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o3de/Gems/Multiplayer/Code
Olex Lozitskiy fdb9c053ce
Added MULTIPLAYER budget. Added profiler markers, visible in PIX.
4 years ago
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Include/Multiplayer Add required support for GameLift TLS certificate (#7564) 4 years ago
Source Added MULTIPLAYER budget. Added profiler markers, visible in PIX. 4 years ago
Tests Adding '.network.spawnable' as a network constant 4 years ago
CMakeLists.txt Templates restricted (#6498) 4 years ago
multiplayer_autogen_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
multiplayer_debug_files.cmake Hierarchy imgui debugger, first take 5 years ago
multiplayer_editor_shared_files.cmake Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas. 4 years ago
multiplayer_files.cmake Move multiplayer session interface out of AzFramework library (#7338) 4 years ago
multiplayer_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
multiplayer_tests_files.cmake Merge pull request #4425 from aws-lumberyard-dev/NetHierarchyInput 4 years ago
multiplayer_tools_files.cmake Refactored away circular dependencies in Multiplayer gem. 4 years ago
multiplayer_tools_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago