Files
Qing Tao f8f9fb96d1 ATOM-15086 Image Pipeline Unexpectedly Pre-Multiplying Alpha into Color Channels (#5358)
Applied the discard alpha in the begining of converting.

Also deleted some unused processing settings and steps.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
2021-11-05 10:20:21 -07:00

135 lines
6.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/ImageProcessing/PixelFormats.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/Math/Color.h>
namespace AZ
{
namespace IO
{
class SystemFileStream;
}
}
namespace ImageProcessingAtom
{
class IImageObject;
class TextureSettings;
typedef AZStd::shared_ptr<IImageObject> IImageObjectPtr;
//cubemap layouts
enum CubemapLayoutType
{
CubemapLayoutHorizontal = 0, //6x1 strip. with rotations.
CubemapLayoutHorizontalCross, //4x3.
CubemapLayoutVerticalCross, //3x4
CubemapLayoutVertical, //1x6 strip. new output format. it's better because the memory is continuous for each face
CubemapLayoutTypeCount,
CubemapLayoutNone = CubemapLayoutTypeCount
};
enum class EAlphaContent
{
eAlphaContent_Indeterminate, // the format may have alpha, but can't be calculated
eAlphaContent_Absent, // the format has no alpha
eAlphaContent_OnlyWhite, // alpha contains just white
eAlphaContent_OnlyBlack, // alpha contains just black
eAlphaContent_OnlyBlackAndWhite, // alpha contains just black and white
eAlphaContent_Greyscale // alpha contains grey tones
};
//interface for image object. The image object may have mipmaps.
class IImageObject
{
public:
//static functions
static IImageObject* CreateImage(AZ::u32 width, AZ::u32 height, AZ::u32 maxMipCount, EPixelFormat pixelFormat);
virtual ~IImageObject() {};
public:
//creating new image object outof this image object
virtual IImageObject* Clone(uint32_t maxMipCount = std::numeric_limits<uint32_t>::max()) const = 0;
// allocate an empty image object with requested format and same properties with current image
virtual IImageObject* AllocateImage(EPixelFormat pixelFormat, uint32_t maxMipCount = std::numeric_limits<uint32_t>::max()) const = 0;
virtual IImageObject* AllocateImage(uint32_t maxMipCount = std::numeric_limits<uint32_t>::max()) const = 0;
//get pixel format
virtual EPixelFormat GetPixelFormat() const = 0;
virtual AZ::u32 GetPixelCount(AZ::u32 mip) const = 0;
virtual AZ::u32 GetWidth(AZ::u32 mip) const = 0;
virtual AZ::u32 GetHeight(AZ::u32 mip) const = 0;
virtual AZ::u32 GetMipCount() const = 0;
//get pixel data buffer
virtual void GetImagePointer(AZ::u32 mip, AZ::u8*& pMem, AZ::u32& pitch) const = 0;
virtual AZ::u32 GetMipBufSize(AZ::u32 mip) const = 0;
virtual void SetMipData(AZ::u32 mip, AZ::u8* mipBuf, AZ::u32 bufSize, AZ::u32 pitch) = 0;
//get/set image flags
virtual AZ::u32 GetImageFlags() const = 0;
virtual void SetImageFlags(AZ::u32 imageFlags) = 0;
virtual void AddImageFlags(AZ::u32 imageFlags) = 0;
virtual void RemoveImageFlags(AZ::u32 imageFlags) = 0;
virtual bool HasImageFlags(AZ::u32 imageFlags) const = 0;
// image data operations and calculation
// Calculates "(pixel.rgba * scale) + bias"
virtual void ScaleAndBiasChannels(AZ::u32 firstMip, AZ::u32 maxMipCount, const AZ::Vector4& scale, const AZ::Vector4& bias) = 0;
// Calculates "clamp(pixel.rgba, min, max)"
virtual void ClampChannels(AZ::u32 firstMip, AZ::u32 maxMipCount, const AZ::Vector4& min, const AZ::Vector4& max) = 0;
//transfer alpha coverage from source image
virtual void TransferAlphaCoverage(const TextureSettings* textureSetting, const IImageObjectPtr srcImg) = 0;
// Routines to measure and manipulate alpha coverage
virtual float ComputeAlphaCoverageScaleFactor(AZ::u32 mip, float fDesiredCoverage, float fAlphaRef) const = 0;
virtual float ComputeAlphaCoverage(AZ::u32 mip, float fAlphaRef) const = 0;
//helper functions
//compare whether two images are same. return true if they are same.
virtual bool CompareImage(const IImageObjectPtr otherImage) const = 0;
//get total image data size in memory of all mipmaps. Not includs header and flags.
virtual AZ::u32 GetTextureMemory() const = 0;
//identify content of the alpha channel
virtual EAlphaContent GetAlphaContent() const = 0;
//normalize rgb channel for specified mips
virtual void NormalizeVectors(AZ::u32 firstMip, AZ::u32 maxMipCount) = 0;
// use when you convert an image to another one
virtual void CopyPropertiesFrom(const IImageObjectPtr src) = 0;
//swizzle data for source channels to dest channels
virtual void Swizzle(const char channels[4]) = 0;
//get/set properties of the image object
virtual void GetColorRange(AZ::Color& minColor, AZ::Color& maxColor) const = 0;
virtual void SetColorRange(const AZ::Color& minColor, const AZ::Color& maxColor) = 0;
virtual AZ::u32 GetNumPersistentMips() const = 0;
virtual void SetNumPersistentMips(AZ::u32 nMips) = 0;
virtual float GetAverageBrightness() const = 0;
virtual void SetAverageBrightness(float avgBrightness) = 0;
// Derive new roughness from normal variance to preserve the bumpiness of normal map mips and to reduce specular aliasing.
// The derived roughness is combined with the artist authored roughness stored in the alpha channel of the normal map.
// The algorithm is based on the Frequency Domain Normal Mapping implementation presented by Neubelt and Pettineo at Siggraph 2013.
virtual void GlossFromNormals(bool hasAuthoredGloss) = 0;
//clear image with color
virtual void ClearColor(float r, float g, float b, float a) = 0;
};
} // namespace ImageProcessingAtom