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41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Interface/Interface.h>
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#include <NvCloth/IFabricCooker.h>
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namespace NvCloth
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{
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//! Implementation of the IFabricCooker interface.
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class FabricCooker
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: public AZ::Interface<IFabricCooker>::Registrar
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{
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public:
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AZ_RTTI(FabricCooker, "{14EC2D3E-A36C-466E-BBDB-462A9194586E}", IFabricCooker);
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protected:
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// IFabricCooker overrides ...
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AZStd::optional<FabricCookedData> CookFabric(
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const AZStd::vector<SimParticleFormat>& particles,
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const AZStd::vector<SimIndexType>& indices,
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const AZ::Vector3& fabricGravity = AZ::Vector3(0.0f, 0.0f, -9.81f),
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bool useGeodesicTether = true) override;
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void SimplifyMesh(
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const AZStd::vector<SimParticleFormat>& particles,
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const AZStd::vector<SimIndexType>& indices,
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AZStd::vector<SimParticleFormat>& simplifiedParticles,
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AZStd::vector<SimIndexType>& simplifiedIndices,
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AZStd::vector<int>& remappedVertices,
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bool removeStaticTriangles = true) override;
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};
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} // namespace NvCloth
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