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o3de/Assets/Engine/Config/multiplayer.cfg

77 lines
2.3 KiB
INI

ag_turnSpeedParamScale=0.0
aim_assistFalloffDistance=200
aim_assistInputForFullFollow_Ironsight=0.20
aim_assistMaxDistance=255
aim_assistMaxDistance_ironsight=255
aim_assistMinTurnScale=0.5
aim_assistMinTurnScale_ironsight=0.5
aim_assistSlowDisableDistance=255
aim_assistSlowFalloffStartDistance=200
aim_assistSlowThresholdOuter=2.5
aim_assiststrength=0.7
aim_assiststrength_ironsight=0.75
br_breakmaxworldsize=511
cl_sensitivityControllerMP=0.6
cl_shallowWaterSpeedMulPlayer=1.0
controller_multiplier_x=3
controller_multiplier_z=4
g_actorViewDistRatio=255
-- This forces broken trees to have spherical inertia, which makes them harder to rotate around their vertical axis.
g_breakageMinAxisInertia=1.0
g_glassAutoShatterMinArea=0.5
g_distanceForceNoIk=35
g_fpDbaManagementEnable=0
g_godMode=0
g_highlightingMaxDistanceToHighlightSquared=625
g_hitDeathReactions_streaming=2
g_mp_as_DefendersMaxHealth=150
g_multiplayerDefault=1
-- Overriden in GameSDK\Difficulty\*.cfg
g_playerLowHealthThreshold=20
g_playerMidHealthThreshold=60
g_spawn_vistable_numLineTestsPerFrame=3
g_telemetryConfig="MP"
g_telemetrySampleRateBandwidth=3
g_telemetrySampleRateMemory=2
g_telemetrySampleRatePerformance=1
g_VTOLInsideBoundsScaleX=0.6
g_VTOLInsideBoundsScaleY=1
net_breakage_sync_entities=0
net_enable_tfrc=0
net_log=1
-- Make consoles match the PC gravity
p_gravity_z="-13"
-- Sanity check for physics RepositionEntity
p_max_entity_cells=10000
pl_impulseEnabled=1
pl_jump_maxTimerValue=0.0
pl_jump_quickPressThresh=0.12
pl_melee.angle_limit_from_behind=70
pl_melee.impulses_enable=1
pl_melee.melee_snap_angle_limit=45
pl_melee.melee_snap_end_position_range=1.5
pl_melee.melee_snap_move_speed_multiplier=10
pl_melee.melee_snap_target_select_range=3.5
pl_melee.mp_knockback_strength_hor=2
pl_melee.mp_melee_system=1
pl_melee.mp_victim_screenfx_blendout_duration=0.25
pl_melee.mp_victim_screenfx_duration=0.1
pl_nanovision_timetodrain=8
pl_nanovision_timetorecharge=16
pl_pickAndThrow.chargedThrowAutoAimConeSize=10
pl_pickAndThrow.complexMelee_snap_angle_limit=25
pl_sliding_control_mp.deceleration_speed=4
pl_sliding_control_mp.max_downhill_acceleration=15
pl_sliding_control_mp.min_speed=4
pl_sliding_control_mp.min_speed_threshold=5
pl_stealthKill_aimVsSpineLerp=0.65
pl_stealthKill_useExtendedRange=1
p_splash_vel0=0.5
sv_bandwidth=2147483647