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o3de/Gems/Atom/Asset/Shader/Code/Source/Platform/iOS
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Steve Pham 2ef5a6453e Fix failed 'server' platform assets on Linux related to Shaders (#4275)
* Add missing 'server' platform identifier for the ShaderBuilder
* Use the current host platform as the fallback platform identifier (and not 'pc')

Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-23 11:07:36 -07:00
..
PAL_ios.cmake
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
platform_ios_files.cmake
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
ShaderBuilder_Traits_iOS.h
Fix failed 'server' platform assets on Linux related to Shaders (#4275)
2021-09-23 11:07:36 -07:00
ShaderBuilder_Traits_Platform.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
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