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o3de/Gems/Atom/Feature/Common/Code/Source/Checkerboard/CheckerboardPass.cpp

150 lines
6.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Public/Image/AttachmentImagePool.h>
#include <Atom/RPI.Public/Image/ImageSystemInterface.h>
#include <Checkerboard/CheckerboardPass.h>
namespace AZ
{
namespace Render
{
RPI::Ptr<Render::CheckerboardPass> CheckerboardPass::Create(const RPI::PassDescriptor& descriptor)
{
return aznew CheckerboardPass(descriptor);
}
CheckerboardPass::CheckerboardPass(const RPI::PassDescriptor& descriptor)
: Base(descriptor)
{
// CheckerboardPass defines its own viewport and scissor
m_overrideViewportState = true;
m_overrideScissorSate = true;
}
void CheckerboardPass::FrameBeginInternal(FramePrepareParams params)
{
float width = (params.m_viewportState.m_maxX - params.m_viewportState.m_minX) * 0.5f;
float height = (params.m_viewportState.m_maxY - params.m_viewportState.m_minY) * 0.5f;
m_viewportState = params.m_viewportState;
m_viewportState.m_minX += 0.5f * m_frameOffset;
m_viewportState.m_maxX = m_viewportState.m_minX + width;
m_viewportState.m_maxY = m_viewportState.m_minY + height;
m_scissorState = params.m_scissorState;
m_scissorState.m_maxX = m_scissorState.m_minX + (m_scissorState.m_maxX - m_scissorState.m_minX) / 2;
m_scissorState.m_maxY = m_scissorState.m_minY + (m_scissorState.m_maxY - m_scissorState.m_minY) / 2;
Base::FrameBeginInternal(params);
}
void CheckerboardPass::BuildAttachmentsInternal()
{
Data::Instance<RPI::AttachmentImagePool> pool = RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool();
// Create persistent attachment images to replace transient pass attachments
// It's better to check if it connects to output slots too
for (RPI::Ptr<RPI::PassAttachment>& attachment : m_ownedAttachments)
{
if (attachment->m_lifetime == RHI::AttachmentLifetimeType::Transient)
{
if (attachment->m_descriptor.m_type == RHI::AttachmentType::Image)
{
// Force update image attachment descriptor to sync up size and format
attachment->Update();
attachment->m_lifetime = RHI::AttachmentLifetimeType::Imported;
// update image descriptor to new size and samples
RHI::ImageDescriptor &imageDesc = attachment->m_descriptor.m_image;
imageDesc.m_multisampleState.m_samples = 2;
imageDesc.m_size.m_width /= 2;
imageDesc.m_size.m_height /= 2;
// using hard coded clear value here until we can get the information from pass templated data
// [GFX TODO][ATOM-5406] We need a clear value for PassAttachmentDesc and PassAttachment
RHI::ClearValue clearValue = RHI::ClearValue::CreateVector4Float(0, 0, 0, 0);
if (imageDesc.m_format == RHI::Format::D32_FLOAT_S8X24_UINT) //hacky condition check
{
imageDesc.m_bindFlags |= RHI::ImageBindFlags::DepthStencil;
}
else
{
imageDesc.m_bindFlags |= RHI::ImageBindFlags::Color;
}
m_imageAttachments[attachment->m_name][0] = RPI::AttachmentImage::Create(*pool.get(), imageDesc,
Name(AZStd::string::format("%s_0", attachment->m_path.GetCStr())), &clearValue, nullptr);
m_imageAttachments[attachment->m_name][1] = RPI::AttachmentImage::Create(*pool.get(), imageDesc,
Name(AZStd::string::format("%s_1", attachment->m_path.GetCStr())), &clearValue, nullptr);
attachment->m_path = m_imageAttachments[attachment->m_name][0]->GetAttachmentId();
attachment->m_importedResource = m_imageAttachments[attachment->m_name][0];
}
}
}
// reset frame offset to 0 since attachments are rebuilt
m_frameOffset = 0;
Base::BuildAttachmentsInternal();
}
Data::Instance<RPI::AttachmentImage> CheckerboardPass::GetAttachmentImage(Name attachmentName, uint8_t frameOffset)
{
if (m_imageAttachments.find(attachmentName) != m_imageAttachments.end())
{
return m_imageAttachments[attachmentName][frameOffset];
}
return nullptr;
}
void CheckerboardPass::FrameEndInternal()
{
m_frameOffset = 1 - m_frameOffset;
// For next frame, we switch the internal attachment image for each owned pass attachments
// So we can preserve the render target from current frame
for (RPI::Ptr<RPI::PassAttachment>& attachment : m_ownedAttachments)
{
if (attachment->m_descriptor.m_type == RHI::AttachmentType::Image)
{
Data::Instance<RPI::AttachmentImage> nextAttachment = GetAttachmentImage(attachment->m_name, m_frameOffset);
if (nextAttachment)
{
// update the attachment id and resource
attachment->m_path = nextAttachment->GetAttachmentId();
attachment->m_importedResource = nextAttachment;
// the attachment id saved in bindings need to be updated too. so the frame attachment will be attached properly.
for (auto& binding : m_attachmentBindings)
{
if (binding.m_attachment == attachment)
{
binding.m_unifiedScopeDesc.m_attachmentId = nextAttachment->GetAttachmentId();
break;
}
}
}
}
}
Base::FrameEndInternal();
}
} // namespace Render
} // namespace AZ