Files
o3de/Gems/LmbrCentral/Code/Tests/SplineComponentTests.cpp
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
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#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Math/Spline.h>
#include <AzCore/Math/VertexContainerInterface.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzFramework/Application/Application.h>
#include <AzFramework/Components/TransformComponent.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <Shape/SplineComponent.h>
namespace UnitTest
{
class SplineComponentTests
: public AllocatorsFixture
{
AZStd::unique_ptr<AZ::SerializeContext> m_serializeContext;
AZStd::unique_ptr<AZ::ComponentDescriptor> m_transformComponentDescriptor;
AZStd::unique_ptr<AZ::ComponentDescriptor> m_splineComponentDescriptor;
public:
void SetUp() override
{
AllocatorsFixture::SetUp();
m_serializeContext = AZStd::make_unique<AZ::SerializeContext>();
m_transformComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(AzFramework::TransformComponent::CreateDescriptor());
m_transformComponentDescriptor->Reflect(&(*m_serializeContext));
m_splineComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(LmbrCentral::SplineComponent::CreateDescriptor());
m_splineComponentDescriptor->Reflect(&(*m_serializeContext));
}
void TearDown() override
{
m_transformComponentDescriptor.reset();
m_splineComponentDescriptor.reset();
m_serializeContext.reset();
AllocatorsFixture::TearDown();
}
void Spline_AddUpdate() const
{
AZ::Entity entity;
entity.CreateComponent<LmbrCentral::SplineComponent>();
entity.CreateComponent<AzFramework::TransformComponent>();
entity.Init();
entity.Activate();
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(0.0f, 0.0f, 0.0f));
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(0.0f, 10.0f, 0.0f));
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(10.0f, 10.0f, 0.0f));
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::AddVertex, AZ::Vector3(10.0f, 0.0f, 0.0f));
AZ::ConstSplinePtr spline;
LmbrCentral::SplineComponentRequestBus::EventResult(spline, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
AZ_TEST_ASSERT(spline->GetVertexCount() == 4);
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::RemoveVertex, 0);
AZ_TEST_ASSERT(spline->GetVertexCount() == 3);
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::UpdateVertex, 0, AZ::Vector3(10.0f, 10.0f, 10.0f));
AZ_TEST_ASSERT(spline->GetVertex(0).IsClose(AZ::Vector3(10.0f, 10.0f, 10.0f)));
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::InsertVertex, 1, AZ::Vector3(20.0f, 20.0f, 20.0f));
AZ_TEST_ASSERT(spline->GetVertex(1).IsClose(AZ::Vector3(20.0f, 20.0f, 20.0f)));
AZ_TEST_ASSERT(spline->GetVertexCount() == 4);
AZ_TEST_ASSERT(spline->GetVertex(2).IsClose(AZ::Vector3(10.0f, 10.0f, 0.0f)));
}
void Spline_CopyModify() const
{
AZ::Entity entity;
// add spline component - default to Linear
entity.CreateComponent<LmbrCentral::SplineComponent>();
entity.CreateComponent<AzFramework::TransformComponent>();
entity.Init();
entity.Activate();
// set vertices via vertex container bus
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 10.0f, 0.0f), AZ::Vector3(10.0f, 10.0f, 0.0f), AZ::Vector3(10.0f, 0.0f, 0.0f) });
// get linear spline from entity
AZ::ConstSplinePtr linearSplinePtr;
LmbrCentral::SplineComponentRequestBus::EventResult(linearSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 4);
// clear vertices via vertex container bus
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ClearVertices);
AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 0);
// set vertices via vertex container bus
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 5.0f, 0.0f), AZ::Vector3(5.0f, 5.0f, 0.0f), AZ::Vector3(5.0f, 0.0f, 0.0f) });
AZ_TEST_ASSERT(linearSplinePtr->GetVertexCount() == 4);
// change spline type to Bezier
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ChangeSplineType, AZ::BezierSpline::RTTI_Type().GetHash());
// check data was created after change correctly
AZ::ConstSplinePtr bezierSplinePtr;
LmbrCentral::SplineComponentRequestBus::EventResult(bezierSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
{
AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 4);
AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 4);
}
else
{
AZ_TEST_ASSERT(false);
}
// check copy constructor
{
AZ::SplinePtr newBezierSplinePtr = AZStd::make_shared<AZ::BezierSpline>(*bezierSplinePtr.get());
if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(newBezierSplinePtr.get()))
{
AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 4);
AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 4);
}
else
{
AZ_TEST_ASSERT(false);
}
}
// check assignment operator
{
if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
{
AZ::BezierSpline newBezierSpline;
newBezierSpline = *bezierSplinePtr.get();
AZ_TEST_ASSERT(newBezierSpline.GetBezierData().size() == 4);
AZ_TEST_ASSERT(newBezierSpline.GetVertexCount() == 4);
}
else
{
AZ_TEST_ASSERT(false);
}
}
// set vertices for Bezier spline
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::SetVertices, AZStd::vector<AZ::Vector3>{ AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(0.0f, 0.0f, 10.0f) });
if (const AZ::BezierSpline* bezierSpline = azrtti_cast<const AZ::BezierSpline*>(bezierSplinePtr.get()))
{
AZ_TEST_ASSERT(bezierSpline->GetBezierData().size() == 2);
AZ_TEST_ASSERT(bezierSpline->GetVertexCount() == 2);
}
else
{
AZ_TEST_ASSERT(false);
}
// change spline type to CatmullRom
LmbrCentral::SplineComponentRequestBus::Event(entity.GetId(), &LmbrCentral::SplineComponentRequests::ChangeSplineType, AZ::CatmullRomSpline::RTTI_Type().GetHash());
AZ::ConstSplinePtr catmullRomSplinePtr;
LmbrCentral::SplineComponentRequestBus::EventResult(catmullRomSplinePtr, entity.GetId(), &LmbrCentral::SplineComponentRequests::GetSpline);
if (const AZ::CatmullRomSpline* catmullRomSpline = azrtti_cast<const AZ::CatmullRomSpline*>(catmullRomSplinePtr.get()))
{
AZ_TEST_ASSERT(catmullRomSpline->GetVertexCount() == 2);
}
else
{
AZ_TEST_ASSERT(false);
}
}
};
TEST_F(SplineComponentTests, Spline_AddUpdate)
{
Spline_AddUpdate();
}
TEST_F(SplineComponentTests, Spline_CopyModify)
{
Spline_CopyModify();
}
}