1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
192 lines
8.9 KiB
C++
192 lines
8.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/Component/ComponentApplication.h>
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#include <AzCore/Math/Spline.h>
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#include <AzCore/Math/VertexContainerInterface.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzFramework/Application/Application.h>
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#include <AzFramework/Components/TransformComponent.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <Shape/SplineComponent.h>
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namespace UnitTest
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{
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class SplineComponentTests
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: public AllocatorsFixture
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{
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AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_transformComponentDescriptor;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_splineComponentDescriptor;
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public:
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void SetUp() override
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{
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AllocatorsFixture::SetUp();
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m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
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m_transformComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(AzFramework::TransformComponent::CreateDescriptor());
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m_transformComponentDescriptor->Reflect(&(*m_serializeContext));
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m_splineComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(LmbrCentral::SplineComponent::CreateDescriptor());
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m_splineComponentDescriptor->Reflect(&(*m_serializeContext));
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}
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void TearDown() override
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{
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m_transformComponentDescriptor.reset();
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m_splineComponentDescriptor.reset();
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m_serializeContext.reset();
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AllocatorsFixture::TearDown();
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}
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void Spline_AddUpdate() const
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{
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AZ::Entity entity;
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entity.CreateComponent<LmbrCentral::SplineComponent>();
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entity.CreateComponent<AzFramework::TransformComponent>();
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entity.Init();
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entity.Activate();
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(0.0f, 0.0f, 0.0f));
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(0.0f, 10.0f, 0.0f));
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(10.0f, 10.0f, 0.0f));
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(10.0f, 0.0f, 0.0f));
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AZ::ConstSplinePtr spline;
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LmbrCentral::SplineComponentRequestBus::EventResult(spline, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
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AZ_TEST_ASSERT(spline->GetVertexCount() == 4);
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::RemoveVertex, 0);
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AZ_TEST_ASSERT(spline->GetVertexCount() == 3);
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::UpdateVertex, 0, AZ::Vector3(10.0f, 10.0f, 10.0f));
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AZ_TEST_ASSERT(spline->GetVertex(0).IsClose(AZ::Vector3(10.0f, 10.0f, 10.0f)));
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::InsertVertex, 1, AZ::Vector3(20.0f, 20.0f, 20.0f));
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AZ_TEST_ASSERT(spline->GetVertex(1).IsClose(AZ::Vector3(20.0f, 20.0f, 20.0f)));
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AZ_TEST_ASSERT(spline->GetVertexCount() == 4);
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AZ_TEST_ASSERT(spline->GetVertex(2).IsClose(AZ::Vector3(10.0f, 10.0f, 0.0f)));
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}
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void Spline_CopyModify() const
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{
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AZ::Entity entity;
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// add spline component - default to Linear
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entity.CreateComponent<LmbrCentral::SplineComponent>();
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entity.CreateComponent<AzFramework::TransformComponent>();
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entity.Init();
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entity.Activate();
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// set vertices via vertex container bus
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 10.0f, 0.0f), AZ::Vector3(10.0f, 10.0f, 0.0f), AZ::Vector3(10.0f, 0.0f, 0.0f) });
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// get linear spline from entity
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AZ::ConstSplinePtr linearSplinePtr;
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LmbrCentral::SplineComponentRequestBus::EventResult(linearSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
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AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 4);
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// clear vertices via vertex container bus
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ClearVertices);
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AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 0);
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// set vertices via vertex container bus
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 5.0f, 0.0f), AZ::Vector3(5.0f, 5.0f, 0.0f), AZ::Vector3(5.0f, 0.0f, 0.0f) });
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AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 4);
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// change spline type to Bezier
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ChangeSplineType, AZ::BezierSpline::RTTI_Type().GetHash());
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// check data was created after change correctly
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AZ::ConstSplinePtr bezierSplinePtr;
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LmbrCentral::SplineComponentRequestBus::EventResult(bezierSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
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if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
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{
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AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 4);
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AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 4);
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}
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else
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{
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AZ_TEST_ASSERT(false);
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}
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// check copy constructor
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{
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AZ::SplinePtr newBezierSplinePtr = AZStd::make_shared<AZ::BezierSpline>(*bezierSplinePtr.get());
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if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(newBezierSplinePtr.get()))
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{
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AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 4);
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AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 4);
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}
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else
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{
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AZ_TEST_ASSERT(false);
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}
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}
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// check assignment operator
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{
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if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
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{
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AZ::BezierSpline newBezierSpline;
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newBezierSpline = *bezierSplinePtr.get();
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AZ_TEST_ASSERT(newBezierSpline.GetBezierData().size() == 4);
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AZ_TEST_ASSERT(newBezierSpline.GetVertexCount() == 4);
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}
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else
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{
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AZ_TEST_ASSERT(false);
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}
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}
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// set vertices for Bezier spline
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 0.0f, 10.0f) });
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if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
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{
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AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 2);
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AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 2);
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}
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else
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{
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AZ_TEST_ASSERT(false);
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}
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// change spline type to CatmullRom
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LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ChangeSplineType, AZ::CatmullRomSpline::RTTI_Type().GetHash());
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AZ::ConstSplinePtr catmullRomSplinePtr;
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LmbrCentral::SplineComponentRequestBus::EventResult(catmullRomSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
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if (const AZ::CatmullRomSpline* catmullRomSpline = azrtti_cast<const AZ::CatmullRomSpline*>(catmullRomSplinePtr.get()))
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{
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AZ_TEST_ASSERT(catmullRomSpline->GetVertexCount() == 2);
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}
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else
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{
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AZ_TEST_ASSERT(false);
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}
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}
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};
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TEST_F(SplineComponentTests, Spline_AddUpdate)
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{
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Spline_AddUpdate();
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}
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TEST_F(SplineComponentTests, Spline_CopyModify)
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{
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Spline_CopyModify();
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}
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}
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