Files
o3de/cmake/Platform/iOS/LYWrappers_ios.cmake
T
John Jones-Steele 601858978f The default android platform settings refer to lumberyard #3881 (#7073)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
2022-01-25 11:49:05 +00:00

36 lines
1.2 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
include(cmake/Platform/Common/LYWrappers_default.cmake)
function(ly_apply_platform_properties target)
get_target_property(target_type ${target} TYPE)
if(${target_type} STREQUAL "SHARED_LIBRARY")
# Some projects use an "_" in their target name which is not allowed in a bundle identifier
get_target_property(target_name ${target} NAME)
string(REPLACE "_" "." target_name ${target_name})
set_target_properties(${target}
PROPERTIES
FRAMEWORK TRUE
MACOSX_FRAMEWORK_IDENTIFIER "org.o3de.lib.${target_name}"
XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "org.o3de.lib.${target_name}"
XCODE_ATTRIBUTE_SKIP_INSTALL "YES"
)
endif()
if(${target_type} STREQUAL "EXECUTABLE")
set_target_properties(${target}
PROPERTIES
XCODE_ATTRIBUTE_SKIP_INSTALL "NO"
XCODE_ATTRIBUTE_INSTALL_PATH "$(LOCAL_APPS_DIR)"
XCODE_ATTRIBUTE_COPY_PHASE_STRIP "NO"
)
endif()
endfunction()