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* Create an editor script that can be run to assign a material to all entities in the current level. Signed-off-by: Tommy Walton <waltont@amazon.com> * Update path to the default debugvertexstreams.material Signed-off-by: Tommy Walton <waltont@amazon.com> * Updating the location of the default debugvertexstreams material, which was moved in another PR Signed-off-by: Tommy Walton <waltont@amazon.com>