38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
29 lines
819 B
C++
29 lines
819 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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namespace PhysX
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{
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/// Messages serviced by a PhysX collider component's shape.
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/// A PhysX collider component shape represents the 3D geometry of a collider.
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class ColliderShapeRequests
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: public AZ::ComponentBus
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{
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public:
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/// Gets the world space AABB of the collider's shape.
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virtual AZ::Aabb GetColliderShapeAabb() = 0;
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/// Checks if this collider shape is a trigger.
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virtual bool IsTrigger() = 0;
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};
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using ColliderShapeRequestBus = AZ::EBus<ColliderShapeRequests>;
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}
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