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45 lines
903 B
C++
45 lines
903 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef LUAEDITOR_LUACOMPLETER_H
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#define LUAEDITOR_LUACOMPLETER_H
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#if !defined(Q_MOC_RUN)
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <QCompleter>
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#endif
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#pragma once
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namespace LUAEditor
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{
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class Completer : public QCompleter
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(Completer, AZ::SystemAllocator, 0);
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Completer(QAbstractItemModel* model, QObject* parent);
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virtual ~Completer();
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int GetCompletionPrefixTailLength();
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private:
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const char* c_luaSplit{R"([.:])"};
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QStringList splitPath(const QString & path) const override;
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QStringList m_keywords;
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};
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}
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#endif
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