Files
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

49 lines
1.3 KiB
Plaintext

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZ_COLLECTING_PARTIAL_SRGS
#error Do not include this file directly. Include the main .srgi file instead.
#endif
partial ShaderResourceGroup SceneSrg
{
// Parameters definition can be found in SkyBoxSystem.h and SkyBoxBus.h
struct PhysicalSkyData
{
float4 m_physicalSkyParameterA;
float4 m_physicalSkyParameterB;
float4 m_physicalSkyParameterC;
float4 m_physicalSkyParameterD;
float4 m_physicalSkyParameterE;
float4 m_physicalSkyParameterF;
float4 m_physicalSkyParameterG;
float4 m_physicalSkyParameterH;
float4 m_physicalSkyParameterI;
float4 m_physicalSkyParameterZ;
float4 m_physicalSkySunParameters;
float4 m_physicalSkySunDirection;
float4 m_physicalSkySunRGB;
float4 m_physicalSkyAndSunIntensity;
};
bool m_enable;
ConstantBuffer<PhysicalSkyData> m_physicalSkyData;
bool m_physicalSky;
float m_fogTopHeight;
float m_fogBottomHeight;
float4 m_fogColor;
bool m_fogEnable;
TextureCube m_skyboxCubemap;
float4x4 m_cubemapRotationMatrix;
float m_cubemapExposure;
}