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o3de/Gems/MotionMatching/Code/Tests/Fixture.h

24 lines
635 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <MotionMatchingSystemComponent.h>
#include <Tests/SystemComponentFixture.h>
namespace EMotionFX::MotionMatching
{
using Fixture = ComponentFixture<
AZ::MemoryComponent,
AZ::AssetManagerComponent,
AZ::JobManagerComponent,
AZ::StreamerComponent,
EMotionFX::Integration::SystemComponent,
MotionMatchingSystemComponent
>;
}