Files
o3de/Gems/LmbrCentral/Code/Source/Ai/NavigationSystemComponent.cpp
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "NavigationSystemComponent.h"
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Memory/SystemAllocator.h>
// AZ to LY conversion
#include <MathConversion.h>
// for INavigationSystem access
#include <ISystem.h>
#include <INavigationSystem.h>
namespace LmbrCentral
{
AZ_CLASS_ALLOCATOR_IMPL(NavRayCastResult, AZ::SystemAllocator, 0)
void NavigationSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<NavigationSystemComponent, Component>()
->Version(1)
;
serializeContext->Class<NavRayCastResult>()
->Version(1)
->Field("collision", &NavRayCastResult::m_collision)
->Field("position", &NavRayCastResult::m_position)
->Field("meshId", &NavRayCastResult::m_meshId)
;
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
// RayCastWorld return type
behaviorContext->Class<NavRayCastResult>()
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Property("collision", BehaviorValueGetter(&NavRayCastResult::m_collision), nullptr)
->Property("position", BehaviorValueGetter(&NavRayCastResult::m_position), nullptr)
->Property("meshId", BehaviorValueGetter(&NavRayCastResult::m_meshId), nullptr)
;
behaviorContext->EBus<NavigationSystemRequestBus>("NavigationSystemRequestBus")
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
->Event("RayCast", &NavigationSystemRequestBus::Events::RayCast)
;
}
}
void NavigationSystemComponent::Activate()
{
// start listening for for OnCrySystemInitialized call
CrySystemEventBus::Handler::BusConnect();
}
void NavigationSystemComponent::Deactivate()
{
// disconnect the bus here, in case it hasn't already been disconnected in OnCrySystemShutdown
NavigationSystemRequestBus::Handler::BusDisconnect();
// disconnect here even if we haven't received OnCrySystemShutdown
CrySystemEventBus::Handler::BusDisconnect();
}
NavRayCastResult NavigationSystemComponent::RayCast(const AZ::Vector3& begin, const AZ::Vector3& direction, float maxDistance)
{
NavRayCastResult result;
// Convert to Cry
const Vec3 LYstart = AZVec3ToLYVec3(begin);
const Vec3 LYend = AZVec3ToLYVec3(begin + (direction * maxDistance));
const INavigationSystem* navigationSystem = nullptr; // INavigationSystem will be converted to an AZInterface (LY-111343)
if (navigationSystem)
{
// perform raycast
const std::tuple<bool, NavigationMeshID, Vec3> LYResult = navigationSystem->RaycastWorld(LYstart, LYend);
// translate result
result.m_collision = std::get<0>(LYResult);
result.m_meshId = std::get<1>(LYResult);
result.m_position = LYVec3ToAZVec3(std::get<2>(LYResult));
}
return result;
}
void NavigationSystemComponent::OnCrySystemInitialized([[maybe_unused]] ISystem& system, const SSystemInitParams&)
{
NavigationSystemRequestBus::Handler::BusConnect();
}
void NavigationSystemComponent::OnCrySystemShutdown([[maybe_unused]] ISystem& system)
{
// disconnect the bus here, in case it hasn't already been disconnected from Deactivate
NavigationSystemRequestBus::Handler::BusDisconnect();
}
} // namespace LmbrCentral