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o3de/Gems/ScriptCanvas/Code/Editor/Assets
Luis Sempé 9e2a3226fd
Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
4 years ago
..
ScriptCanvasAsset.cpp update error messaging, remove unnecessary comments 4 years ago
ScriptCanvasAssetHandler.cpp Fix for file size limit in JSON 4 years ago
ScriptCanvasAssetHelpers.cpp Gems/ScriptCanvas 4 years ago
ScriptCanvasAssetHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptCanvasAssetHolder.cpp Gems/ScriptCanvas 4 years ago
ScriptCanvasAssetHolder.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptCanvasAssetTracker.cpp Script Canvas, replace the text replacement system to a JSON file based one (#5228) 4 years ago
ScriptCanvasAssetTracker.h Script Canvas, replace the text replacement system to a JSON file based one (#5228) 4 years ago
ScriptCanvasAssetTrackerBus.h Script Canvas, replace the text replacement system to a JSON file based one (#5228) 4 years ago
ScriptCanvasAssetTrackerDefinitions.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptCanvasMemoryAsset.cpp Windows and Linux compiling 4 years ago
ScriptCanvasMemoryAsset.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptCanvasUndoHelper.cpp Deprecate profiler categories based on global enum 4 years ago
ScriptCanvasUndoHelper.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago