Files
o3de/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Math/BinaryOperation.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

47 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Core/Node.h>
namespace ScriptCanvas
{
class NodeVisitor;
namespace Nodes
{
class BinaryOperation
: public Number
{
public:
AZ_COMPONENT(BinaryOperation, "{04798FF9-50EE-487E-9433-B2C4F0FE4D37}", Node);
static void Reflect(AZ::ReflectContext* reflection);
BinaryOperation();
~BinaryOperation() override;
void OnInputSignal(const SlotID& slot) override;
Types::Value* Evaluate(const SlotID& slot) override;
AZ::BehaviorValueParameter EvaluateSlot(const ScriptCanvas::SlotID&) override;
void Visit(NodeVisitor& visitor) const override { visitor.Visit(*this); }
protected:
Types::ValueFloat m_a;
Types::ValueFloat m_b;
Types::ValueFloat m_sum;
};
}
}