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o3de/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace
Qing Tao 06d5711db8 ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739)
* ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface
Introduced new PassSystemInterface::ForEachPass() funtion to replace PassSystemInterface::FindPasses(), PassSystemInterface::GetPassesByTemplateName and ParentPass::FindPassByNameRecursive() functions.
Update all the places which were using those three functions.
The new pass finding filter support any combination of pass name, pass template name, pass class type, pass hirechary, owner scene, owner render pipeline.
Update unit tests.

Signed-off-by: Qing Tao <qingtao@amazon.com>
(cherry picked from commit fe8dac7989)
4 years ago
..
ReflectionCopyFrameBufferPass.cpp ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) 4 years ago
ReflectionCopyFrameBufferPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurChildPass.cpp Gems/Atom 4 years ago
ReflectionScreenSpaceBlurChildPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurPass.cpp ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) 4 years ago
ReflectionScreenSpaceBlurPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceCompositePass.cpp ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) 4 years ago
ReflectionScreenSpaceCompositePass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago