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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/ContainerEntity
Danilo Aimini 6bce0a9a8d
LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280)
* Add RefreshAllContainerEntities function to ContainerEntityInterface. It refreshes all registered containers so that listeners can refresh their state.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Move Prefab border painting to foreground, and invert foreground painting order. This ensures the Prefab capsules are drawn according to UX.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
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ContainerEntityInterface.h LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280) 4 years ago
ContainerEntityNotificationBus.h LYN-5288 | Clicking on a Prefab in the viewport should select the entire Prefab and not an individual Entity (#4462) 4 years ago
ContainerEntitySystemComponent.cpp LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280) 4 years ago
ContainerEntitySystemComponent.h LYN-7054 + LYN-7704 | Exit Focus Mode when starting Game Mode, correct painting of Prefab capsules in Outliner. (#5280) 4 years ago