Files
o3de/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlurMobile.pass
Peng 47ed211bf6 [ATOM][RHI][Vulkan][Android]
-Add different pass for screen space blur for mobile.
-Add macro for constant buffer limits for android vulkan.

JIRA: https://jira.agscollab.com/browse/ATOM-14947 https://jira.agscollab.com/browse/ATOM-14949
2021-04-21 13:33:29 -07:00

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "ReflectionScreenSpaceBlurMobilePassTemplate",
"PassClass": "ReflectionScreenSpaceBlurPass",
"Slots": [
{
"Name": "PreviousFrameInputOutput",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "Shader"
}
],
"ImageAttachments": [
{
"Name": "PreviousFrameImage",
"SizeSource": {
"Source": {
"Pass": "Parent",
"Attachment": "SpecularInput"
}
},
"ImageDescriptor": {
"Format": "R8G8B8A8_SINT",
"MipLevels": "8",
"SharedQueueMask": "Graphics"
}
}
],
"Connections": [
{
"LocalSlot": "PreviousFrameInputOutput",
"AttachmentRef": {
"Pass": "This",
"Attachment": "PreviousFrameImage"
}
}
]
}
}
}