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03e5fd213cc0b00a6020c3812e3aa2a6a688554b
o3de
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Gems
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PhysX
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Yuriy Toporovskyy
e43d60583c
Fix a bug where a rigid body with multiple shapes would ignore all shapes except the first
...
Signed-off-by: Yuriy Toporovskyy <
toporovskyy.y@gmail.com
>
2021-11-04 14:43:05 -04:00
..
PhysXScene.cpp
Fix a bug where a rigid body with multiple shapes would ignore all shapes except the first
2021-11-04 14:43:05 -04:00
PhysXScene.h
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
PhysXSceneInterface.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
PhysXSceneInterface.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
PhysXSceneSimulationEventCallback.cpp
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
PhysXSceneSimulationEventCallback.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
PhysXSceneSimulationFilterCallback.cpp
Fixed bug in hash_table that made rehash() function run forever (
#2745
)
2021-08-03 20:38:18 -05:00
PhysXSceneSimulationFilterCallback.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00