Files
o3de/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseProbeGridVisualizationPrepare.precompiledshader
dmcdiarmid-ly 5f7a30f8da Added DiffuseProbeGrid Visualization passes, shaders, and editor controls.
Changed the DiffuseGI passes to override IsEnabled() instead of exiting early from FrameBeginInternal.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2022-01-29 19:37:46 -07:00

34 lines
1.1 KiB
Plaintext

{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PrecompiledShaderAssetSourceData",
"ClassData":
{
"ShaderAssetFileName": "diffuseprobegridvisualizationprepare.azshader",
"PlatformIdentifiers": [
"pc",
"linux"
],
"Supervariants":
[
{
"Name": "",
"RootShaderVariantAssets":
[
{
"APIName": "dx12",
"RootShaderVariantAssetFileName": "diffuseprobegridvisualizationprepare_dx12_0.azshadervariant"
},
{
"APIName": "vulkan",
"RootShaderVariantAssetFileName": "diffuseprobegridvisualizationprepare_vulkan_0.azshadervariant"
},
{
"APIName": "null",
"RootShaderVariantAssetFileName": "diffuseprobegridvisualizationprepare_null_0.azshadervariant"
}
]
}
]
}
}