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o3de/Gems/WhiteBox/Code/Source/WhiteBoxModule.cpp

55 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "WhiteBox_precompiled.h"
#include "Components/WhiteBoxColliderComponent.h"
#include "WhiteBoxAllocator.h"
#include "WhiteBoxComponent.h"
#include "WhiteBoxModule.h"
#include "WhiteBoxSystemComponent.h"
namespace WhiteBox
{
AZ_CLASS_ALLOCATOR_IMPL(WhiteBoxModule, AZ::SystemAllocator, 0)
WhiteBoxModule::WhiteBoxModule()
: CryHooksModule()
{
AZ::AllocatorInstance<WhiteBoxAllocator>::Create();
// push results of [MyComponent]::CreateDescriptor() into m_descriptors here
m_descriptors.insert(
m_descriptors.end(),
{
WhiteBoxSystemComponent::CreateDescriptor(),
WhiteBoxColliderComponent::CreateDescriptor(),
WhiteBoxComponent::CreateDescriptor(),
});
}
WhiteBoxModule::~WhiteBoxModule()
{
AZ::AllocatorInstance<WhiteBoxAllocator>::Destroy();
}
AZ::ComponentTypeList WhiteBoxModule::GetRequiredSystemComponents() const
{
// add required SystemComponents to the SystemEntity
return AZ::ComponentTypeList{azrtti_typeid<WhiteBoxSystemComponent>()};
}
} // namespace WhiteBox
#if !defined(WHITE_BOX_EDITOR)
AZ_DECLARE_MODULE_CLASS(Gem_WhiteBox, WhiteBox::WhiteBoxModule)
#endif // !defined(WHITE_BOX_EDITOR)