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218 lines
9.8 KiB
C++
218 lines
9.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "LmbrCentral_precompiled.h"
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#include "EditorTubeShapeComponent.h"
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#include "EditorSplineComponent.h"
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#include "EditorSplineComponentMode.h"
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#include "EditorTubeShapeComponentMode.h"
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#include <AzCore/Serialization/EditContext.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <LmbrCentral/Shape/ShapeComponentBus.h>
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#include <AzCore/Component/Component.h>
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#include <MathConversion.h>
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#include "ShapeDisplay.h"
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namespace LmbrCentral
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{
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void EditorTubeShapeComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorTubeShapeComponent, EditorBaseShapeComponent>()
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->Version(2)
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->Field("TubeShape", &EditorTubeShapeComponent::m_tubeShape)
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->Field("TubeShapeMeshConfig", &EditorTubeShapeComponent::m_tubeShapeMeshConfig)
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->Field("ComponentMode", &EditorTubeShapeComponent::m_componentModeDelegate)
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;
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if (auto editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorTubeShapeComponent>(
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"Tube Shape", "The Tube Shape component creates a spline around the associated entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Shape")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tube_Shape.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tube_Shape.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_tubeShape, "TubeShape", "Tube Shape Configuration")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorTubeShapeComponent::ConfigurationChanged)
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//->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_componentModeDelegate, "Component Mode", "Tube Component Mode")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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}
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}
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}
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void EditorTubeShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void EditorTubeShapeComponent::Init()
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{
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EditorBaseShapeComponent::Init();
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SetShapeComponentConfig(&m_tubeShapeMeshConfig.m_shapeComponentConfig);
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}
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void EditorTubeShapeComponent::Activate()
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{
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EditorBaseShapeComponent::Activate();
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SplineComponentNotificationBus::Handler::BusConnect(GetEntityId());
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SplineAttributeNotificationBus::Handler::BusConnect(GetEntityId());
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m_tubeShape.Activate(GetEntityId());
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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EditorTubeShapeComponentRequestBus::Handler::BusConnect(GetEntityId());
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// connect the ComponentMode delegate to this entity/component id pair
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m_componentModeDelegate.Connect<EditorTubeShapeComponent>(AZ::EntityComponentIdPair(GetEntityId(), GetId()), this);
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// setup the ComponentMode(s) to add for the editing of this Component (in this case Spline and Tube ComponentModes)
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m_componentModeDelegate.SetAddComponentModeCallback([this](const AZ::EntityComponentIdPair& entityComponentIdPair)
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{
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using namespace AzToolsFramework::ComponentModeFramework;
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// builder for TubeComponentMode
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const auto tubeComponentModeBuilder =
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CreateComponentModeBuilder<EditorTubeShapeComponent, EditorTubeShapeComponentMode>(
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entityComponentIdPair);
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// must have a Spline to have a Tube - create builder for Spline as well
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const auto splineComponentId = GetEntity()->FindComponent<EditorSplineComponent>()->GetId();
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const auto splineComponentModeBuilder =
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CreateComponentModeBuilder<EditorSplineComponent, EditorSplineComponentMode>(
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AZ::EntityComponentIdPair(GetEntityId(), splineComponentId));
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// aggregate builders
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const auto entityAndComponentModeBuilder =
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EntityAndComponentModeBuilders(
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GetEntityId(), { tubeComponentModeBuilder, splineComponentModeBuilder });
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// updates modes to add when entering ComponentMode
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ComponentModeSystemRequestBus::Broadcast(
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&ComponentModeSystemRequests::AddComponentModes, entityAndComponentModeBuilder);
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});
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GenerateVertices();
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}
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void EditorTubeShapeComponent::Deactivate()
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{
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m_componentModeDelegate.Disconnect();
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EditorTubeShapeComponentRequestBus::Handler::BusDisconnect();
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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m_tubeShape.Deactivate();
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SplineAttributeNotificationBus::Handler::BusDisconnect();
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SplineComponentNotificationBus::Handler::BusDisconnect();
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EditorBaseShapeComponent::Deactivate();
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}
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void EditorTubeShapeComponent::GenerateVertices()
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{
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// guard against the case where for some reason we may not have a Spline
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if (!m_tubeShape.GetSpline())
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{
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AZ_Error("EditorTubeShapeComponent", false, "A TubeShape must have a Spline to work");
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return;
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}
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const AZ::u32 endSegments = m_tubeShape.GetSpline()->IsClosed() ? 0 : m_tubeShapeMeshConfig.m_endSegments;
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GenerateTubeMesh(
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m_tubeShape.GetSpline(), m_tubeShape.GetRadiusAttribute(), m_tubeShape.GetRadius(),
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endSegments, m_tubeShapeMeshConfig.m_sides, m_tubeShapeMesh.m_vertexBuffer,
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m_tubeShapeMesh.m_indexBuffer, m_tubeShapeMesh.m_lineBuffer);
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}
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void EditorTubeShapeComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DisplayShape(
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debugDisplay, [this]() { return CanDraw(); },
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[this](AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_tubeShapeMesh);
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},
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m_tubeShape.GetCurrentTransform());
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}
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void EditorTubeShapeComponent::ConfigurationChanged()
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{
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GenerateVertices();
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ShapeComponentNotificationsBus::Event(
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GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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}
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void EditorTubeShapeComponent::OnSplineChanged()
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{
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GenerateVertices();
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}
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void EditorTubeShapeComponent::OnAttributeAdded([[maybe_unused]] size_t index)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributeRemoved([[maybe_unused]] size_t index)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributesSet([[maybe_unused]] size_t size)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributesCleared()
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
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{
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const bool isActive = GetEntity() ? (GetEntity()->GetState() == AZ::Entity::State::Active) : false;
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if (isActive)
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{
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m_tubeShape.Deactivate();
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}
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gameEntity->CreateComponent<TubeShapeComponent>(m_tubeShape);
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if (m_visibleInGameView)
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{
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gameEntity->CreateComponent<TubeShapeDebugDisplayComponent>(m_tubeShapeMeshConfig);
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}
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if (isActive)
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{
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m_tubeShape.Activate(GetEntityId());
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}
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}
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} // namespace LmbrCentral
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