You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/NvCloth/Code/Tests/NvClothTestEnvironment.cpp

90 lines
3.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/GemTestEnvironment.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzFramework/IO/LocalFileIO.h>
#include <AzFramework/Components/TransformComponent.h>
#include <System/FabricCooker.h>
#include <System/TangentSpaceHelper.h>
#include <System/SystemComponent.h>
#include <Components/ClothComponent.h>
namespace UnitTest
{
//! Sets up gem test environment, required components, and shared objects used by cloth (e.g. FabricCooker) for all test cases.
class NvClothTestEnvironment
: public AZ::Test::GemTestEnvironment
{
public:
// AZ::Test::GemTestEnvironment overrides ...
void AddGemsAndComponents() override;
void PreCreateApplication() override;
void PostSystemEntityActivate() override;
void PostDestroyApplication() override;
private:
AZStd::unique_ptr<NvCloth::FabricCooker> m_fabricCooker;
AZStd::unique_ptr<NvCloth::TangentSpaceHelper> m_tangentSpaceHelper;
AZStd::unique_ptr<AZ::IO::LocalFileIO> m_fileIO;
};
void NvClothTestEnvironment::AddGemsAndComponents()
{
AddDynamicModulePaths({
"LmbrCentral",
"EMotionFX"
});
AddComponentDescriptors({
AzFramework::TransformComponent::CreateDescriptor(),
NvCloth::SystemComponent::CreateDescriptor(),
NvCloth::ClothComponent::CreateDescriptor()
});
AddRequiredComponents({
NvCloth::SystemComponent::TYPEINFO_Uuid()
});
}
void NvClothTestEnvironment::PreCreateApplication()
{
NvCloth::SystemComponent::InitializeNvClothLibrary(); // SystemAllocator creation must come before this call.
m_fabricCooker = AZStd::make_unique<NvCloth::FabricCooker>();
m_tangentSpaceHelper = AZStd::make_unique<NvCloth::TangentSpaceHelper>();
// EMotionFX SystemComponent activation requires a valid AZ::IO::LocalFileIO
m_fileIO = AZStd::make_unique<AZ::IO::LocalFileIO>();
AZ::IO::FileIOBase::SetInstance(m_fileIO.get());
}
void NvClothTestEnvironment::PostSystemEntityActivate()
{
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
// in the unit tests.
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
}
void NvClothTestEnvironment::PostDestroyApplication()
{
AZ::IO::FileIOBase::SetInstance(nullptr);
m_fileIO.reset();
m_tangentSpaceHelper.reset();
m_fabricCooker.reset();
NvCloth::SystemComponent::TearDownNvClothLibrary(); // SystemAllocator destruction must come after this call.
}
} // namespace UnitTest
AZ_UNIT_TEST_HOOK(new UnitTest::NvClothTestEnvironment);