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o3de/Gems/LmbrCentral/Code/Source/Shape/EditorCylinderShapeComponen...

124 lines
5.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "LmbrCentral_precompiled.h"
#include "EditorCylinderShapeComponent.h"
#include <AzCore/Serialization/EditContext.h>
#include "CylinderShapeComponent.h"
#include "EditorShapeComponentConverters.h"
#include "ShapeDisplay.h"
namespace LmbrCentral
{
void EditorCylinderShapeComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
// Deprecate: EditorCylinderColliderComponent -> EditorCylinderShapeComponent
serializeContext->ClassDeprecate(
"EditorCylinderColliderComponent",
"{1C10CEE7-0A5C-4D4A-BBD9-5C3B6C6FE844}",
&ClassConverters::DeprecateEditorCylinderColliderComponent)
;
serializeContext->Class<EditorCylinderShapeComponent, EditorBaseShapeComponent>()
->Version(3, &ClassConverters::UpgradeEditorCylinderShapeComponent)
->Field("CylinderShape", &EditorCylinderShapeComponent::m_cylinderShape)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorCylinderShapeComponent>(
"Cylinder Shape", "The Cylinder Shape component creates a cylinder around the associated entity")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Shape")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Cylinder_Shape.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Cylinder_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorCylinderShapeComponent::m_cylinderShape, "Cylinder Shape", "Cylinder Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCylinderShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;
}
}
}
void EditorCylinderShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
void EditorCylinderShapeComponent::Init()
{
EditorBaseShapeComponent::Init();
SetShapeComponentConfig(&m_cylinderShape.ModifyConfiguration());
}
void EditorCylinderShapeComponent::Activate()
{
EditorBaseShapeComponent::Activate();
m_cylinderShape.Activate(GetEntityId());
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
}
void EditorCylinderShapeComponent::Deactivate()
{
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
m_cylinderShape.Deactivate();
EditorBaseShapeComponent::Deactivate();
}
void EditorCylinderShapeComponent::DisplayEntityViewport(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay)
{
DisplayShape(
debugDisplay, [this]() { return CanDraw(); },
[this](AzFramework::DebugDisplayRequests& debugDisplay)
{
DrawCylinderShape(
{ m_shapeColor, m_shapeWireColor, m_displayFilled },
m_cylinderShape.GetCylinderConfiguration(), debugDisplay);
},
m_cylinderShape.GetCurrentTransform());
}
void EditorCylinderShapeComponent::ConfigurationChanged()
{
m_cylinderShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
ShapeComponentNotificationsBus::Event(
GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
}
void EditorCylinderShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
{
if (auto component = gameEntity->CreateComponent<CylinderShapeComponent>())
{
component->SetConfiguration(m_cylinderShape.GetCylinderConfiguration());
}
if (m_visibleInGameView)
{
if (auto component = gameEntity->CreateComponent<CylinderShapeDebugDisplayComponent>())
{
component->SetConfiguration(m_cylinderShape.GetCylinderConfiguration());
}
}
}
} // namespace LmbrCentral