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91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <ISystem.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Components/ClothComponent.h>
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namespace NvCloth
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{
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void ClothComponent::Reflect(AZ::ReflectContext* context)
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{
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ClothConfiguration::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<ClothComponent, AZ::Component>()
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->Version(0)
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->Field("ClothConfiguration", &ClothComponent::m_config)
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;
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}
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}
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ClothComponent::ClothComponent(const ClothConfiguration& config)
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: m_config(config)
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{
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}
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void ClothComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ClothMeshService", 0x6ffcbca5));
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}
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void ClothComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("MeshService", 0x71d8a455));
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void ClothComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void ClothComponent::Activate()
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{
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// Cloth components do not run on dedicated servers.
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AZ_Assert(gEnv, "Environment not ready");
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if (gEnv->IsDedicated())
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{
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return;
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}
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AZ::Render::MeshComponentNotificationBus::Handler::BusConnect(GetEntityId());
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}
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void ClothComponent::Deactivate()
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{
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AZ::Render::MeshComponentNotificationBus::Handler::BusDisconnect();
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m_clothComponentMesh.reset();
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}
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void ClothComponent::OnModelReady(
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const AZ::Data::Asset<AZ::RPI::ModelAsset>& asset,
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[[maybe_unused]] const AZ::Data::Instance<AZ::RPI::Model>& model)
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{
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if (!asset.IsReady())
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{
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return;
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}
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m_clothComponentMesh = AZStd::make_unique<ClothComponentMesh>(GetEntityId(), m_config);
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}
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void ClothComponent::OnModelPreDestroy()
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{
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m_clothComponentMesh.reset();
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}
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} // namespace NvCloth
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