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27 lines
845 B
C++
27 lines
845 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Memory/SystemAllocator.h>
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namespace NvCloth
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{
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//! System allocator to be used for all nvcloth library allocations.
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class AzClothAllocator
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: public AZ::SystemAllocator
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{
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friend class AZ::AllocatorInstance<AzClothAllocator>;
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public:
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AZ_TYPE_INFO(AzClothAllocator, "{F2C6C61F-587E-4EBB-A377-A5E57BB6B849}");
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// AZ::SystemAllocator overrides ...
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const char* GetName() const override { return "NvCloth System Allocator"; }
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const char* GetDescription() const override { return "NvCloth library memory allocator"; }
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};
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} // namespace NvCloth
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