Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
development
o3de/Code/Tools/BundleLauncher
T
History
amzn-sj 9a15b7cadc 1. Fix "Open Editor" button not launching Editor on Mac.
2. Update LaunchAssetProcessor() paths on Mac.
3. LaunchAssetProcessor() uses ProcessWatcher wrappers.
4. SDK Launcher registers the engine when launching.

Signed-off-by: amzn-sj <srikkant@amazon.com>
2021-11-03 11:18:57 -07:00
..
CMakeLists.txt
[Mac] Generate O3DE SDK app bundle that can be notarized and distributed (#4150)
2021-09-20 11:13:47 -05:00
info.plist
[Mac] Generate O3DE SDK app bundle that can be notarized and distributed (#4150)
2021-09-20 11:13:47 -05:00
O3DE_SDK_files.cmake
[Mac] Generate O3DE SDK app bundle that can be notarized and distributed (#4150)
2021-09-20 11:13:47 -05:00
O3DE_SDK_Launcher.cpp
1. Fix "Open Editor" button not launching Editor on Mac.
2021-11-03 11:18:57 -07:00
Powered by Gitea Version: 1.26.4 Page: 160ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API