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33 lines
726 B
C++
33 lines
726 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// LY Base Crashpad Mac implementation
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#include <CrashHandler.h>
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#include <AzCore/PlatformIncl.h>
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#include <AzCore/IO/SystemFile.h>
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#include <mach-o/dyld.h>
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namespace CrashHandler
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{
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const char* crashHandlerPath = "ToolsCrashUploader";
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const char* CrashHandlerBase::GetCrashHandlerExecutableName() const
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{
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return crashHandlerPath;
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}
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void CrashHandlerBase::GetOSAnnotations(CrashHandlerAnnotations& annotations) const
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{
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annotations["os"] = "mac";
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}
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}
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