Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
00a529ad74d139419ea2e4f331b21509a01dcf85
o3de/Gems/Atom/Feature/Common/Assets
T
History
Qing Tao c630ece43a Add m_linearDepthTexture as input for transparent pass.
This is required by popcornfx and it doesn't add extra cost to the render pipeline.
2021-05-28 09:42:11 -07:00
..
Config/Platform
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
LightingPresets
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
LookupTables
Initial commit
2021-03-08 14:30:57 -08:00
Materials
ATOM-15295 Remove Unnecessary Enable Material Properties
2021-05-27 09:58:58 -07:00
Models
Initial commit
2021-03-08 14:30:57 -08:00
Passes
Add m_linearDepthTexture as input for transparent pass.
2021-05-28 09:42:11 -07:00
Scripts
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
ShaderLib/Atom/Features
Add m_linearDepthTexture as input for transparent pass.
2021-05-28 09:42:11 -07:00
ShaderResourceGroups
Merge branch 'main' into Atom/mriegger/PLS
2021-05-04 17:15:41 -07:00
Shaders
Merge branch 'main' into DxcExperiment
2021-05-18 20:43:43 -07:00
Textures
Renamed osx_gl to mac and es3 to android for cache folders (#949)
2021-05-26 19:17:17 -05:00
atom_feature_common_asset_files.cmake
Updated atom_feature_common_asset_files.cmake to reflect recent lua functor file changes.
2021-05-20 12:13:52 -07:00
generate_asset_cmake.bat
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
Powered by Gitea Version: 1.26.4 Page: 142ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API