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o3de/Gems/NvCloth/Code/Tests/TriangleInputHelper.h

29 lines
785 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <NvCloth/Types.h>
namespace UnitTest
{
//! Class to provide triangle input data for tests
struct TriangleInput
{
AZStd::vector<NvCloth::SimParticleFormat> m_vertices;
AZStd::vector<NvCloth::SimIndexType> m_indices;
AZStd::vector<NvCloth::SimUVType> m_uvs;
};
//! Creates triangle data for a plane in XY axis with any dimensions and segments.
TriangleInput CreatePlane(
float width,
float height,
AZ::u32 segmentsX,
AZ::u32 segmentsY);
} // namespace UnitTest