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o3de/AutomatedTesting
Qing Tao 846e2736a5
[new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661)
* Change AtomTressFX passes to write to exsiting DepthLinear buffer instead of creating a new one as output.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Added new api in RPI to apply render pipeline changes from FP

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Update AtomTressFX gem to create hair parent pass at runtime

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>

* Change Scene::ApplyRenderPipelineChange() to TryApplyRenderPIpelineChanges().
Have TryApplyRenderPIpelineChanges() called automatically when a render pipeline is added to a Scene.
Re-apply the render pipeline change when RenderPipeline got recreated (Pass hot-reloading support)
Add AddPassBefore() and AddPassAfter() function to RenderPIpeline class.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
..
Animations Cleaning motion asset infos (#2197) 4 years ago
Assets {lyn9135} Adding a default prefab during scene processing (#6851) 4 years ago
Config Hair - Adding the Hair Gem to the automated testing (#4498) 4 years ago
DiffuseProbeGrids Updated Sponza Model (.ma, .fbx, textures) (#6080) 4 years ago
Editor/Scripts {lyn2265} adding a Python API for MotionGroup rules (#6215) 4 years ago
Fonts Integrating latest 47acbe8 5 years ago
Gem Updated image gradient automated test to use new API 4 years ago
Levels Updated missing shaderball assets. (#7556) 4 years ago
LightingPresets ATOM-13950 Material Editor: Removing auto select option from lighting and model presets 5 years ago
LuaScripts Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Materials Updated all of the .material files in AutomatedTesting and Atom/TestData to use the new flat list format. The conversion was done using local changes with a script that opens and re-saves every .material file in a given folder (those WIP changes are on a branch here: Atom/santorac/UpgradeMaterialScript). 4 years ago
Objects Updated all of the .material files in AutomatedTesting and Atom/TestData to use the new flat list format. The conversion was done using local changes with a script that opens and re-saves every .material file in a given folder (those WIP changes are on a branch here: Atom/santorac/UpgradeMaterialScript). 4 years ago
Passes [new] ATOM-17253 Using AtomTressFX gem as an example to inject hair passes to main pipeline at run-time (#7661) 4 years ago
Prefabs/TestData/Graphics Add 2 performance testing levels (#6463) 4 years ago
ReflectionProbes Updated Sponza Model (.ma, .fbx, textures) (#6080) 4 years ago
Registry Make prefab system enabled as default for automated tests (#5670) 4 years ago
ScriptCanvas Merge pull request #7099 from aws-lumberyard-dev/LYN-8726_NetAutoComponentScriptNodeFrontEndFix 4 years ago
ShaderLib Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Slices Updating test asset for DistanceBetweenFilter tests 5 years ago
TestAssets {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396) 4 years ago
UI Integrating latest from github/staging 5 years ago
cmake Creates a deb package (#5567) 4 years ago
libs Integrating latest 47acbe8 5 years ago
multiple_mesh_one_material Squashed commit of Procedural Prefab work (#4481) 4 years ago
physicssurfaces Integrating up through commit 90f050496 5 years ago
sounds Updating to support Wwise SDK 2021.1.1.X (#686) 5 years ago
textures ATOM-16575 clean up image builder presets files (#4611) 4 years ago
AssetProcessorGamePlatformConfig.setreg MaterialEditor BasicTests added to AutomatedTesting for AR (#3022) 4 years ago
AutomatedTesting_Dependencies.xml Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
CMakeLists.txt Templates restricted (#6498) 4 years ago
UtilTest_PhysxConfig_Override.physxconfiguration Integrating latest 47acbe8 5 years ago
default.blastconfiguration Reenable Blast Automated tests (#42) 5 years ago
game.cfg Fixed All Physics automated tests (#129) 5 years ago
preview.png Updated Project Manager O3DE Logos with Rotated Squares Version (#1595) 5 years ago
project.json Converting Landscape Canvas tests to utilize the prefab system (#7142) 4 years ago
test1.lua Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
test2.lua Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
test123.scriptcanvas Integrating latest 47acbe8 5 years ago