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77 lines
2.3 KiB
INI
77 lines
2.3 KiB
INI
ag_turnSpeedParamScale=0.0
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aim_assistFalloffDistance=200
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aim_assistInputForFullFollow_Ironsight=0.20
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aim_assistMaxDistance=255
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aim_assistMaxDistance_ironsight=255
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aim_assistMinTurnScale=0.5
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aim_assistMinTurnScale_ironsight=0.5
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aim_assistSlowDisableDistance=255
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aim_assistSlowFalloffStartDistance=200
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aim_assistSlowThresholdOuter=2.5
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aim_assiststrength=0.7
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aim_assiststrength_ironsight=0.75
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br_breakmaxworldsize=511
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cl_sensitivityControllerMP=0.6
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cl_shallowWaterSpeedMulPlayer=1.0
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controller_multiplier_x=3
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controller_multiplier_z=4
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g_actorViewDistRatio=255
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-- This forces broken trees to have spherical inertia, which makes them harder to rotate around their vertical axis.
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g_breakageMinAxisInertia=1.0
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g_glassAutoShatterMinArea=0.5
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g_distanceForceNoIk=35
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g_fpDbaManagementEnable=0
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g_godMode=0
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g_highlightingMaxDistanceToHighlightSquared=625
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g_hitDeathReactions_streaming=2
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g_mp_as_DefendersMaxHealth=150
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g_multiplayerDefault=1
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-- Overriden in GameSDK\Difficulty\*.cfg
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g_playerLowHealthThreshold=20
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g_playerMidHealthThreshold=60
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g_spawn_vistable_numLineTestsPerFrame=3
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g_telemetryConfig="MP"
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g_telemetrySampleRateBandwidth=3
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g_telemetrySampleRateMemory=2
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g_telemetrySampleRatePerformance=1
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g_VTOLInsideBoundsScaleX=0.6
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g_VTOLInsideBoundsScaleY=1
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net_breakage_sync_entities=0
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net_enable_tfrc=0
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net_log=1
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-- Make consoles match the PC gravity
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p_gravity_z="-13"
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-- Sanity check for physics RepositionEntity
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p_max_entity_cells=10000
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pl_impulseEnabled=1
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pl_jump_maxTimerValue=0.0
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pl_jump_quickPressThresh=0.12
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pl_melee.angle_limit_from_behind=70
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pl_melee.impulses_enable=1
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pl_melee.melee_snap_angle_limit=45
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pl_melee.melee_snap_end_position_range=1.5
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pl_melee.melee_snap_move_speed_multiplier=10
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pl_melee.melee_snap_target_select_range=3.5
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pl_melee.mp_knockback_strength_hor=2
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pl_melee.mp_melee_system=1
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pl_melee.mp_victim_screenfx_blendout_duration=0.25
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pl_melee.mp_victim_screenfx_duration=0.1
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pl_nanovision_timetodrain=8
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pl_nanovision_timetorecharge=16
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pl_pickAndThrow.chargedThrowAutoAimConeSize=10
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pl_pickAndThrow.complexMelee_snap_angle_limit=25
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pl_sliding_control_mp.deceleration_speed=4
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pl_sliding_control_mp.max_downhill_acceleration=15
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pl_sliding_control_mp.min_speed=4
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pl_sliding_control_mp.min_speed_threshold=5
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pl_stealthKill_aimVsSpineLerp=0.65
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pl_stealthKill_useExtendedRange=1
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p_splash_vel0=0.5
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sv_bandwidth=2147483647 |