Files
o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleBrowserWidget.cpp
T
Guthrie Adams 30fee96c43 Moved material editor document system buses and system components to atom tools framework
Renamed document related buses and components to have generic names
Added a base document class with default implementation from which other application specific documents can be derived to work with the document system
Added document factory function registration to the document system request bus so that each application can specify the type of document it creates
Updated all comments and messaging to only refer to documents, not materials or material documents
Updated material editor and shader management console to conform to the new buses
This will provide a first pass of a common interface for a document management system that can be shared by multiple applications
Corrected status bar message copy and paste errors
Updated all test scripts to use the new buses

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-08-12 22:11:18 -05:00

202 lines
8.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/Document/ShaderManagementConsoleDocumentRequestBus.h>
#include <Atom/RPI.Reflect/Shader/ShaderAsset.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentRequestBus.h>
#include <AtomToolsFramework/Document/AtomToolsDocumentSystemRequestBus.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzQtComponents/Utilities/DesktopUtilities.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserFilterModel.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserModel.h>
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
#include <AzToolsFramework/AssetBrowser/Search/Filter.h>
#include <AzToolsFramework/AssetBrowser/Views/AssetBrowserTreeView.h>
#include <Window/ShaderManagementConsoleBrowserWidget.h>
#include <Window/ui_ShaderManagementConsoleBrowserWidget.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
#include <QDesktopServices>
#include <QUrl>
#include <QMessageBox>
AZ_POP_DISABLE_WARNING
namespace ShaderManagementConsole
{
ShaderManagementConsoleBrowserWidget::ShaderManagementConsoleBrowserWidget(QWidget* parent)
: QWidget(parent)
, m_ui(new Ui::ShaderManagementConsoleBrowserWidget)
{
using namespace AzToolsFramework::AssetBrowser;
m_ui->setupUi(this);
m_ui->m_searchWidget->Setup(true, true);
m_ui->m_searchWidget->SetFilterState("", AZ::RPI::ShaderAsset::Group, true);
m_ui->m_searchWidget->setMinimumSize(QSize(150, 0));
// Get the asset browser model
AssetBrowserModel* assetBrowserModel = nullptr;
AssetBrowserComponentRequestBus::BroadcastResult(assetBrowserModel, &AssetBrowserComponentRequests::GetAssetBrowserModel);
AZ_Assert(assetBrowserModel, "Failed to get file browser model");
// Hook up the data set to the tree view
m_filterModel = aznew AssetBrowserFilterModel(this);
m_filterModel->setSourceModel(assetBrowserModel);
m_filterModel->SetFilter(CreateFilter());
m_ui->m_assetBrowserTreeViewWidget->setModel(m_filterModel);
m_ui->m_assetBrowserTreeViewWidget->SetShowSourceControlIcons(true);
m_ui->m_assetBrowserTreeViewWidget->setSelectionMode(QAbstractItemView::SelectionMode::ExtendedSelection);
// Maintains the tree expansion state between runs
m_ui->m_assetBrowserTreeViewWidget->SetName("AssetBrowserTreeView_main");
connect(m_ui->m_searchWidget->GetFilter().data(), &AssetBrowserEntryFilter::updatedSignal, m_filterModel, &AssetBrowserFilterModel::filterUpdatedSlot);
connect(m_filterModel, &AssetBrowserFilterModel::filterChanged, this, [this]()
{
const bool hasFilter = !m_ui->m_searchWidget->GetFilterString().isEmpty();
constexpr bool selectFirstFilteredIndex = true;
m_ui->m_assetBrowserTreeViewWidget->UpdateAfterFilter(hasFilter, selectFirstFilteredIndex);
});
connect(m_ui->m_assetBrowserTreeViewWidget, &AssetBrowserTreeView::activated, this, &ShaderManagementConsoleBrowserWidget::OpenSelectedEntries);
connect(m_ui->m_assetBrowserTreeViewWidget, &AssetBrowserTreeView::selectionChangedSignal, [this]() {
const auto& selectedAssets = m_ui->m_assetBrowserTreeViewWidget->GetSelectedAssets();
if (!selectedAssets.empty())
{
m_ui->m_previewerFrame->Display(selectedAssets.front());
}
else
{
m_ui->m_previewerFrame->Clear();
}
});
AssetBrowserModelNotificationBus::Handler::BusConnect();
AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusConnect();
}
ShaderManagementConsoleBrowserWidget::~ShaderManagementConsoleBrowserWidget()
{
// Maintains the tree expansion state between runs
m_ui->m_assetBrowserTreeViewWidget->SaveState();
AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler::BusDisconnect();
AssetBrowserModelNotificationBus::Handler::BusDisconnect();
}
AzToolsFramework::AssetBrowser::FilterConstType ShaderManagementConsoleBrowserWidget::CreateFilter() const
{
using namespace AzToolsFramework::AssetBrowser;
QSharedPointer<EntryTypeFilter> sourceFilter(new EntryTypeFilter);
sourceFilter->SetEntryType(AssetBrowserEntry::AssetEntryType::Source);
QSharedPointer<EntryTypeFilter> folderFilter(new EntryTypeFilter);
folderFilter->SetEntryType(AssetBrowserEntry::AssetEntryType::Folder);
QSharedPointer<CompositeFilter> sourceOrFolderFilter(new CompositeFilter(CompositeFilter::LogicOperatorType::OR));
sourceOrFolderFilter->AddFilter(sourceFilter);
sourceOrFolderFilter->AddFilter(folderFilter);
QSharedPointer<CompositeFilter> finalFilter(new CompositeFilter(CompositeFilter::LogicOperatorType::AND));
finalFilter->AddFilter(sourceOrFolderFilter);
finalFilter->AddFilter(m_ui->m_searchWidget->GetFilter());
return finalFilter;
}
void ShaderManagementConsoleBrowserWidget::OpenSelectedEntries()
{
const AZStd::vector<AssetBrowserEntry*> entries = m_ui->m_assetBrowserTreeViewWidget->GetSelectedAssets();
const int multiSelectPromptThreshold = 10;
if (entries.size() >= multiSelectPromptThreshold)
{
if (QMessageBox::question(
QApplication::activeWindow(),
QString("Attemptng to open %1 files").arg(entries.size()),
"Would you like to open anyway?",
QMessageBox::Yes | QMessageBox::No) == QMessageBox::No)
{
return;
}
}
for (const AssetBrowserEntry* entry : entries)
{
const SourceAssetBrowserEntry* sourceEntry = azrtti_cast<const SourceAssetBrowserEntry*>(entry);
if (!sourceEntry)
{
const ProductAssetBrowserEntry* productEntry = azrtti_cast<const ProductAssetBrowserEntry*>(entry);
if (productEntry)
{
sourceEntry = azrtti_cast<const SourceAssetBrowserEntry*>(productEntry->GetParent());
}
}
if (sourceEntry)
{
if (AzFramework::StringFunc::Path::IsExtension(sourceEntry->GetFullPath().c_str(), AZ::RPI::ShaderVariantListSourceData::Extension))
{
AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Broadcast(&AtomToolsFramework::AtomToolsDocumentSystemRequestBus::Events::OpenDocument, sourceEntry->GetFullPath());
}
else
{
QDesktopServices::openUrl(QUrl::fromLocalFile(sourceEntry->GetFullPath().c_str()));
}
}
}
}
void ShaderManagementConsoleBrowserWidget::EntryAdded(const AssetBrowserEntry* entry)
{
if (m_pathToSelect.empty())
{
return;
}
const SourceAssetBrowserEntry* sourceEntry = azrtti_cast<const SourceAssetBrowserEntry*>(entry);
if (!sourceEntry)
{
const ProductAssetBrowserEntry* productEntry = azrtti_cast<const ProductAssetBrowserEntry*>(entry);
if (productEntry)
{
sourceEntry = azrtti_cast<const SourceAssetBrowserEntry*>(productEntry->GetParent());
}
}
if (sourceEntry)
{
AZStd::string sourcePath = sourceEntry->GetFullPath();
AzFramework::StringFunc::Path::Normalize(sourcePath);
if (m_pathToSelect == sourcePath)
{
m_ui->m_assetBrowserTreeViewWidget->SelectFileAtPath(m_pathToSelect);
m_pathToSelect.clear();
}
}
}
void ShaderManagementConsoleBrowserWidget::OnDocumentOpened(const AZ::Uuid& documentId)
{
AZStd::string absolutePath;
AtomToolsFramework::AtomToolsDocumentRequestBus::EventResult(absolutePath, documentId, &AtomToolsFramework::AtomToolsDocumentRequestBus::Events::GetAbsolutePath);
if (!absolutePath.empty())
{
m_pathToSelect = absolutePath;
AzFramework::StringFunc::Path::Normalize(m_pathToSelect);
m_ui->m_assetBrowserTreeViewWidget->SelectFileAtPath(m_pathToSelect);
}
}
} // namespace ShaderManagementConsole
#include <Window/moc_ShaderManagementConsoleBrowserWidget.cpp>