Files
o3de/Gems/LmbrCentral/Code/Source/Shape/EditorAxisAlignedBoxShapeComponent.h
John Jones-Steele 817f8ce4c1 Terrain/jjjoness/3172 axis aligned box shape component (#3981)
* CHanges to Push/Pop Matrix

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed bad commit

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* REmoved the AxisAlignedBoxShapeComponentBux and AxisAlignedBoxShapeConfig

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed derivation of AxisAlignedBoxShape

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Added ShowChildrenOnly to Component

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed cmake file

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Added tests for AxisAlignedBoxShape

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Addressed PR comments and added one further test.

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Removed dead code.

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Spelling fix and changed link to docs

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed profile bug in Linux

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed problem with Unity Profile Build in Tests

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
2021-09-08 10:50:29 -05:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "AxisAlignedBoxShape.h"
#include "AxisAlignedBoxShapeComponent.h"
#include "EditorBaseShapeComponent.h"
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
#include <AzToolsFramework/Manipulators/BoxManipulatorRequestBus.h>
namespace LmbrCentral
{
/// Editor representation of Box Shape Component.
class EditorAxisAlignedBoxShapeComponent
: public EditorBaseShapeComponent
, private AzFramework::EntityDebugDisplayEventBus::Handler
, private AzToolsFramework::BoxManipulatorRequestBus::Handler
{
public:
AZ_EDITOR_COMPONENT(EditorAxisAlignedBoxShapeComponent, EditorAxisAlignedBoxShapeComponentTypeId, EditorBaseShapeComponent);
static void Reflect(AZ::ReflectContext* context);
EditorAxisAlignedBoxShapeComponent() = default;
// AZ::Component
void Init() override;
void Activate() override;
void Deactivate() override;
protected:
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
// EditorComponentBase
void BuildGameEntity(AZ::Entity* gameEntity) override;
// AZ::TransformNotificationBus::Handler
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
private:
AZ_DISABLE_COPY_MOVE(EditorAxisAlignedBoxShapeComponent)
// AzFramework::EntityDebugDisplayEventBus
void DisplayEntityViewport(
const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay) override;
// AzToolsFramework::BoxManipulatorRequestBus
AZ::Vector3 GetDimensions() override;
void SetDimensions(const AZ::Vector3& dimensions) override;
AZ::Transform GetCurrentTransform() override;
AZ::Vector3 GetBoxScale() override;
void ConfigurationChanged();
AxisAlignedBoxShape m_aaboxShape; ///< Stores underlying box representation for this component.
using ComponentModeDelegate = AzToolsFramework::ComponentModeFramework::ComponentModeDelegate;
ComponentModeDelegate m_componentModeDelegate; /**< Responsible for detecting ComponentMode activation
* and creating a concrete ComponentMode.*/
};
} // namespace LmbrCentral