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164 lines
6.2 KiB
C++
164 lines
6.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <algorithm>
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#include <AzCore/RTTI/ReflectContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <SceneAPI/SceneData/ManifestBase/SceneNodeSelectionList.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneData
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{
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size_t SceneNodeSelectionList::GetSelectedNodeCount() const
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{
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return m_selectedNodes.size();
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}
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const AZStd::string& SceneNodeSelectionList::GetSelectedNode(size_t index) const
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{
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AZ_Assert(index < m_selectedNodes.size(), "Invalid index %i for selected node in mesh group.", index);
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return m_selectedNodes[index];
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}
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size_t SceneNodeSelectionList::AddSelectedNode(const AZStd::string& name)
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{
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auto unselectEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
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if (unselectEntry != m_unselectedNodes.end())
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{
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m_unselectedNodes.erase(unselectEntry);
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}
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auto entry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
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if (entry == m_selectedNodes.end())
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{
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size_t index = m_selectedNodes.size();
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m_selectedNodes.push_back(name);
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return index;
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}
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else
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{
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return entry - m_selectedNodes.begin();
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}
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}
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size_t SceneNodeSelectionList::AddSelectedNode(AZStd::string&& name)
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{
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auto unselectedEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
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if (unselectedEntry != m_unselectedNodes.end())
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{
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m_unselectedNodes.erase(unselectedEntry);
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}
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auto entry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
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if (entry == m_selectedNodes.end())
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{
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size_t index = m_selectedNodes.size();
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m_selectedNodes.push_back(AZStd::move(name));
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return index;
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}
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else
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{
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return entry - m_selectedNodes.begin();
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}
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}
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void SceneNodeSelectionList::RemoveSelectedNode(size_t index)
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{
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if (index < m_selectedNodes.size())
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{
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auto unselectedEntry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), m_selectedNodes[index]);
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if (unselectedEntry == m_unselectedNodes.end())
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{
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m_unselectedNodes.push_back(m_selectedNodes[index]);
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}
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m_selectedNodes.erase(m_selectedNodes.begin() + index);
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}
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}
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void SceneNodeSelectionList::RemoveSelectedNode(const AZStd::string& name)
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{
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auto selectEntry = AZStd::find(m_selectedNodes.begin(), m_selectedNodes.end(), name);
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if (selectEntry != m_selectedNodes.end())
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{
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m_selectedNodes.erase(selectEntry);
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}
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auto entry = AZStd::find(m_unselectedNodes.begin(), m_unselectedNodes.end(), name);
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if (entry == m_unselectedNodes.end())
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{
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m_unselectedNodes.push_back(name);
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}
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}
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void SceneNodeSelectionList::ClearSelectedNodes()
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{
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m_selectedNodes.clear();
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}
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size_t SceneNodeSelectionList::GetUnselectedNodeCount() const
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{
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return m_unselectedNodes.size();
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}
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const AZStd::string& SceneNodeSelectionList::GetUnselectedNode(size_t index) const
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{
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AZ_Assert(index < m_unselectedNodes.size(), "Invalid index %i for unselected node in mesh group.", index);
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return m_unselectedNodes[index];
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}
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void SceneNodeSelectionList::ClearUnselectedNodes()
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{
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m_unselectedNodes.clear();
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}
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AZStd::unique_ptr<DataTypes::ISceneNodeSelectionList> SceneNodeSelectionList::Copy() const
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{
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return AZStd::unique_ptr<DataTypes::ISceneNodeSelectionList>(new SceneNodeSelectionList(*this));
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}
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void SceneNodeSelectionList::CopyTo(DataTypes::ISceneNodeSelectionList& other) const
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{
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other.ClearSelectedNodes();
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other.ClearUnselectedNodes();
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for (const AZStd::string& selected : m_selectedNodes)
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{
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other.AddSelectedNode(selected);
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}
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for (const AZStd::string& unselected : m_unselectedNodes)
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{
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other.RemoveSelectedNode(unselected);
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}
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}
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void SceneNodeSelectionList::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (!serializeContext)
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{
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return;
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}
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serializeContext->Class<SceneNodeSelectionList, DataTypes::ISceneNodeSelectionList>()->Version(1)
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->Field("selectedNodes", &SceneNodeSelectionList::m_selectedNodes)
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->Field("unselectedNodes", &SceneNodeSelectionList::m_unselectedNodes);
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}
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} // SceneData
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} // SceneAPI
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} // AZ
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