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o3de/Gems/GraphModel/Code/Include/GraphModel/Integration/FloatDataInterface.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

42 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// Graph Canvas
#include <GraphCanvas/Components/NodePropertyDisplay/DoubleDataInterface.h>
// Graph Model
#include <GraphModel/Model/Slot.h>
namespace GraphModelIntegration
{
//! Satisfies GraphCanvas API requirements for showing float property widgets in nodes.
class FloatDataInterface
: public GraphCanvas::NumericDataInterface
{
public:
AZ_CLASS_ALLOCATOR(FloatDataInterface, AZ::SystemAllocator, 0);
FloatDataInterface(GraphModel::SlotPtr slot);
~FloatDataInterface() = default;
double GetNumber() const override;
void SetNumber(double value) override;
int GetDecimalPlaces() const override;
int GetDisplayDecimalPlaces() const override;
double GetMin() const override;
double GetMax() const override;
private:
AZStd::weak_ptr<GraphModel::Slot> m_slot;
};
}