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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialModelUvNameMa...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/Asset/AssetCommon.h>
#include <Atom/Feature/Material/MaterialAssignment.h>
#include <Atom/RPI.Edit/Material/MaterialSourceData.h>
#include <Atom/RPI.Edit/Material/MaterialTypeSourceData.h>
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI_Internals.h>
#include <AtomToolsFramework/DynamicProperty/DynamicPropertyGroup.h>
#include <AtomToolsFramework/Inspector/InspectorWidget.h>
#endif
namespace AZ
{
namespace Render
{
namespace EditorMaterialComponentInspector
{
using MaterialModelUvOverrideMapChangedCallBack = AZStd::function<void(const RPI::MaterialModelUvOverrideMap&)>;
class MaterialModelUvNameMapInspector
: public AtomToolsFramework::InspectorWidget
, public AzToolsFramework::IPropertyEditorNotify
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(MaterialModelUvNameMapInspector, AZ::SystemAllocator, 0);
explicit MaterialModelUvNameMapInspector(
const AZ::Data::AssetId& assetId,
const RPI::MaterialModelUvOverrideMap& matModUvOverrides,
const AZStd::unordered_set<AZ::Name>& modelUvNames,
MaterialModelUvOverrideMapChangedCallBack matModUvOverrideMapChangedCallBack,
QWidget* parent = nullptr
);
~MaterialModelUvNameMapInspector() override;
//! AtomToolsFramework::InspectorRequestBus::Handler overrides...
void Reset() override;
void Populate();
void SetUvNameMap(const RPI::MaterialModelUvOverrideMap& matModUvPairs);
private:
//! AzToolsFramework::IPropertyEditorNotify overrides...
void BeforePropertyModified(AzToolsFramework::InstanceDataNode* pNode) override;
void AfterPropertyModified(AzToolsFramework::InstanceDataNode* pNode) override;
void SetPropertyEditingActive([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode) override {}
void SetPropertyEditingComplete(AzToolsFramework::InstanceDataNode* pNode) override;
void SealUndoStack() override {}
void RequestPropertyContextMenu([[maybe_unused]] AzToolsFramework::InstanceDataNode*, const QPoint&) override {}
void PropertySelectionChanged([[maybe_unused]] AzToolsFramework::InstanceDataNode*, bool) override {}
void ResetModelUvNameIndices();
void SetModelUvNames(const AZStd::unordered_set<AZ::Name>& modelUvNames);
RPI::MaterialModelUvOverrideMap m_matModUvOverrides;
AZStd::vector<uint32_t> m_modelUvNameIndices; //! Used to index enum values and translate to UV pairs.
RPI::MaterialUvNameMap m_materialUvNames;
AZStd::vector<AZStd::string> m_modelUvNames; //! Used as enum values.
MaterialModelUvOverrideMapChangedCallBack m_matModUvOverrideMapChangedCallBack;
AtomToolsFramework::DynamicPropertyGroup m_group;
const AtomToolsFramework::DynamicProperty* m_activeProperty = nullptr;
};
bool OpenInspectorDialog(
const AZ::Data::AssetId& assetId,
const RPI::MaterialModelUvOverrideMap& matModUvOverrides,
const AZStd::unordered_set<AZ::Name>& modelUvNames,
MaterialModelUvOverrideMapChangedCallBack matModUvOverrideMapChangedCallBack);
} // namespace EditorMaterialComponentInspector
} // namespace Render
} // namespace AZ