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o3de/Gems/LmbrCentral/Code/Source/Shape/EditorCapsuleShapeComponent...

148 lines
6.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "LmbrCentral_precompiled.h"
#include "EditorCapsuleShapeComponent.h"
#include <AzCore/Serialization/EditContext.h>
#include "CapsuleShapeComponent.h"
#include "EditorShapeComponentConverters.h"
#include "ShapeDisplay.h"
#include <LmbrCentral/Geometry/GeometrySystemComponentBus.h>
namespace LmbrCentral
{
void EditorCapsuleShapeComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
// Deprecate: EditorCapsuleColliderComponent -> EditorCapsuleShapeComponent
serializeContext->ClassDeprecate(
"EditorCapsuleColliderComponent",
"{63247EE1-B081-40D9-8AE2-98E5C738EBD8}",
&ClassConverters::DeprecateEditorCapsuleColliderComponent)
;
serializeContext->Class<EditorCapsuleShapeComponent, EditorBaseShapeComponent>()
->Version(3, &ClassConverters::UpgradeEditorCapsuleShapeComponent)
->Field("CapsuleShape", &EditorCapsuleShapeComponent::m_capsuleShape)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorCapsuleShapeComponent>("Capsule Shape", "The Capsule Shape component creates a capsule around the associated entity")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Shape")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Capsule_Shape.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Capsule_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorCapsuleShapeComponent::m_capsuleShape, "Capsule Shape", "Capsule Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCapsuleShapeComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;
}
}
}
void EditorCapsuleShapeComponent::Init()
{
EditorBaseShapeComponent::Init();
SetShapeComponentConfig(&m_capsuleShape.ModifyCapsuleConfiguration());
}
void EditorCapsuleShapeComponent::Activate()
{
EditorBaseShapeComponent::Activate();
m_capsuleShape.Activate(GetEntityId());
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
GenerateVertices();
}
void EditorCapsuleShapeComponent::Deactivate()
{
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
m_capsuleShape.Deactivate();
EditorBaseShapeComponent::Deactivate();
}
void EditorCapsuleShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
void EditorCapsuleShapeComponent::DisplayEntityViewport(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay)
{
DisplayShape(
debugDisplay, [this]() { return CanDraw(); },
[this](AzFramework::DebugDisplayRequests& debugDisplay)
{
DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_capsuleShapeMesh);
},
m_capsuleShape.GetCurrentTransform());
}
void EditorCapsuleShapeComponent::ClampHeight()
{
// make sure the height is at least twice the radius so that the capsule is tall enough to accommodate the end caps
const float height = m_capsuleShape.GetCapsuleConfiguration().m_height;
const float radius = m_capsuleShape.GetCapsuleConfiguration().m_radius;
m_capsuleShape.ModifyCapsuleConfiguration().m_height = AZ::GetMax(height, 2.0f * radius);
}
AZ::Crc32 EditorCapsuleShapeComponent::ConfigurationChanged()
{
ClampHeight();
GenerateVertices();
m_capsuleShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
ShapeComponentNotificationsBus::Event(
GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
return AZ::Edit::PropertyRefreshLevels::ValuesOnly;
}
void EditorCapsuleShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
{
if (auto component = gameEntity->CreateComponent<CapsuleShapeComponent>())
{
component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
}
if (m_visibleInGameView)
{
if (auto component = gameEntity->CreateComponent<CapsuleShapeDebugDisplayComponent>())
{
component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
}
}
}
void EditorCapsuleShapeComponent::GenerateVertices()
{
CapsuleGeometrySystemRequestBus::Broadcast(
&CapsuleGeometrySystemRequestBus::Events::GenerateCapsuleMesh,
m_capsuleShape.GetCapsuleConfiguration().m_radius,
m_capsuleShape.GetCapsuleConfiguration().m_height,
g_capsuleDebugShapeSides,
g_capsuleDebugShapeCapSegments,
m_capsuleShapeMesh.m_vertexBuffer,
m_capsuleShapeMesh.m_indexBuffer,
m_capsuleShapeMesh.m_lineBuffer);
}
} // namespace LmbrCentral