56f778483b
* update file name for editor intersection tests Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add additional tests for editor spline component for viewport intersection Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
170 lines
7.1 KiB
C++
170 lines
7.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
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#include <AzTest/AzTest.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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#include <AzToolsFramework/Viewport/ViewportSettings.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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#include "Shape/EditorSphereShapeComponent.h"
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#include "Shape/EditorSplineComponent.h"
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namespace LmbrCentral
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{
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using AzToolsFramework::ViewportInteraction::BuildMouseButtons;
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using AzToolsFramework::ViewportInteraction::BuildMouseInteraction;
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using AzToolsFramework::ViewportInteraction::BuildMousePick;
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class EditorIntersectionComponentFixture : public UnitTest::ToolsApplicationFixture
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{
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public:
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void SetUpEditorFixtureImpl() override
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{
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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m_editorSphereShapeComponentDescriptor =
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AZStd::unique_ptr<AZ::ComponentDescriptor>(EditorSphereShapeComponent::CreateDescriptor());
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m_editorSphereShapeComponentDescriptor->Reflect(serializeContext);
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m_editorSplineComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(EditorSplineComponent::CreateDescriptor());
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m_editorSplineComponentDescriptor->Reflect(serializeContext);
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m_entityId1 = UnitTest::CreateDefaultEditorEntity("Entity1");
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}
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void TearDownEditorFixtureImpl() override
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{
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bool entityDestroyed = false;
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AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
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entityDestroyed, &AzToolsFramework::EditorEntityContextRequestBus::Events::DestroyEditorEntity, m_entityId1);
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m_editorSplineComponentDescriptor.reset();
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m_editorSphereShapeComponentDescriptor.reset();
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}
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AZ::EntityId m_entityId1;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_editorSphereShapeComponentDescriptor;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_editorSplineComponentDescriptor;
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};
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struct IntersectionQueryOutcome
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{
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bool m_helpersVisible;
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bool m_expectedIntersection;
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};
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using EditorComponentIndirectCallManipulatorViewportInteractionFixture =
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UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin<EditorIntersectionComponentFixture>;
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class EditorComponentIndirectCallManipulatorViewportInteractionFixtureParam
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: public EditorComponentIndirectCallManipulatorViewportInteractionFixture
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, public ::testing::WithParamInterface<IntersectionQueryOutcome>
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{
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public:
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virtual void CreateEditorComponent(AZ::Entity* entity) = 0;
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virtual void SetupEditorComponent(AZ::EntityId entityId) = 0;
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void SetUpEditorFixtureImpl() override
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{
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EditorComponentIndirectCallManipulatorViewportInteractionFixture::SetUpEditorFixtureImpl();
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auto* entity1 = AzToolsFramework::GetEntityById(m_entityId1);
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AZ_Assert(entity1, "Entity1 could not be found");
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entity1->Deactivate();
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CreateEditorComponent(entity1);
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entity1->Activate();
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AZ::TransformBus::Event(
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m_entityId1, &AZ::TransformBus::Events::SetWorldTM, AZ::Transform::CreateTranslation(AZ::Vector3(0.0f, 2.0f, 0.0f)));
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SetupEditorComponent(m_entityId1);
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m_cameraState = AzFramework::CreateDefaultCamera(AZ::Transform::CreateIdentity(), AZ::Vector2(1024.0f, 768.0f));
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}
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void VerifySelectionIntersection()
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{
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// given
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m_viewportManipulatorInteraction->GetViewportInteraction().SetHelpersVisible(GetParam().m_helpersVisible);
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const auto entity1ScreenPosition =
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AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId1), m_cameraState);
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const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId();
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const auto mouseInteraction = BuildMouseInteraction(
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BuildMousePick(m_cameraState, entity1ScreenPosition),
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BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None),
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AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId),
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AzToolsFramework::ViewportInteraction::KeyboardModifiers());
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// mimic mouse move
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m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity1ScreenPosition);
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// when
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float closestDistance = AZStd::numeric_limits<float>::max();
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const bool entityPicked = AzToolsFramework::PickEntity(m_entityId1, mouseInteraction, closestDistance, viewportId);
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// then
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EXPECT_THAT(entityPicked, ::testing::Eq(GetParam().m_expectedIntersection));
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}
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};
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class ShapeEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam
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: public EditorComponentIndirectCallManipulatorViewportInteractionFixtureParam
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{
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public:
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void CreateEditorComponent(AZ::Entity* entity) override
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{
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entity->CreateComponent<EditorSphereShapeComponent>();
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}
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void SetupEditorComponent(AZ::EntityId entityId) override
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{
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LmbrCentral::SphereShapeComponentRequestsBus::Event(
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entityId, &LmbrCentral::SphereShapeComponentRequestsBus::Events::SetRadius, 1.0f);
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}
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};
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class SplineEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam
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: public EditorComponentIndirectCallManipulatorViewportInteractionFixtureParam
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{
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public:
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void CreateEditorComponent(AZ::Entity* entity) override
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{
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entity->CreateComponent<EditorSplineComponent>();
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}
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void SetupEditorComponent([[maybe_unused]] AZ::EntityId entityId) override
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{
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// unused
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}
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};
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TEST_P(ShapeEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam, ShapeIntersectionOnlyHappensWithHelpersEnabled)
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{
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VerifySelectionIntersection();
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}
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INSTANTIATE_TEST_CASE_P(
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All,
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ShapeEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam,
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testing::Values(IntersectionQueryOutcome{ true, true }, IntersectionQueryOutcome{ false, false }));
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TEST_P(SplineEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam, SplineIntersectionOnlyHappensWithHelpersEnabled)
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{
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VerifySelectionIntersection();
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}
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INSTANTIATE_TEST_CASE_P(
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All,
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SplineEditorComponentIndirectCallManipulatorViewportInteractionFixtureParam,
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testing::Values(IntersectionQueryOutcome{ true, true }, IntersectionQueryOutcome{ false, false }));
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} // namespace LmbrCentral
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