You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
113 lines
5.1 KiB
C++
113 lines
5.1 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
#pragma once
|
|
#include <IMovieSystem.h>
|
|
|
|
#include <AzCore/Component/Component.h>
|
|
#include <Maestro/Bus/SequenceComponentBus.h>
|
|
|
|
namespace Maestro
|
|
{
|
|
|
|
namespace AnimSerialize
|
|
{
|
|
//! Wrapper class for animation system data file. This allows us to use the old Cry
|
|
//! serialize for the animation data
|
|
class AnimationData
|
|
{
|
|
public:
|
|
virtual ~AnimationData() { }
|
|
AZ_CLASS_ALLOCATOR(AnimationData, AZ::SystemAllocator, 0);
|
|
AZ_RTTI(AnimationData, "{1CC687A8-9331-4314-A0F9-C75C50C10268}");
|
|
AZStd::string m_serializedData;
|
|
};
|
|
}
|
|
|
|
class SequenceComponent
|
|
: public AZ::Component
|
|
, public Maestro::SequenceComponentRequestBus::Handler
|
|
{
|
|
friend class EditorSequenceComponent;
|
|
|
|
public:
|
|
AZ_COMPONENT(SequenceComponent, "{027CE988-CF48-4589-A73A-73CD8D02F783}");
|
|
|
|
SequenceComponent();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AZ::Component interface implementation
|
|
void Init() override;
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// SequenceComponentRequestBus::Handler Interface
|
|
|
|
/**
|
|
* Set a value for an animated property at the given address on the given entity.
|
|
* @param animatedEntityId the entity Id of the entity containing the animatedAddress
|
|
* @param animatedAddress identifies the component and property to be set
|
|
* @param value the value to set - this must be instance of one of the concrete subclasses of AnimatedValue, corresponding to the type of the property referenced by the animatedAdresss
|
|
* @return true if the value was changed.
|
|
*/
|
|
bool SetAnimatedPropertyValue(const AZ::EntityId& animatedEntityId, const AnimatablePropertyAddress& animatableAddress, const AnimatedValue& value) override;
|
|
|
|
/**
|
|
* Get the current value for a property
|
|
* @param returnValue holds the value to get - this must be instance of one of the concrete subclasses of AnimatedValue, corresponding to the type of the property referenced by the animatedAdresss
|
|
* @param animatedEntityId the entity Id of the entity containing the animatedAddress
|
|
* @param animatedAddress identifies the component and property to be set
|
|
*/
|
|
void GetAnimatedPropertyValue(AnimatedValue& returnValue, const AZ::EntityId& animatedEntityId, const AnimatablePropertyAddress& animatableAddress) override;
|
|
|
|
AZ::Uuid GetAnimatedAddressTypeId(const AZ::EntityId& animatedEntityId, const Maestro::SequenceComponentRequests::AnimatablePropertyAddress& animatableAddress) override;
|
|
|
|
//! Track View will expect some components (those using AZ::Data::AssetBlends as a virtual property) to supply a GetAssetDuration event
|
|
//! so Track View can query the duration of an asset (like a motion) without having any knowledge of that that asset is.
|
|
void GetAssetDuration(AnimatedValue& returnValue, const AZ::EntityId& animatedEntityId, AZ::ComponentId componentId, const AZ::Data::AssetId& assetId) override;
|
|
|
|
/////////////////////////////////////////
|
|
// Behaviors
|
|
void Play() override;
|
|
void PlayBetweenTimes(float startTime, float endTime) override;
|
|
void Stop() override;
|
|
void Pause() override;
|
|
void Resume() override;
|
|
void SetPlaySpeed(float newSpeed) override;
|
|
void JumpToTime(float newTime) override;
|
|
void JumpToEnd() override;
|
|
void JumpToBeginning() override;
|
|
float GetCurrentPlayTime() override;
|
|
float GetPlaySpeed() override;
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
protected:
|
|
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC("SequenceService", 0x7cbe5938));
|
|
}
|
|
|
|
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
|
|
|
|
// Required Reflect function.
|
|
static void Reflect(AZ::ReflectContext* context);
|
|
private:
|
|
// pointer and id of the CryMovie anim sequence responsible for playback/recording
|
|
AZStd::intrusive_ptr<IAnimSequence> m_sequence;
|
|
|
|
// Reflects the entire CryMovie library
|
|
static void ReflectCinematicsLib(AZ::ReflectContext* context);
|
|
};
|
|
|
|
} // namespace Maestro
|