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o3de/Code/Framework/AzCore/Tests/Asset
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nemerle 5ff65be314 This reduces non-unity build time by ~2% and build size by ~0.5%.
This PR is a 'clean' version of #6199 updated to latest development

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-12-12 23:48:47 +01:00
..
AssetCommon.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
AssetDataStreamTests.cpp
This reduces non-unity build time by ~2% and build size by ~0.5%.
2021-12-12 23:48:47 +01:00
AssetManagerLoadingTests.cpp
Remove disabled failed asset load tests trait from linux (#6100)
2021-12-06 09:11:56 -08:00
AssetManagerStreamingTests.cpp
Cleanup SerializeContext.h pt.1 (#4264)
2021-09-29 11:31:01 -05:00
BaseAssetManagerTest.cpp
Update AssetManager unit tests to not interact with the disk (#5815)
2021-12-01 09:05:35 -06:00
BaseAssetManagerTest.h
Update AssetManager unit tests to not interact with the disk (#5815)
2021-12-01 09:05:35 -06:00
MockLoadAssetCatalogAndHandler.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
TestAssetTypes.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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