38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
32 lines
937 B
C++
32 lines
937 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "LmbrCentral.h"
|
|
|
|
namespace LmbrCentral
|
|
{
|
|
/**
|
|
* The LmbrCentralEditor module class extends the \ref LmbrCentralModule
|
|
* by defining editor versions of many components.
|
|
*
|
|
* This is the module used when working in the Editor.
|
|
* The \ref LmbrCentralModule is used by the standalone game.
|
|
*/
|
|
class LmbrCentralEditorModule
|
|
: public LmbrCentralModule
|
|
{
|
|
public:
|
|
AZ_RTTI(LmbrCentralEditorModule, "{1BF648D7-3703-4B52-A688-67C253A059F2}", LmbrCentralModule);
|
|
|
|
LmbrCentralEditorModule();
|
|
~LmbrCentralEditorModule();
|
|
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
|
|
};
|
|
} // namespace LmbrCentral
|