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o3de/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp

1815 lines
74 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "ApplicationManagerBase.h"
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzCore/std/sort.h>
#include <native/utilities/BuilderConfigurationManager.h>
#include <native/resourcecompiler/rccontroller.h>
#include <native/AssetManager/assetScanner.h>
#include <native/AssetManager/FileStateCache.h>
#include <native/AssetManager/ControlRequestHandler.h>
#include <native/connection/connectionManager.h>
#include <native/utilities/ByteArrayStream.h>
#include <native/AssetManager/AssetRequestHandler.h>
#include <native/FileProcessor/FileProcessor.h>
#include <native/utilities/ApplicationServer.h>
#include <native/utilities/AssetServerHandler.h>
#include <native/InternalBuilders/SettingsRegistryBuilder.h>
#include <AzToolsFramework/Application/Ticker.h>
#include <AzToolsFramework/ToolsFileUtils/ToolsFileUtils.h>
#include <iostream>
#include <QCoreApplication>
#include <QElapsedTimer>
//! Amount of time to wait between checking the status of the AssetBuilder process
static const int s_MaximumSleepTimeMS = 10;
//! CreateJobs will wait up to 2 minutes before timing out
//! This shouldn't need to be so high but very large slices can take a while to process currently
//! This should be reduced down to something more reasonable after slice jobs are sped up
static const int s_MaximumCreateJobsTimeSeconds = 60 * 2;
//! ProcessJobs will wait up to 1 hour before timing out
static const int s_MaximumProcessJobsTimeSeconds = 60 * 60;
//! Reserve extra disk space when doing disk space checks to leave a little room for logging, database operations, etc
static const qint64 s_ReservedDiskSpaceInBytes = 256 * 1024;
//! Maximum number of temp folders allowed
static const int s_MaximumTempFolders = 10000;
const char AdditionalScanFolders[] = "additionalScanFolders";
ApplicationManagerBase::ApplicationManagerBase(int* argc, char*** argv, QObject* parent)
: ApplicationManager(argc, argv, parent)
{
qRegisterMetaType<AZ::u32>("AZ::u32");
qRegisterMetaType<AZ::Uuid>("AZ::Uuid");
}
ApplicationManagerBase::~ApplicationManagerBase()
{
AzToolsFramework::SourceControlNotificationBus::Handler::BusDisconnect();
AssetProcessor::DiskSpaceInfoBus::Handler::BusDisconnect();
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
AssetProcessor::AssetBuilderRegistrationBus::Handler::BusDisconnect();
AssetBuilderSDK::AssetBuilderBus::Handler::BusDisconnect();
if (m_settingsRegistryBuilder)
{
m_settingsRegistryBuilder->Uninitialize();
}
if (m_internalBuilder)
{
m_internalBuilder->UnInitialize();
}
for (AssetProcessor::ExternalModuleAssetBuilderInfo* externalAssetBuilderInfo : this->m_externalAssetBuilders)
{
externalAssetBuilderInfo->UnInitialize();
delete externalAssetBuilderInfo;
}
Destroy();
}
AssetProcessor::RCController* ApplicationManagerBase::GetRCController() const
{
return m_rcController;
}
int ApplicationManagerBase::ProcessedAssetCount() const
{
return m_processedAssetCount;
}
int ApplicationManagerBase::FailedAssetsCount() const
{
return m_failedAssetsCount;
}
void ApplicationManagerBase::ResetProcessedAssetCount()
{
m_processedAssetCount = 0;
}
void ApplicationManagerBase::ResetFailedAssetCount()
{
m_failedAssetsCount = 0;
}
AssetProcessor::AssetScanner* ApplicationManagerBase::GetAssetScanner() const
{
return m_assetScanner;
}
AssetProcessor::AssetProcessorManager* ApplicationManagerBase::GetAssetProcessorManager() const
{
return m_assetProcessorManager;
}
AssetProcessor::PlatformConfiguration* ApplicationManagerBase::GetPlatformConfiguration() const
{
return m_platformConfiguration;
}
ConnectionManager* ApplicationManagerBase::GetConnectionManager() const
{
return m_connectionManager;
}
ApplicationServer* ApplicationManagerBase::GetApplicationServer() const
{
return m_applicationServer;
}
void ApplicationManagerBase::InitAssetProcessorManager()
{
AssetProcessor::ThreadController<AssetProcessor::AssetProcessorManager>* assetProcessorHelper = new AssetProcessor::ThreadController<AssetProcessor::AssetProcessorManager>();
addRunningThread(assetProcessorHelper);
m_assetProcessorManager = assetProcessorHelper->initialize([this, &assetProcessorHelper]()
{
return new AssetProcessor::AssetProcessorManager(m_platformConfiguration, assetProcessorHelper);
});
QObject::connect(this, &ApplicationManagerBase::OnBuildersRegistered, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::OnBuildersRegistered, Qt::QueuedConnection);
connect(this, &ApplicationManagerBase::SourceControlReady, [this]()
{
m_sourceControlReady = true;
});
const AzFramework::CommandLine* commandLine = nullptr;
AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetCommandLine);
if(commandLine->HasSwitch("zeroAnalysisMode"))
{
m_assetProcessorManager->SetEnableModtimeSkippingFeature(true);
}
if(commandLine->HasSwitch("enableQueryLogging"))
{
m_assetProcessorManager->SetQueryLogging(true);
}
if (commandLine->HasSwitch("dependencyScanPattern"))
{
m_dependencyScanPattern = commandLine->GetSwitchValue("dependencyScanPattern", 0).c_str();
}
else if (commandLine->HasSwitch("dsp"))
{
m_dependencyScanPattern = commandLine->GetSwitchValue("dsp", 0).c_str();
}
m_fileDependencyScanPattern = "*";
if (commandLine->HasSwitch("fileDependencyScanPattern"))
{
m_fileDependencyScanPattern = commandLine->GetSwitchValue("fileDependencyScanPattern", 0).c_str();
}
else if (commandLine->HasSwitch("fdsp"))
{
m_fileDependencyScanPattern = commandLine->GetSwitchValue("fdsp", 0).c_str();
}
if (commandLine->HasSwitch(AdditionalScanFolders))
{
for (size_t idx = 0; idx < commandLine->GetNumSwitchValues(AdditionalScanFolders); idx++)
{
AZStd::string value = commandLine->GetSwitchValue(AdditionalScanFolders, idx);
m_dependencyAddtionalScanFolders.emplace_back(AZStd::move(value));
}
}
if (commandLine->HasSwitch("dependencyScanMaxIteration"))
{
AZStd::string maxIterationAsString = commandLine->GetSwitchValue("dependencyScanMaxIteration", 0);
m_dependencyScanMaxIteration = AZStd::stoi(maxIterationAsString);
}
if (commandLine->HasSwitch("warningLevel"))
{
using namespace AssetProcessor;
const AZStd::string& levelString = commandLine->GetSwitchValue("warningLevel", 0);
WarningLevel warningLevel = WarningLevel::Default;
switch(AZStd::stoi(levelString))
{
case 1:
warningLevel = WarningLevel::FatalErrors;
break;
case 2:
warningLevel = WarningLevel::FatalErrorsAndWarnings;
break;
}
AssetProcessor::JobDiagnosticRequestBus::Broadcast(&AssetProcessor::JobDiagnosticRequestBus::Events::SetWarningLevel, warningLevel);
}
if (commandLine->HasSwitch("acceptInput"))
{
InitControlRequestHandler();
}
if (commandLine->HasSwitch("debugOutput"))
{
m_assetProcessorManager->SetBuilderDebugFlag(true);
}
constexpr char truncateFingerprintSwitch[] = "truncatefingerprint";
if(commandLine->HasSwitch(truncateFingerprintSwitch))
{
// Zip archive format uses 2 second precision truncated
const int ArchivePrecision = 2000;
int precision = ArchivePrecision;
if(commandLine->GetNumSwitchValues(truncateFingerprintSwitch) > 0)
{
precision = AZStd::stoi(commandLine->GetSwitchValue(truncateFingerprintSwitch, 0));
if(precision < 1)
{
precision = 1;
}
}
AssetUtilities::SetTruncateFingerprintTimestamp(precision);
}
}
void ApplicationManagerBase::Rescan()
{
m_assetProcessorManager->SetEnableModtimeSkippingFeature(false);
GetAssetScanner()->StartScan();
}
void ApplicationManagerBase::InitAssetCatalog()
{
using namespace AssetProcessor;
ThreadController<AssetCatalog>* assetCatalogHelper = new ThreadController<AssetCatalog>();
addRunningThread(assetCatalogHelper);
m_assetCatalog = assetCatalogHelper->initialize([this, &assetCatalogHelper]()
{
AssetProcessor::AssetCatalog* catalog = new AssetCatalog(assetCatalogHelper, m_platformConfiguration);
// Using a direct connection so we know the catalog has been updated before continuing on with code might depend on the asset being in the catalog
connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection);
connect(m_assetProcessorManager, &AssetProcessorManager::SourceQueued, catalog, &AssetCatalog::OnSourceQueued);
connect(m_assetProcessorManager, &AssetProcessorManager::SourceFinished, catalog, &AssetCatalog::OnSourceFinished);
connect(m_assetProcessorManager, &AssetProcessorManager::PathDependencyResolved, catalog, &AssetCatalog::OnDependencyResolved);
return catalog;
});
// schedule the asset catalog to build its registry in its own thread:
QMetaObject::invokeMethod(m_assetCatalog, "BuildRegistry", Qt::QueuedConnection);
}
void ApplicationManagerBase::InitRCController()
{
m_rcController = new AssetProcessor::RCController(m_platformConfiguration->GetMinJobs(), m_platformConfiguration->GetMaxJobs());
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetToProcess, m_rcController, &AssetProcessor::RCController::JobSubmitted);
QObject::connect(m_rcController, &AssetProcessor::RCController::FileCompiled, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessed, Qt::UniqueConnection);
QObject::connect(m_rcController, &AssetProcessor::RCController::FileFailed, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetFailed);
QObject::connect(m_rcController, &AssetProcessor::RCController::FileCancelled, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetCancelled);
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::EscalateJobs, m_rcController, &AssetProcessor::RCController::EscalateJobs);
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::SourceDeleted, m_rcController, &AssetProcessor::RCController::RemoveJobsBySource);
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::JobComplete, m_rcController, &AssetProcessor::RCController::OnJobComplete);
QObject::connect(m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AddedToCatalog, m_rcController, &AssetProcessor::RCController::OnAddedToCatalog);
}
void ApplicationManagerBase::DestroyRCController()
{
if (m_rcController)
{
delete m_rcController;
m_rcController = nullptr;
}
}
void ApplicationManagerBase::InitAssetScanner()
{
using namespace AssetProcessor;
m_assetScanner = new AssetScanner(m_platformConfiguration);
// asset processor manager
QObject::connect(m_assetScanner, &AssetScanner::AssetScanningStatusChanged, m_assetProcessorManager, &AssetProcessorManager::OnAssetScannerStatusChange);
QObject::connect(m_assetScanner, &AssetScanner::FilesFound, m_assetProcessorManager, &AssetProcessorManager::AssessFilesFromScanner);
QObject::connect(m_assetScanner, &AssetScanner::FilesFound, [this](QSet<AssetFileInfo> files) { m_fileStateCache->AddInfoSet(files); });
QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, [this](QSet<AssetFileInfo> files) { m_fileStateCache->AddInfoSet(files); });
QObject::connect(m_assetScanner, &AssetScanner::ExcludedFound, [this](QSet<AssetFileInfo> files) { m_fileStateCache->AddInfoSet(files); });
// file table
QObject::connect(m_assetScanner, &AssetScanner::AssetScanningStatusChanged, m_fileProcessor.get(), &FileProcessor::OnAssetScannerStatusChange);
QObject::connect(m_assetScanner, &AssetScanner::FilesFound, m_fileProcessor.get(), &FileProcessor::AssessFilesFromScanner);
QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, m_fileProcessor.get(), &FileProcessor::AssessFoldersFromScanner);
}
void ApplicationManagerBase::DestroyAssetScanner()
{
if (m_assetScanner)
{
delete m_assetScanner;
m_assetScanner = nullptr;
}
}
bool ApplicationManagerBase::InitPlatformConfiguration()
{
m_platformConfiguration = new AssetProcessor::PlatformConfiguration();
QDir assetRoot;
AssetUtilities::ComputeAssetRoot(assetRoot);
return m_platformConfiguration->InitializeFromConfigFiles(GetSystemRoot().absolutePath(), assetRoot.absolutePath(), GetProjectPath());
}
bool ApplicationManagerBase::InitBuilderConfiguration()
{
m_builderConfig = AZStd::make_unique<AssetProcessor::BuilderConfigurationManager>();
QString configFile = QDir(GetProjectPath()).absoluteFilePath(AssetProcessor::BuilderConfigFile);
if (!QFile::exists(configFile))
{
AZ_TracePrintf("AssetProcessor", "No builder configuration file found at %s - skipping\n", configFile.toUtf8().data());
return false;
}
if (!m_builderConfig->LoadConfiguration(configFile.toStdString().c_str()))
{
AZ_Error("AssetProcessor", false, "Failed to Initialize from %s - check the log files in the logs/ subfolder for more information.", configFile.toUtf8().data());
return false;
}
return true;
}
void ApplicationManagerBase::DestroyPlatformConfiguration()
{
if (m_platformConfiguration)
{
delete m_platformConfiguration;
m_platformConfiguration = nullptr;
}
}
void ApplicationManagerBase::InitFileMonitor()
{
m_folderWatches.reserve(m_platformConfiguration->GetScanFolderCount());
m_watchHandles.reserve(m_platformConfiguration->GetScanFolderCount());
for (int folderIdx = 0; folderIdx < m_platformConfiguration->GetScanFolderCount(); ++folderIdx)
{
const AssetProcessor::ScanFolderInfo& info = m_platformConfiguration->GetScanFolderAt(folderIdx);
FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(info.ScanPath(), "", info.RecurseSubFolders());
// hook folder watcher to assess files on add/modify
// relevant files will be sent to resource compiler
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded,
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessAddedFile);
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified,
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessModifiedFile);
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved,
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile);
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); });
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); });
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); });
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded,
m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessAddedFile);
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved,
m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile);
m_folderWatches.push_back(AZStd::unique_ptr<FolderWatchCallbackEx>(newFolderWatch));
m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch));
}
// also hookup monitoring for the cache (output directory)
QDir cacheRoot;
if (AssetUtilities::ComputeProjectCacheRoot(cacheRoot))
{
FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(cacheRoot.absolutePath(), "", true);
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); });
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); });
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); });
// we only care about cache root deletions.
QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved,
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile);
m_folderWatches.push_back(AZStd::unique_ptr<FolderWatchCallbackEx>(newFolderWatch));
m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch));
}
}
void ApplicationManagerBase::DestroyFileMonitor()
{
for (int watchHandle : m_watchHandles)
{
m_fileWatcher.RemoveFolderWatch(watchHandle);
}
m_folderWatches.resize(0);
}
void ApplicationManagerBase::DestroyApplicationServer()
{
if (m_applicationServer)
{
delete m_applicationServer;
m_applicationServer = nullptr;
}
}
void ApplicationManagerBase::DestroyControlRequestHandler()
{
if (m_controlRequestHandler)
{
delete m_controlRequestHandler;
m_controlRequestHandler = nullptr;
}
}
void ApplicationManagerBase::InitControlRequestHandler()
{
m_controlRequestHandler = new ControlRequestHandler(this);
}
void ApplicationManagerBase::InitConnectionManager()
{
using namespace AzFramework::AssetSystem;
using namespace AzToolsFramework::AssetSystem;
m_connectionManager = new ConnectionManager();
QObject* connectionAndChangeMessagesThreadContext = this;
// AssetProcessor Manager related stuff
auto forwardMessageFunction = [](AzFramework::AssetSystem::AssetNotificationMessage message)
{
EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, QString::fromUtf8(message.m_platform.c_str()));
};
bool result = QObject::connect(GetAssetCatalog(), &AssetProcessor::AssetCatalog::SendAssetMessage, connectionAndChangeMessagesThreadContext, forwardMessageFunction, Qt::QueuedConnection);
AZ_Assert(result, "Failed to connect to AssetCatalog signal");
//Application manager related stuff
// The AssetCatalog has to be rebuilt on connection, so we force the incoming connection messages to be serialized as they connect to the ApplicationManagerBase
result = QObject::connect(m_applicationServer, &ApplicationServer::newIncomingConnection, m_connectionManager, &ConnectionManager::NewConnection, Qt::QueuedConnection);
AZ_Assert(result, "Failed to connect to ApplicationServer signal");
//RcController related stuff
result = QObject::connect(GetRCController(), &AssetProcessor::RCController::JobStatusChanged, GetAssetProcessorManager(), &AssetProcessor::AssetProcessorManager::OnJobStatusChanged);
AZ_Assert(result, "Failed to connect to RCController signal");
result = QObject::connect(GetRCController(), &AssetProcessor::RCController::JobStarted, this,
[](QString inputFile, QString platform)
{
QString msg = QCoreApplication::translate("Asset Processor", "Processing %1 (%2)...\n", "%1 is the name of the file, and %2 is the platform to process it for").arg(inputFile, platform);
AZ_Printf(AssetProcessor::ConsoleChannel, "%s", msg.toUtf8().constData());
AssetNotificationMessage message(inputFile.toUtf8().constData(), AssetNotificationMessage::JobStarted, AZ::Data::s_invalidAssetType, platform.toUtf8().constData());
EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, platform);
}
);
AZ_Assert(result, "Failed to connect to RCController signal");
result = QObject::connect(GetRCController(), &AssetProcessor::RCController::FileCompiled, this,
[](AssetProcessor::JobEntry entry, AssetBuilderSDK::ProcessJobResponse /*response*/)
{
AssetNotificationMessage message(entry.m_pathRelativeToWatchFolder.toUtf8().constData(), AssetNotificationMessage::JobCompleted, AZ::Data::s_invalidAssetType, entry.m_platformInfo.m_identifier.c_str());
EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, QString::fromUtf8(entry.m_platformInfo.m_identifier.c_str()));
}
);
AZ_Assert(result, "Failed to connect to RCController signal");
result = QObject::connect(GetRCController(), &AssetProcessor::RCController::FileFailed, this,
[](AssetProcessor::JobEntry entry)
{
AssetNotificationMessage message(entry.m_pathRelativeToWatchFolder.toUtf8().constData(), AssetNotificationMessage::JobFailed, AZ::Data::s_invalidAssetType, entry.m_platformInfo.m_identifier.c_str());
EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, QString::fromUtf8(entry.m_platformInfo.m_identifier.c_str()));
}
);
AZ_Assert(result, "Failed to connect to RCController signal");
result = QObject::connect(GetRCController(), &AssetProcessor::RCController::JobsInQueuePerPlatform, this,
[](QString platform, int count)
{
AssetNotificationMessage message(QByteArray::number(count).constData(), AssetNotificationMessage::JobCount, AZ::Data::s_invalidAssetType, platform.toUtf8().constData());
EBUS_EVENT(AssetProcessor::ConnectionBus, SendPerPlatform, 0, message, platform);
}
);
AZ_Assert(result, "Failed to connect to RCController signal");
m_connectionManager->RegisterService(RequestPing::MessageType,
AZStd::bind([](unsigned int connId, unsigned int /*type*/, unsigned int serial, QByteArray /*payload*/)
{
ResponsePing responsePing;
EBUS_EVENT_ID(connId, AssetProcessor::ConnectionBus, SendResponse, serial, responsePing);
}, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4)
);
//You can get Asset Processor Current State
using AzFramework::AssetSystem::RequestAssetProcessorStatus;
auto GetState = [this](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString)
{
RequestAssetProcessorStatus requestAssetProcessorMessage;
if (AssetProcessor::UnpackMessage(payload, requestAssetProcessorMessage))
{
bool status = false;
//check whether the scan is complete,the asset processor manager initial processing is complete and
//the number of copy jobs are zero
int numberOfPendingJobs = GetRCController()->NumberOfPendingCriticalJobsPerPlatform(requestAssetProcessorMessage.m_platform.c_str());
status = (GetAssetScanner()->status() == AssetProcessor::AssetScanningStatus::Completed)
&& m_assetProcessorManagerIsReady
&& (!numberOfPendingJobs);
ResponseAssetProcessorStatus responseAssetProcessorMessage;
responseAssetProcessorMessage.m_isAssetProcessorReady = status;
responseAssetProcessorMessage.m_numberOfPendingJobs = numberOfPendingJobs + m_remainingAPMJobs;
if (responseAssetProcessorMessage.m_numberOfPendingJobs && m_highestConnId < connId)
{
// We will just emit this status message once per connId
Q_EMIT ConnectionStatusMsg(QString(" Critical assets need to be processed for %1 platform. Editor/Game will launch once they are processed.").arg(requestAssetProcessorMessage.m_platform.c_str()));
m_highestConnId = connId;
}
EBUS_EVENT_ID(connId, AssetProcessor::ConnectionBus, SendResponse, serial, responseAssetProcessorMessage);
}
};
// connect the network messages to the Request handler:
m_connectionManager->RegisterService(RequestAssetProcessorStatus::MessageType, GetState);
// ability to see if an asset platform is enabled or not
using AzToolsFramework::AssetSystem::AssetProcessorPlatformStatusRequest;
m_connectionManager->RegisterService(AssetProcessorPlatformStatusRequest::MessageType,
[](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString)
{
AssetProcessorPlatformStatusResponse responseMessage;
AssetProcessorPlatformStatusRequest requestMessage;
if (AssetProcessor::UnpackMessage(payload, requestMessage))
{
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled,
&AzToolsFramework::AssetSystemRequestBus::Events::IsAssetPlatformEnabled, requestMessage.m_platform.c_str());
}
AssetProcessor::ConnectionBus::Event(connId,
&AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage);
});
// check the total number of assets remaining for a specified platform
using AzToolsFramework::AssetSystem::AssetProcessorPendingPlatformAssetsRequest;
m_connectionManager->RegisterService(AssetProcessorPendingPlatformAssetsRequest::MessageType,
[this](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString)
{
AssetProcessorPendingPlatformAssetsResponse responseMessage;
AssetProcessorPendingPlatformAssetsRequest requestMessage;
if (AssetProcessor::UnpackMessage(payload, requestMessage))
{
const char* platformIdentifier = requestMessage.m_platform.c_str();
responseMessage.m_numberOfPendingJobs =
GetRCController()->NumberOfPendingJobsPerPlatform(platformIdentifier);
}
AssetProcessor::ConnectionBus::Event(connId,
&AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage);
});
}
void ApplicationManagerBase::DestroyConnectionManager()
{
if (m_connectionManager)
{
delete m_connectionManager;
m_connectionManager = nullptr;
}
}
void ApplicationManagerBase::InitAssetRequestHandler(AssetProcessor::AssetRequestHandler* assetRequestHandler)
{
using namespace AzFramework::AssetSystem;
using namespace AzToolsFramework::AssetSystem;
using namespace AzFramework::AssetSystem;
using namespace AssetProcessor;
m_assetRequestHandler = assetRequestHandler;
auto router = AZ::Interface<IRequestRouter>::Get();
if (router)
{
router->RegisterQueuedCallbackHandler(GetAssetProcessorManager(), &AssetProcessorManager::ProcessGetAssetJobsInfoRequest);
router->RegisterQueuedCallbackHandler(GetAssetProcessorManager(), &AssetProcessorManager::ProcessGetAssetJobLogRequest);
router->RegisterQueuedCallbackHandler(GetAssetProcessorManager(), &AssetProcessorManager::ProcessGetAbsoluteAssetDatabaseLocationRequest);
router->RegisterQueuedCallbackHandler(GetAssetCatalog(), &AssetCatalog::HandleSaveAssetCatalogRequest);
router->RegisterQueuedCallbackHandler(GetAssetCatalog(), &AssetCatalog::HandleGetUnresolvedDependencyCountsRequest);
}
// connect the "Does asset exist?" loop to each other:
QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestAssetExists, GetAssetProcessorManager(), &AssetProcessorManager::OnRequestAssetExists);
QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::SendAssetExistsResponse, m_assetRequestHandler, &AssetRequestHandler::OnRequestAssetExistsResponse);
QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::FenceFileDetected, m_assetRequestHandler, &AssetRequestHandler::OnFenceFileDetected);
// connect the Asset Request Handler to RC:
QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestCompileGroup, GetRCController(), &RCController::OnRequestCompileGroup);
QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestEscalateAssetBySearchTerm, GetRCController(), &RCController::OnEscalateJobsBySearchTerm);
QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestEscalateAssetByUuid, GetRCController(), &RCController::OnEscalateJobsBySourceUUID);
QObject::connect(GetRCController(), &RCController::CompileGroupCreated, m_assetRequestHandler, &AssetRequestHandler::OnCompileGroupCreated);
QObject::connect(GetRCController(), &RCController::CompileGroupFinished, m_assetRequestHandler, &AssetRequestHandler::OnCompileGroupFinished);
QObject::connect(GetAssetProcessorManager(), &AssetProcessor::AssetProcessorManager::NumRemainingJobsChanged, this, [this](int newNum)
{
if (!m_assetProcessorManagerIsReady)
{
if (m_remainingAPMJobs == newNum)
{
return;
}
m_remainingAPMJobs = newNum;
if (!m_remainingAPMJobs)
{
m_assetProcessorManagerIsReady = true;
}
}
AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Analyzing_Jobs, newNum);
Q_EMIT AssetProcessorStatusChanged(entry);
});
}
void ApplicationManagerBase::InitFileStateCache()
{
const AzFramework::CommandLine* commandLine = nullptr;
AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetCommandLine);
if (commandLine->HasSwitch("disableFileCache"))
{
m_fileStateCache = AZStd::make_unique<AssetProcessor::FileStatePassthrough>();
return;
}
m_fileStateCache = AZStd::make_unique<AssetProcessor::FileStateCache>();
}
ApplicationManager::BeforeRunStatus ApplicationManagerBase::BeforeRun()
{
ApplicationManager::BeforeRunStatus status = ApplicationManager::BeforeRun();
if (status != ApplicationManager::BeforeRunStatus::Status_Success)
{
return status;
}
//Register all QMetatypes here
qRegisterMetaType<AzFramework::AssetSystem::AssetStatus>("AzFramework::AssetSystem::AssetStatus");
qRegisterMetaType<AzFramework::AssetSystem::AssetStatus>("AssetStatus");
qRegisterMetaType<FileChangeInfo>("FileChangeInfo");
qRegisterMetaType<AssetProcessor::AssetScanningStatus>("AssetScanningStatus");
qRegisterMetaType<AssetProcessor::NetworkRequestID>("NetworkRequestID");
qRegisterMetaType<AssetProcessor::JobEntry>("JobEntry");
qRegisterMetaType<AzToolsFramework::AssetSystem::JobInfo>("AzToolsFramework::AssetSystem::JobInfo");
qRegisterMetaType<AssetBuilderSDK::ProcessJobResponse>("ProcessJobResponse");
qRegisterMetaType<AzToolsFramework::AssetSystem::JobStatus>("AzToolsFramework::AssetSystem::JobStatus");
qRegisterMetaType<AzToolsFramework::AssetSystem::JobStatus>("JobStatus");
qRegisterMetaType<AssetProcessor::JobDetails>("JobDetails");
qRegisterMetaType<AZ::Data::AssetId>("AZ::Data::AssetId");
qRegisterMetaType<AZ::Data::AssetInfo>("AZ::Data::AssetInfo");
qRegisterMetaType<AzToolsFramework::AssetSystem::AssetJobLogRequest>("AzToolsFramework::AssetSystem::AssetJobLogRequest");
qRegisterMetaType<AzToolsFramework::AssetSystem::AssetJobLogRequest>("AssetJobLogRequest");
qRegisterMetaType<AzToolsFramework::AssetSystem::AssetJobLogResponse>("AzToolsFramework::AssetSystem::AssetJobLogResponse");
qRegisterMetaType<AzToolsFramework::AssetSystem::AssetJobLogResponse>("AssetJobLogResponse");
qRegisterMetaType<AzFramework::AssetSystem::BaseAssetProcessorMessage*>("AzFramework::AssetSystem::BaseAssetProcessorMessage*");
qRegisterMetaType<AzFramework::AssetSystem::BaseAssetProcessorMessage*>("BaseAssetProcessorMessage*");
qRegisterMetaType<AssetProcessor::JobIdEscalationList>("AssetProcessor::JobIdEscalationList");
qRegisterMetaType<AzFramework::AssetSystem::AssetNotificationMessage>("AzFramework::AssetSystem::AssetNotificationMessage");
qRegisterMetaType<AzFramework::AssetSystem::AssetNotificationMessage>("AssetNotificationMessage");
qRegisterMetaType<AZStd::string>("AZStd::string");
qRegisterMetaType<AzToolsFramework::AssetDatabase::ProductDependencyDatabaseEntry>("AzToolsFramework::AssetDatabase::ProductDependencyDatabaseEntry");
qRegisterMetaType<AssetProcessor::AssetCatalogStatus>("AssetCatalogStatus");
qRegisterMetaType<AssetProcessor::AssetCatalogStatus>("AssetProcessor::AssetCatalogStatus");
qRegisterMetaType<QSet<QString> >("QSet<QString>");
qRegisterMetaType<QSet<AssetProcessor::AssetFileInfo>>("QSet<AssetFileInfo>");
AssetBuilderSDK::AssetBuilderBus::Handler::BusConnect();
AssetProcessor::AssetBuilderRegistrationBus::Handler::BusConnect();
AssetProcessor::AssetBuilderInfoBus::Handler::BusConnect();
AZ::Debug::TraceMessageBus::Handler::BusConnect();
AssetProcessor::DiskSpaceInfoBus::Handler::BusConnect();
AzToolsFramework::SourceControlNotificationBus::Handler::BusConnect();
return ApplicationManager::BeforeRunStatus::Status_Success;
}
void ApplicationManagerBase::Destroy()
{
delete m_ticker;
m_ticker = nullptr;
delete m_assetRequestHandler;
m_assetRequestHandler = nullptr;
ShutdownBuilderManager();
ShutDownFileProcessor();
DestroyControlRequestHandler();
DestroyConnectionManager();
DestroyAssetServerHandler();
DestroyRCController();
DestroyAssetScanner();
DestroyFileMonitor();
ShutDownAssetDatabase();
DestroyPlatformConfiguration();
DestroyApplicationServer();
}
bool ApplicationManagerBase::Run()
{
bool showErrorMessageOnRegistryProblem = false;
RegistryCheckInstructions registryCheckInstructions = CheckForRegistryProblems(nullptr, showErrorMessageOnRegistryProblem);
if (registryCheckInstructions != RegistryCheckInstructions::Continue)
{
return false;
}
if (!Activate())
{
return false;
}
bool startedSuccessfully = true;
if (!PostActivate())
{
QuitRequested();
startedSuccessfully = false;
}
AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing Started.\n");
AZ_Printf(AssetProcessor::ConsoleChannel, "-----------------------------------------\n");
QElapsedTimer allAssetsProcessingTimer;
allAssetsProcessingTimer.start();
m_duringStartup = false;
qApp->exec();
AZ_Printf(AssetProcessor::ConsoleChannel, "-----------------------------------------\n");
AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing complete\n");
AZ_Printf(AssetProcessor::ConsoleChannel, "Number of Assets Successfully Processed: %d.\n", ProcessedAssetCount());
AZ_Printf(AssetProcessor::ConsoleChannel, "Number of Assets Failed to Process: %d.\n", FailedAssetsCount());
AZ_Printf(AssetProcessor::ConsoleChannel, "Number of Warnings Reported: %d.\n", m_warningCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "Number of Errors Reported: %d.\n", m_errorCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "Total Assets Processing Time: %fs\n", allAssetsProcessingTimer.elapsed() / 1000.0f);
AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing Completed.\n");
RemoveOldTempFolders();
Destroy();
return (startedSuccessfully && FailedAssetsCount() == 0);
}
void ApplicationManagerBase::HandleFileRelocation() const
{
static constexpr char Delimiter[] = "--------------------------- RELOCATION REPORT ---------------------------\n";
static constexpr char MoveCommand[] = "move";
static constexpr char DeleteCommand[] = "delete";
static constexpr char ConfirmCommand[] = "confirm";
static constexpr char LeaveEmptyFoldersCommand[] = "leaveEmptyFolders";
static constexpr char AllowBrokenDependenciesCommand[] = "allowBrokenDependencies";
static constexpr char UpdateReferencesCommand[] = "updateReferences";
static constexpr char ExcludeMetaDataFiles[] = "excludeMetaDataFiles";
const AzFramework::CommandLine* commandLine = nullptr;
AzFramework::ApplicationRequests::Bus::BroadcastResult(commandLine, &AzFramework::ApplicationRequests::GetCommandLine);
const bool allowBrokenDependencies = commandLine->HasSwitch(AllowBrokenDependenciesCommand);
const bool previewOnly = !commandLine->HasSwitch(ConfirmCommand);
const bool leaveEmptyFolders = commandLine->HasSwitch(LeaveEmptyFoldersCommand);
const bool doMove = commandLine->HasSwitch(MoveCommand);
const bool doDelete = commandLine->HasSwitch(DeleteCommand);
const bool updateReferences = commandLine->HasSwitch(UpdateReferencesCommand);
const bool excludeMetaDataFiles = commandLine->HasSwitch(ExcludeMetaDataFiles);
if(doMove || doDelete)
{
int printCounter = 0;
while(!m_sourceControlReady)
{
// We need to wait for source control to be ready before continuing
if (printCounter % 10 == 0)
{
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Waiting for Source Control connection\n");
}
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(100));
AZ::TickBus::ExecuteQueuedEvents();
++printCounter;
}
}
if(!doMove && updateReferences)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "Command --%s must be used with command --%s", UpdateReferencesCommand, MoveCommand);
return;
}
// Print some errors to inform users that the move or delete command must be included
if(!doMove && !doDelete)
{
AZ_Error(AssetProcessor::ConsoleChannel, previewOnly, "Command --%s must be used with command --%s or --%s", ConfirmCommand, MoveCommand, DeleteCommand);
AZ_Error(AssetProcessor::ConsoleChannel, !leaveEmptyFolders, "Command --%s must be used with command --%s or --%s", LeaveEmptyFoldersCommand, MoveCommand, DeleteCommand);
AZ_Error(AssetProcessor::ConsoleChannel, !allowBrokenDependencies, "Command --%s must be used with command --%s or --%s", AllowBrokenDependenciesCommand, MoveCommand, DeleteCommand);
return;
}
if (doMove)
{
if (commandLine->GetNumSwitchValues(MoveCommand) != 2)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "Invalid format for move command. Expected format is %s=<source>,<destination>", MoveCommand);
return;
}
AZ_Printf(AssetProcessor::ConsoleChannel, Delimiter);
auto source = commandLine->GetSwitchValue(MoveCommand, 0);
auto destination = commandLine->GetSwitchValue(MoveCommand, 1);
AZ_Printf(AssetProcessor::ConsoleChannel, "Move Source: %s, Destination: %s\n", source.c_str(), destination.c_str());
if(!previewOnly)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Performing real file move\n");
if (leaveEmptyFolders)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Leaving empty folders\n");
}
else
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Deleting empty folders\n");
}
if(updateReferences)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Attempting to perform reference fix-up\n");
}
}
else
{
AZ_Printf(AssetProcessor::ConsoleChannel, "SETTING: Preview file move. Run again with --%s to actually make changes\n", ConfirmCommand);
}
auto* interface = AZ::Interface<AssetProcessor::ISourceFileRelocation>::Get();
if(interface)
{
auto result = interface->Move(source, destination, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, updateReferences, excludeMetaDataFiles);
if (result.IsSuccess())
{
AssetProcessor::RelocationSuccess success = result.TakeValue();
// The report can be too long for the AZ_Printf buffer, so split it into individual lines
AZStd::string report = interface->BuildReport(success.m_relocationContainer, success.m_updateTasks, true, updateReferences);
AZStd::vector<AZStd::string> lines;
AzFramework::StringFunc::Tokenize(report.c_str(), lines, "\n");
for (const AZStd::string& line : lines)
{
AZ_Printf(AssetProcessor::ConsoleChannel, (line + "\n").c_str());
}
if (!previewOnly)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "MOVE COMPLETE\n");
AZ_Printf(AssetProcessor::ConsoleChannel, "TOTAL DEPENDENCIES FOUND: %d\n", success.m_updateTotalCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "SUCCESSFULLY UPDATED: %d\n", success.m_updateSuccessCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "FAILED TO UPDATE: %d\n", success.m_updateFailureCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "TOTAL FILES: %d\n", success.m_moveTotalCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "SUCCESS COUNT: %d\n", success.m_moveSuccessCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "FAILURE COUNT: %d\n", success.m_moveFailureCount);
}
}
else
{
AssetProcessor::MoveFailure failure = result.TakeError();
AZ_Printf(AssetProcessor::ConsoleChannel, failure.m_reason.c_str());
if(failure.m_dependencyFailure)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "To ignore and continue anyway, re-run this command with the --%s option OR re-run this command with the --%s option to attempt to fix-up references\n", AllowBrokenDependenciesCommand, UpdateReferencesCommand);
}
}
}
else
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "Unable to retrieve ISourceFileRelocation interface");
return;
}
AZ_Printf(AssetProcessor::ConsoleChannel, Delimiter);
}
else if(doDelete)
{
if(commandLine->GetNumSwitchValues(DeleteCommand) != 1)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "Invalid format for delete command. Expected format is %s=<source>", DeleteCommand);
return;
}
AZ_Printf(AssetProcessor::ConsoleChannel, Delimiter);
auto source = commandLine->GetSwitchValue(DeleteCommand, 0);
AZ_Printf(AssetProcessor::ConsoleChannel, "Delete Source: %s\n", source.c_str());
if (!previewOnly)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Performing real file delete\n");
if (leaveEmptyFolders)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Leaving empty folders\n");
}
else
{
AZ_Printf(AssetProcessor::ConsoleChannel, "Deleting empty folders\n");
}
}
else
{
AZ_Printf(AssetProcessor::ConsoleChannel, "SETTING: Preview file delete. Run again with --%s to actually make changes\n", ConfirmCommand);
}
auto* interface = AZ::Interface<AssetProcessor::ISourceFileRelocation>::Get();
if (interface)
{
auto result = interface->Delete(source, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, excludeMetaDataFiles);
if (result.IsSuccess())
{
AssetProcessor::RelocationSuccess success = result.TakeValue();
// The report can be too long for the AZ_Printf buffer, so split it into individual lines
AZStd::string report = interface->BuildReport(success.m_relocationContainer, success.m_updateTasks, false, updateReferences);
AZStd::vector<AZStd::string> lines;
AzFramework::StringFunc::Tokenize(report.c_str(), lines, "\n");
for (const AZStd::string& line : lines)
{
AZ_Printf(AssetProcessor::ConsoleChannel, (line + "\n").c_str());
}
if (!previewOnly)
{
AZ_Printf(AssetProcessor::ConsoleChannel, "DELETE COMPLETE\n");
AZ_Printf(AssetProcessor::ConsoleChannel, "TOTAL FILES: %d\n", success.m_moveTotalCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "SUCCESS COUNT: %d\n", success.m_moveSuccessCount);
AZ_Printf(AssetProcessor::ConsoleChannel, "FAILURE COUNT: %d\n", success.m_moveFailureCount);
}
}
else
{
AZ_Printf(AssetProcessor::ConsoleChannel, result.TakeError().c_str());
}
}
else
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "Unable to retrieve ISourceFileRelocation interface");
}
AZ_Printf(AssetProcessor::ConsoleChannel, Delimiter);
}
}
bool ApplicationManagerBase::CheckFullIdle()
{
bool isIdle = m_rcController->IsIdle() && m_AssetProcessorManagerIdleState;
if (isIdle != m_fullIdle)
{
m_fullIdle = isIdle;
Q_EMIT FullIdle(m_fullIdle);
}
return isIdle;
}
void ApplicationManagerBase::CheckForIdle()
{
if (InitiatedShutdown())
{
return;
}
bool shouldExit = GetShouldExitOnIdle();
if (shouldExit && m_connectionsToRemoveOnShutdown.empty())
{
// we've already entered this state once. Ignore repeats. this can happen if another sender of events
// rapidly flicks between idle/not idle and sends many "I'm done!" messages which are all queued up.
return;
}
if (CheckFullIdle())
{
if (shouldExit)
{
// If everything else is done, and it was requested to scan for missing product dependencies, perform that scan now.
TryScanProductDependencies();
TryHandleFileRelocation();
// since we are shutting down, we save the registry and then we quit.
AZ_Printf(AssetProcessor::ConsoleChannel, "No assets remain in the build queue. Saving the catalog, and then shutting down.\n");
// stop accepting any further idle messages, as we will shut down - don't want this function to repeat!
for (const QMetaObject::Connection& connection : m_connectionsToRemoveOnShutdown)
{
QObject::disconnect(connection);
}
m_connectionsToRemoveOnShutdown.clear();
// Checking the status of the asset catalog here using qt's signal slot mechanism
// to ensure that we do not have any pending events in the event loop that can make the catalog dirty again
QObject::connect(m_assetCatalog, &AssetProcessor::AssetCatalog::AsyncAssetCatalogStatusResponse, this, [&](AssetProcessor::AssetCatalogStatus status)
{
if (status == AssetProcessor::AssetCatalogStatus::RequiresSaving)
{
AssetProcessor::AssetRegistryRequestBus::Broadcast(&AssetProcessor::AssetRegistryRequests::SaveRegistry);
}
AssetProcessor::AssetRegistryRequestBus::Broadcast(&AssetProcessor::AssetRegistryRequests::ValidatePreLoadDependency);
QuitRequested();
}, Qt::UniqueConnection);
QMetaObject::invokeMethod(m_assetCatalog, "AsyncAssetCatalogStatusRequest", Qt::QueuedConnection);
}
else
{
// we save the registry when we become idle, but we stay running.
AssetProcessor::AssetRegistryRequestBus::Broadcast(&AssetProcessor::AssetRegistryRequests::SaveRegistry);
AssetProcessor::AssetRegistryRequestBus::Broadcast(&AssetProcessor::AssetRegistryRequests::ValidatePreLoadDependency);
}
}
}
void ApplicationManagerBase::InitBuilderManager()
{
AZ_Assert(m_connectionManager != nullptr, "ConnectionManager must be started before the builder manager");
m_builderManager = new AssetProcessor::BuilderManager(m_connectionManager);
QObject::connect(m_connectionManager, &ConnectionManager::ConnectionDisconnected, this, [this](unsigned int connId)
{
m_builderManager->ConnectionLost(connId);
});
}
void ApplicationManagerBase::ShutdownBuilderManager()
{
if (m_builderManager)
{
delete m_builderManager;
m_builderManager = nullptr;
}
}
bool ApplicationManagerBase::InitAssetDatabase()
{
AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Handler::BusConnect();
// create or upgrade the asset database here, so that it is already good for the rest of the application and the rest
// of the application does not have to worry about a failure to upgrade or create it.
AssetProcessor::AssetDatabaseConnection database;
if (!database.OpenDatabase())
{
return false;
}
database.CloseDatabase();
return true;
}
void ApplicationManagerBase::ShutDownAssetDatabase()
{
AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Handler::BusDisconnect();
}
void ApplicationManagerBase::InitFileProcessor()
{
AssetProcessor::ThreadController<AssetProcessor::FileProcessor>* fileProcessorHelper = new AssetProcessor::ThreadController<AssetProcessor::FileProcessor>();
addRunningThread(fileProcessorHelper);
m_fileProcessor.reset(fileProcessorHelper->initialize([this, &fileProcessorHelper]()
{
return new AssetProcessor::FileProcessor(m_platformConfiguration);
}));
}
void ApplicationManagerBase::ShutDownFileProcessor()
{
m_fileProcessor.reset();
}
void ApplicationManagerBase::InitAssetServerHandler()
{
m_assetServerHandler = new AssetProcessor::AssetServerHandler();
// This will cache whether AP is running in server mode or not.
// It is also important to invoke it here because incase the asset server address is invalid, the error message should get captured in the AP log.
AssetUtilities::InServerMode();
}
void ApplicationManagerBase::DestroyAssetServerHandler()
{
delete m_assetServerHandler;
m_assetServerHandler = nullptr;
}
// IMPLEMENTATION OF -------------- AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Listener
bool ApplicationManagerBase::GetAssetDatabaseLocation(AZStd::string& location)
{
QDir cacheRoot;
if (!AssetUtilities::ComputeProjectCacheRoot(cacheRoot))
{
location = "assetdb.sqlite";
}
location = cacheRoot.absoluteFilePath("assetdb.sqlite").toUtf8().data();
return true;
}
// ------------------------------------------------------------
bool ApplicationManagerBase::Activate()
{
QDir projectCache;
if (!AssetUtilities::ComputeProjectCacheRoot(projectCache))
{
AZ_Error("AssetProcessor", false, "Could not compute project cache root, please configure your project correctly to launch Asset Processor.");
return false;
}
AZ_TracePrintf(AssetProcessor::ConsoleChannel,
"AssetProcessor will process assets from project root %s.\n", AssetUtilities::ComputeProjectPath().toUtf8().data());
// Shutdown if the disk has less than 128MB of free space
if (!CheckSufficientDiskSpace(projectCache.absolutePath(), 128 * 1024 * 1024, true))
{
// CheckSufficientDiskSpace reports an error if disk space is low.
return false;
}
bool appInited = InitApplicationServer();
if (!appInited)
{
AZ_Error(
"AssetProcessor", false, "InitApplicationServer failed, something internal to Asset Processor has failed, please report this to support if you encounter this error.");
return false;
}
if (!InitAssetDatabase())
{
// AssetDatabaseConnection::OpenDatabase reports any errors it encounters.
return false;
}
if (!ApplicationManager::Activate())
{
// ApplicationManager::Activate() reports any errors it encounters.
return false;
}
if (!InitPlatformConfiguration())
{
AZ_Error("AssetProcessor", false, "Failed to Initialize from AssetProcessorPlatformConfig.setreg - check the log files in the logs/ subfolder for more information.");
return false;
}
InitBuilderConfiguration();
m_isCurrentlyLoadingGems = true;
if (!ActivateModules())
{
// ActivateModules reports any errors it encounters.
m_isCurrentlyLoadingGems = false;
return false;
}
m_isCurrentlyLoadingGems = false;
PopulateApplicationDependencies();
InitAssetProcessorManager();
AssetBuilderSDK::InitializeSerializationContext();
AssetBuilderSDK::InitializeBehaviorContext();
InitFileStateCache();
InitFileProcessor();
InitAssetCatalog();
InitFileMonitor();
InitAssetScanner();
InitAssetServerHandler();
InitRCController();
InitConnectionManager();
InitAssetRequestHandler(new AssetProcessor::AssetRequestHandler());
InitBuilderManager();
InitSourceControl();
//We must register all objects that need to be notified if we are shutting down before we install the ctrlhandler
// inserting in the front so that the application server is notified first
// and we stop listening for new incoming connections during shutdown
RegisterObjectForQuit(m_applicationServer, true);
RegisterObjectForQuit(m_fileProcessor.get());
RegisterObjectForQuit(m_connectionManager);
RegisterObjectForQuit(m_assetProcessorManager);
RegisterObjectForQuit(m_rcController);
m_connectionsToRemoveOnShutdown << QObject::connect(
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState,
this, [this](bool state)
{
if (state)
{
QMetaObject::invokeMethod(m_rcController, "SetDispatchPaused", Qt::QueuedConnection, Q_ARG(bool, false));
}
});
m_connectionsToRemoveOnShutdown << QObject::connect(
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState,
this, &ApplicationManagerBase::OnAssetProcessorManagerIdleState);
m_connectionsToRemoveOnShutdown << QObject::connect(
m_rcController, &AssetProcessor::RCController::BecameIdle,
this, [this]()
{
Q_EMIT CheckAssetProcessorManagerIdleState();
});
m_connectionsToRemoveOnShutdown << QObject::connect(
this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState,
m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::CheckAssetProcessorIdleState);
MakeActivationConnections();
// only after everyones had a chance to init messages, we start listening.
if (m_applicationServer)
{
if (!m_applicationServer->startListening())
{
// startListening reports any errors it encounters.
return false;
}
}
return true;
}
bool ApplicationManagerBase::PostActivate()
{
m_connectionManager->LoadConnections();
InitializeInternalBuilders();
if (!InitializeExternalBuilders())
{
AZ_Error("AssetProcessor", false, "AssetProcessor is closing. Failed to initialize and load all the external builders. Please ensure that Builders_Temp directory is not read-only. Please see log for more information.\n");
return false;
}
Q_EMIT OnBuildersRegistered();
// 25 milliseconds is above the 'while loop' thing that QT does on windows (where small time ticks will spin loop instead of sleep)
m_ticker = new AzToolsFramework::Ticker(nullptr, 25.0f);
m_ticker->Start();
connect(m_ticker, &AzToolsFramework::Ticker::Tick, this, []()
{
AZ::SystemTickBus::ExecuteQueuedEvents();
AZ::SystemTickBus::Broadcast(&AZ::SystemTickEvents::OnSystemTick);
});
// now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the
// asset system.
GetAssetScanner()->StartScan();
return true;
}
void ApplicationManagerBase::CreateQtApplication()
{
m_qApp = new QCoreApplication(*m_frameworkApp.GetArgC(), *m_frameworkApp.GetArgV());
}
bool ApplicationManagerBase::InitializeInternalBuilders()
{
m_internalBuilder = AZStd::make_shared<AssetProcessor::InternalRecognizerBasedBuilder>();
bool result = m_internalBuilder->Initialize(*this->m_platformConfiguration);
m_settingsRegistryBuilder = AZStd::make_shared<AssetProcessor::SettingsRegistryBuilder>();
result = m_settingsRegistryBuilder->Initialize() && result;
return result;
}
bool ApplicationManagerBase::InitializeExternalBuilders()
{
AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders);
Q_EMIT AssetProcessorStatusChanged(entry);
QCoreApplication::processEvents(QEventLoop::AllEvents);
// Get the list of external build modules (full paths)
QStringList fileList;
GetExternalBuilderFileList(fileList);
for (const QString& filePath : fileList)
{
if (QLibrary::isLibrary(filePath))
{
AssetProcessor::ExternalModuleAssetBuilderInfo* externalAssetBuilderInfo = new AssetProcessor::ExternalModuleAssetBuilderInfo(filePath);
AssetProcessor::AssetBuilderType assetBuilderType = externalAssetBuilderInfo->Load();
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor is loading library %s\n", filePath.toUtf8().data());
if (assetBuilderType == AssetProcessor::AssetBuilderType::None)
{
AZ_Warning(AssetProcessor::DebugChannel, false, "Non-builder DLL was found in Builders directory %s, skipping. \n", filePath.toUtf8().data());
delete externalAssetBuilderInfo;
continue;
}
if (assetBuilderType == AssetProcessor::AssetBuilderType::Invalid)
{
AZ_Warning(AssetProcessor::DebugChannel, false, "AssetProcessor was not able to load the library: %s\n", filePath.toUtf8().data());
delete externalAssetBuilderInfo;
return false;
}
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Initializing and registering builder %s\n", externalAssetBuilderInfo->GetName().toUtf8().data());
m_currentExternalAssetBuilder = externalAssetBuilderInfo;
externalAssetBuilderInfo->Initialize();
m_currentExternalAssetBuilder = nullptr;
m_externalAssetBuilders.push_back(externalAssetBuilderInfo);
}
}
// Also init external builders which may be inside of Gems
AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
&AzToolsFramework::ToolsApplicationRequests::CreateAndAddEntityFromComponentTags,
AZStd::vector<AZ::Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }), "AssetBuilders Entity");
return true;
}
bool ApplicationManagerBase::WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds)
{
AZ::u32 exitCode = 0;
bool finishedOK = false;
QElapsedTimer ticker;
CommunicatorTracePrinter tracer(processWatcher->GetCommunicator(), "AssetBuilder");
ticker.start();
while (!finishedOK)
{
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_MaximumSleepTimeMS));
tracer.Pump();
if (ticker.elapsed() > processTimeoutLimitInSeconds * 1000 || (jobCancelListener && jobCancelListener->IsCancelled()))
{
break;
}
if (!processWatcher->IsProcessRunning(&exitCode))
{
finishedOK = true; // we either cant wait for it, or it finished.
break;
}
}
tracer.Pump(); // empty whats left if possible.
if (processWatcher->IsProcessRunning(&exitCode))
{
processWatcher->TerminateProcess(1);
}
if (exitCode != 0)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder exited with error code %d", exitCode);
return false;
}
else if (jobCancelListener && jobCancelListener->IsCancelled())
{
AZ_TracePrintf(AssetProcessor::DebugChannel, "AssetBuilder was terminated. There was a request to cancel the job.\n");
return false;
}
else if (!finishedOK)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder failed to terminate within %d seconds", processTimeoutLimitInSeconds);
return false;
}
return true;
}
void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc)
{
// Create Job Function validation
AZ_Error(AssetProcessor::ConsoleChannel,
builderDesc.m_createJobFunction,
"Create Job Function (m_createJobFunction) for %s builder is empty.\n",
builderDesc.m_name.c_str());
// Process Job Function validation
AZ_Error(AssetProcessor::ConsoleChannel,
builderDesc.m_processJobFunction,
"Process Job Function (m_processJobFunction) for %s builder is empty.\n",
builderDesc.m_name.c_str());
// Bus ID validation
AZ_Error(AssetProcessor::ConsoleChannel,
!builderDesc.m_busId.IsNull(),
"Bus ID for %s builder is empty.\n",
builderDesc.m_name.c_str());
// This is an external builder registering, we will want to track its builder desc since it can register multiple ones
AZStd::string builderFilePath;
if (m_currentExternalAssetBuilder)
{
m_currentExternalAssetBuilder->RegisterBuilderDesc(builderDesc.m_busId);
builderFilePath = m_currentExternalAssetBuilder->GetModuleFullPath().toUtf8().data();
}
AssetBuilderSDK::AssetBuilderDesc modifiedBuilderDesc = builderDesc;
// Allow for overrides defined in a BuilderConfig.ini file to update our code defined default values
AssetProcessor::BuilderConfigurationRequestBus::Broadcast(&AssetProcessor::BuilderConfigurationRequests::UpdateBuilderDescriptor, builderDesc.m_name, modifiedBuilderDesc);
if (builderDesc.IsExternalBuilder())
{
// We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run inside the AP
modifiedBuilderDesc.m_createJobFunction = [builderFilePath](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response)
{
AssetProcessor::BuilderRef builderRef;
AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder);
if (builderRef)
{
int retryCount = 0;
AssetProcessor::BuilderRunJobOutcome result;
do
{
retryCount++;
result = builderRef->RunJob<AssetBuilderSDK::CreateJobsNetRequest, AssetBuilderSDK::CreateJobsNetResponse>(request, response, s_MaximumCreateJobsTimeSeconds, "create", builderFilePath, nullptr);
} while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError);
}
else
{
AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job");
}
};
// Also override the processJob function to run externally
modifiedBuilderDesc.m_processJobFunction = [builderFilePath](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response)
{
AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId);
AssetProcessor::BuilderRef builderRef;
AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder);
if (builderRef)
{
int retryCount = 0;
AssetProcessor::BuilderRunJobOutcome result;
do
{
retryCount++;
result = builderRef->RunJob<AssetBuilderSDK::ProcessJobNetRequest, AssetBuilderSDK::ProcessJobNetResponse>(request, response, s_MaximumProcessJobsTimeSeconds, "process", builderFilePath, &jobCancelListener, request.m_tempDirPath);
} while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError);
}
else
{
AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job");
}
};
}
if (m_builderDescMap.find(modifiedBuilderDesc.m_busId) != m_builderDescMap.end())
{
AZ_Warning(AssetProcessor::DebugChannel, false, "Uuid for %s builder is already registered.\n", modifiedBuilderDesc.m_name.c_str());
return;
}
if (m_builderNameToId.find(modifiedBuilderDesc.m_name) != m_builderNameToId.end())
{
AZ_Warning(AssetProcessor::DebugChannel, false, "Duplicate builder detected. A builder named '%s' is already registered.\n", modifiedBuilderDesc.m_name.c_str());
return;
}
AZStd::sort(modifiedBuilderDesc.m_patterns.begin(), modifiedBuilderDesc.m_patterns.end(),
[](const AssetBuilderSDK::AssetBuilderPattern& first, const AssetBuilderSDK::AssetBuilderPattern& second)
{
return first.ToString() < second.ToString();
});
m_builderDescMap[modifiedBuilderDesc.m_busId] = modifiedBuilderDesc;
m_builderNameToId[modifiedBuilderDesc.m_name] = modifiedBuilderDesc.m_busId;
for (const AssetBuilderSDK::AssetBuilderPattern& pattern : modifiedBuilderDesc.m_patterns)
{
AssetUtilities::BuilderFilePatternMatcher patternMatcher(pattern, modifiedBuilderDesc.m_busId);
m_matcherBuilderPatterns.push_back(patternMatcher);
}
}
void ApplicationManagerBase::RegisterComponentDescriptor(AZ::ComponentDescriptor* descriptor)
{
ApplicationManager::RegisterComponentDescriptor(descriptor);
if (m_currentExternalAssetBuilder)
{
m_currentExternalAssetBuilder->RegisterComponentDesc(descriptor);
}
else
{
AZ_Warning(AssetProcessor::DebugChannel, false, "Component description can only be registered during component activation.\n");
}
}
void ApplicationManagerBase::BuilderLog(const AZ::Uuid& builderId, const char* message, ...)
{
va_list args;
va_start(args, message);
BuilderLogV(builderId, message, args);
va_end(args);
}
void ApplicationManagerBase::BuilderLogV(const AZ::Uuid& builderId, const char* message, va_list list)
{
AZStd::string builderName;
if (m_builderDescMap.find(builderId) != m_builderDescMap.end())
{
char messageBuffer[1024];
azvsnprintf(messageBuffer, 1024, message, list);
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Builder name : %s Message : %s.\n", m_builderDescMap[builderId].m_name.c_str(), messageBuffer);
}
else
{
// asset processor does not know about this builder id
AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor does not know about the builder id: %s. \n", builderId.ToString<AZStd::string>().c_str());
}
}
bool ApplicationManagerBase::FindBuilderInformation(const AZ::Uuid& builderGuid, AssetBuilderSDK::AssetBuilderDesc& descriptionOut)
{
auto iter = m_builderDescMap.find(builderGuid);
if (iter != m_builderDescMap.end())
{
descriptionOut = iter->second;
return true;
}
else
{
return false;
}
}
void ApplicationManagerBase::UnRegisterBuilderDescriptor(const AZ::Uuid& builderId)
{
if (m_builderDescMap.find(builderId) == m_builderDescMap.end())
{
AZ_Warning(AssetProcessor::DebugChannel, false, "Cannot unregister builder descriptor for Uuid %s, not currently registered.\n", builderId.ToString<AZStd::string>().c_str());
return;
}
// Remove from the map
AssetBuilderSDK::AssetBuilderDesc& descToUnregister = m_builderDescMap[builderId];
AZStd::string descNameToUnregister = descToUnregister.m_name;
descToUnregister.m_createJobFunction.clear();
descToUnregister.m_processJobFunction.clear();
m_builderDescMap.erase(builderId);
m_builderNameToId.erase(descNameToUnregister);
// Remove the matcher build pattern
for (auto remover = this->m_matcherBuilderPatterns.begin();
remover != this->m_matcherBuilderPatterns.end();
remover++)
{
if (remover->GetBuilderDescID() == builderId)
{
auto deleteIter = remover;
remover++;
this->m_matcherBuilderPatterns.erase(deleteIter);
}
}
}
void ApplicationManagerBase::GetMatchingBuildersInfo(const AZStd::string& assetPath, AssetProcessor::BuilderInfoList& builderInfoList)
{
AZStd::set<AZ::Uuid> uniqueBuilderDescIDs;
for (AssetUtilities::BuilderFilePatternMatcher& matcherPair : m_matcherBuilderPatterns)
{
if (uniqueBuilderDescIDs.find(matcherPair.GetBuilderDescID()) != uniqueBuilderDescIDs.end())
{
continue;
}
if (matcherPair.MatchesPath(assetPath))
{
const AssetBuilderSDK::AssetBuilderDesc& builderDesc = m_builderDescMap[matcherPair.GetBuilderDescID()];
uniqueBuilderDescIDs.insert(matcherPair.GetBuilderDescID());
builderInfoList.push_back(builderDesc);
}
}
}
void ApplicationManagerBase::GetAllBuildersInfo(AssetProcessor::BuilderInfoList& builderInfoList)
{
for (const auto &builderPair : m_builderDescMap)
{
builderInfoList.push_back(builderPair.second);
}
}
bool ApplicationManagerBase::OnError(const char* /*window*/, const char* /*message*/)
{
// We don't need to print the message to stdout, the trace system will already do that
return true;
}
bool ApplicationManagerBase::CheckSufficientDiskSpace(const QString& savePath, qint64 requiredSpace, bool shutdownIfInsufficient)
{
if (!QDir(savePath).exists())
{
QDir dir;
dir.mkpath(savePath);
}
qint64 bytesFree = 0;
[[maybe_unused]] bool result = AzToolsFramework::ToolsFileUtils::GetFreeDiskSpace(savePath, bytesFree);
AZ_Assert(result, "Unable to determine the amount of free space on drive containing path (%s).", savePath.toUtf8().constData());
if (bytesFree < requiredSpace + s_ReservedDiskSpaceInBytes)
{
if (shutdownIfInsufficient)
{
AZ_Error(AssetProcessor::ConsoleChannel, false, "There is insufficient disk space to continue running. AssetProcessor will now exit");
QMetaObject::invokeMethod(this, "QuitRequested", Qt::QueuedConnection);
}
return false;
}
return true;
}
void ApplicationManagerBase::RemoveOldTempFolders()
{
QDir rootDir;
if (!AssetUtilities::ComputeAssetRoot(rootDir))
{
return;
}
QString startFolder;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{
if (AZ::IO::Path userPath; settingsRegistry->Get(userPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectUserPath))
{
startFolder = QString::fromUtf8(userPath.c_str(), aznumeric_cast<int>(userPath.Native().size()));
}
}
QDir root;
if (!AssetUtilities::CreateTempRootFolder(startFolder, root))
{
return;
}
// We will remove old temp folders if either their modified time is older than the cutoff time or
// if the total number of temp folders have exceeded the maximum number of temp folders.
QFileInfoList entries = root.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Time); // sorting by modification time
int folderCount = 0;
bool removeFolder = false;
QDateTime cutoffTime = QDateTime::currentDateTime().addDays(-7);
for (const QFileInfo& entry : entries)
{
if (!entry.fileName().startsWith("JobTemp-"))
{
continue;
}
// Since we are sorting the folders list from latest to oldest, we will either be in a state where we have to delete all the remaining folders or not
// because either we have reached the folder limit or reached the cutoff date limit.
removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) ||
(entry.lastModified() < cutoffTime);
if (removeFolder)
{
QDir dir(entry.absoluteFilePath());
dir.removeRecursively();
}
}
}
void ApplicationManagerBase::ConnectivityStateChanged(const AzToolsFramework::SourceControlState /*newState*/)
{
Q_EMIT SourceControlReady();
}
void ApplicationManagerBase::OnAssetProcessorManagerIdleState(bool isIdle)
{
// these can come in during shutdown.
if (InitiatedShutdown())
{
return;
}
if (isIdle)
{
if (!m_AssetProcessorManagerIdleState)
{
// We want to again ask the APM for the idle state just incase it goes from idle to non idle in between
Q_EMIT CheckAssetProcessorManagerIdleState();
}
else
{
CheckForIdle();
return;
}
}
if (isIdle != m_AssetProcessorManagerIdleState)
{
Q_EMIT AssetProcesserManagerIdleStateChange(isIdle);
}
m_AssetProcessorManagerIdleState = isIdle;
}
bool ApplicationManagerBase::IsAssetProcessorManagerIdle() const
{
return m_AssetProcessorManagerIdleState;
}
void ApplicationManagerBase::OnActiveJobsCountChanged(unsigned int count)
{
AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Processing_Jobs, count);
Q_EMIT AssetProcessorStatusChanged(entry);
}