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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/Module/Module.h>
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namespace AZ
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{
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namespace Render
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{
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namespace Hair
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{
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class HairBuilderModule : public AZ::Module
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{
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public:
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AZ_RTTI(HairBuilderModule, "{44440BE8-48AC-46AA-9643-2BD866709E27}", AZ::Module);
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AZ_CLASS_ALLOCATOR(HairBuilderModule, AZ::SystemAllocator, 0);
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HairBuilderModule();
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//! Add required SystemComponents to the SystemEntity.
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AZ::ComponentTypeList GetRequiredSystemComponents() const override;
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};
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} // namespace Hair
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} // namespace Render
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} // namespace AZ
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AZ_DECLARE_MODULE_CLASS(Gem_AtomTressFX_Builder, AZ::Render::Hair::HairBuilderModule)
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