Files
o3de/Gems/SliceFavorites/Code/Source/SliceFavoritesTreeView.cpp
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
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#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
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#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
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#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
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#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "SliceFavoritesTreeView.h"
#include "FavoriteDataModel.h"
#include <AzCore/std/sort.h>
#include <AzCore/std/algorithm.h>
#include <QDrag>
#include <QPainter>
namespace SliceFavorites
{
SliceFavoritesTreeView::SliceFavoritesTreeView(QWidget* pParent)
: QTreeView(pParent)
{
}
SliceFavoritesTreeView::~SliceFavoritesTreeView()
{
}
void SliceFavoritesTreeView::startDrag(Qt::DropActions supportedActions)
{
const QModelIndexList indexListSorted = SortIndicesByHierarchicalLocation(selectionModel()->selectedIndexes());
QMimeData* mimeData = model()->mimeData(indexListSorted);
if (mimeData)
{
//initiate drag/drop for the item
QDrag* drag = new QDrag(this);
drag->setPixmap(QPixmap::fromImage(createDragImage(indexListSorted)));
drag->setMimeData(mimeData);
Qt::DropAction defDropAction = Qt::IgnoreAction;
if (defaultDropAction() != Qt::IgnoreAction && (supportedActions & defaultDropAction()))
{
defDropAction = defaultDropAction();
}
else if (supportedActions & Qt::CopyAction && dragDropMode() != QAbstractItemView::InternalMove)
{
defDropAction = Qt::CopyAction;
}
drag->exec(supportedActions, defDropAction);
}
}
QModelIndexList SliceFavoritesTreeView::SortIndicesByHierarchicalLocation(const QModelIndexList& indexList) const
{
//sort by parent depth and order in hierarchy for proper drag image and drop order
QModelIndexList indexListSorted = indexList;
AZStd::unordered_map<const void*, AZStd::list<int>> hierarchy;
for (auto index : indexListSorted)
{
ConstructHierarchyData(index, hierarchy[index.internalPointer()]);
}
AZStd::sort(indexListSorted.begin(), indexListSorted.end(), [&hierarchy](const QModelIndex& index1, const QModelIndex& index2)
{
const auto& hierarchyIndex1 = hierarchy[index1.internalPointer()];
const auto& hierarchyIndex2 = hierarchy[index2.internalPointer()];
return AZStd::lexicographical_compare(hierarchyIndex1.begin(), hierarchyIndex1.end(), hierarchyIndex2.begin(), hierarchyIndex2.end());
});
return indexListSorted;
}
void SliceFavoritesTreeView::ConstructHierarchyData(const QModelIndex& index, AZStd::list<int>& hierarchy) const
{
if (index.isValid())
{
hierarchy.push_front(index.row());
ConstructHierarchyData(index.parent(), hierarchy);
}
}
QImage SliceFavoritesTreeView::createDragImage(const QModelIndexList& indexList) const
{
//generate a drag image of the item icon and text, normally done internally, and inaccessible
QRect rect(0, 0, 0, 0);
for (auto index : indexList)
{
QRect itemRect = visualRect(index);
rect.setHeight(rect.height() + itemRect.height());
rect.setWidth(AZStd::GetMax(rect.width(), itemRect.width()));
}
QImage dragImage(rect.size(), QImage::Format_ARGB32_Premultiplied);
QPainter dragPainter(&dragImage);
dragPainter.setCompositionMode(QPainter::CompositionMode_Source);
dragPainter.fillRect(dragImage.rect(), Qt::transparent);
dragPainter.setCompositionMode(QPainter::CompositionMode_SourceOver);
dragPainter.setOpacity(0.35f);
dragPainter.fillRect(rect, QColor("#222222"));
dragPainter.setOpacity(1.0f);
int imageY = 0;
for (auto index : indexList)
{
QRect itemRect = visualRect(index);
// dragPainter.drawPixmap(QPoint(0, imageY),
// model()->data(index, Qt::DecorationRole).value<QIcon>().pixmap(QSize(16, 16)));
dragPainter.setPen(
model()->data(index, Qt::ForegroundRole).value<QBrush>().color());
dragPainter.setFont(
font());
dragPainter.drawText(QRect(20, imageY, rect.width() - 20, rect.height()),
model()->data(index, Qt::DisplayRole).value<QString>());
imageY += itemRect.height();
}
dragPainter.end();
return dragImage;
}
}
#include <Source/moc_SliceFavoritesTreeView.cpp>