4e1825a3fe
* Better compiler detection on Linux Moving EngineFinder.cmake to cmake/ in the templates Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * skipping detection if compiler is passed through environment Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes condition, needs to be in quotes since is the value of the sttring Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
34 lines
1013 B
CMake
34 lines
1013 B
CMake
# {BEGIN_LICENSE}
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#
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# Copyright (c) Contributors to the Open 3D Engine Project.
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# For complete copyright and license terms please see the LICENSE at the root of this distribution.
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#
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# SPDX-License-Identifier: Apache-2.0 OR MIT
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#
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#
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# {END_LICENSE}
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if(NOT PROJECT_NAME)
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cmake_minimum_required(VERSION 3.20)
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include(cmake/CompilerSettings.cmake)
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project(${Name}
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LANGUAGES C CXX
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VERSION 1.0.0.0
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)
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include(cmake/EngineFinder.cmake OPTIONAL)
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find_package(o3de REQUIRED)
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o3de_initialize()
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else()
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# Add the project_name to global LY_PROJECTS_TARGET_NAME property
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file(READ "${CMAKE_CURRENT_LIST_DIR}/project.json" project_json)
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string(JSON project_target_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
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if(json_error)
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message(FATAL_ERROR "Unable to read key 'project_name' from 'project.json'")
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endif()
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set_property(GLOBAL APPEND PROPERTY LY_PROJECTS_TARGET_NAME ${project_target_name})
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add_subdirectory(Code)
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endif()
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