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Qing Tao 01892914ea Atom/qingtao/atom 16135 (#7334)
* Changes to AttachmentImage related classes to have better support using render target as texture.
- Updated AttachmentImageAsset to support an unique name which can be used as AttachmentId.
- Functions in ImageSystemInterface to find an AttachmentImage by its unique name.
- Added InsertChild function to ParentPass class so it can insert a child pass at any location.
- Change to ImageAttachmentPreviewPass so it can preview cached pass attachment even the source pass was disabled.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
2022-02-03 14:58:58 -08:00

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "AttachmentImageAsset",
"ClassData": {
"m_imageDescriptor": {
"BindFlags": [
"ShaderRead",
"ShaderWrite"
],
"Size": {
"Width": 256,
"Height": 256
},
"Format": 24
},
"Name": "$BrdfTexture",
"IsUniqueName": true
}
}