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148 lines
6.4 KiB
C++
148 lines
6.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "LmbrCentral_precompiled.h"
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#include "EditorCapsuleShapeComponent.h"
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#include <AzCore/Serialization/EditContext.h>
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#include "CapsuleShapeComponent.h"
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#include "EditorShapeComponentConverters.h"
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#include "ShapeDisplay.h"
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#include <LmbrCentral/Geometry/GeometrySystemComponentBus.h>
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namespace LmbrCentral
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{
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void EditorCapsuleShapeComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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// Deprecate: EditorCapsuleColliderComponent -> EditorCapsuleShapeComponent
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serializeContext->ClassDeprecate(
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"EditorCapsuleColliderComponent",
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"{63247EE1-B081-40D9-8AE2-98E5C738EBD8}",
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&ClassConverters::DeprecateEditorCapsuleColliderComponent)
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;
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serializeContext->Class<EditorCapsuleShapeComponent, EditorBaseShapeComponent>()
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->Version(3, &ClassConverters::UpgradeEditorCapsuleShapeComponent)
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->Field("CapsuleShape", &EditorCapsuleShapeComponent::m_capsuleShape)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorCapsuleShapeComponent>("Capsule Shape", "The Capsule Shape component creates a capsule around the associated entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Shape")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Capsule_Shape.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Capsule_Shape.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorCapsuleShapeComponent::m_capsuleShape, "Capsule Shape", "Capsule Shape Configuration")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCapsuleShapeComponent::ConfigurationChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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}
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}
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}
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void EditorCapsuleShapeComponent::Init()
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{
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EditorBaseShapeComponent::Init();
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SetShapeComponentConfig(&m_capsuleShape.ModifyCapsuleConfiguration());
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}
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void EditorCapsuleShapeComponent::Activate()
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{
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EditorBaseShapeComponent::Activate();
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m_capsuleShape.Activate(GetEntityId());
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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GenerateVertices();
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}
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void EditorCapsuleShapeComponent::Deactivate()
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{
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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m_capsuleShape.Deactivate();
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EditorBaseShapeComponent::Deactivate();
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}
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void EditorCapsuleShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void EditorCapsuleShapeComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DisplayShape(
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debugDisplay, [this]() { return CanDraw(); },
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[this](AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_capsuleShapeMesh);
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},
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m_capsuleShape.GetCurrentTransform());
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}
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void EditorCapsuleShapeComponent::ClampHeight()
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{
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// make sure the height is at least twice the radius so that the capsule is tall enough to accommodate the end caps
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const float height = m_capsuleShape.GetCapsuleConfiguration().m_height;
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const float radius = m_capsuleShape.GetCapsuleConfiguration().m_radius;
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m_capsuleShape.ModifyCapsuleConfiguration().m_height = AZ::GetMax(height, 2.0f * radius);
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}
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AZ::Crc32 EditorCapsuleShapeComponent::ConfigurationChanged()
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{
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ClampHeight();
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GenerateVertices();
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m_capsuleShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
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ShapeComponentNotificationsBus::Event(
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GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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return AZ::Edit::PropertyRefreshLevels::ValuesOnly;
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}
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void EditorCapsuleShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
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{
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if (auto component = gameEntity->CreateComponent<CapsuleShapeComponent>())
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{
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component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
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}
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if (m_visibleInGameView)
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{
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if (auto component = gameEntity->CreateComponent<CapsuleShapeDebugDisplayComponent>())
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{
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component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
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}
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}
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}
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void EditorCapsuleShapeComponent::GenerateVertices()
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{
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CapsuleGeometrySystemRequestBus::Broadcast(
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&CapsuleGeometrySystemRequestBus::Events::GenerateCapsuleMesh,
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m_capsuleShape.GetCapsuleConfiguration().m_radius,
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m_capsuleShape.GetCapsuleConfiguration().m_height,
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g_capsuleDebugShapeSides,
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g_capsuleDebugShapeCapSegments,
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m_capsuleShapeMesh.m_vertexBuffer,
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m_capsuleShapeMesh.m_indexBuffer,
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m_capsuleShapeMesh.m_lineBuffer);
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}
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} // namespace LmbrCentral
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