Files
o3de/Code/Tools/AssetProcessor/native/connection/connectionMessages.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

34 lines
760 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef ASSETBUILDER_CONNECTIONMESSAGE_H
#define ASSETBUILDER_CONNECTIONMESSAGE_H
#include <QByteArray>
namespace AssetProcessor
{
struct MessageHeader
{
unsigned int type;
unsigned int size;
unsigned int serial;
};
// This is the framing for all packets sent to/from the AssetProcessor
struct Message
{
MessageHeader header;
QByteArray payload;
Message() = default;
Message(const Message&) = default;
};
}
#endif // ASSETBUILDER_CONNECTIONMESSAGE_H