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o3de/Code/Framework/GridMate/Tests/Replica.cpp

1407 lines
65 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Tests.h"
#include <GridMate/Replica/ReplicaFunctions.h>
#include <AzCore/Math/Sfmt.h>
#include <AzCore/std/parallel/thread.h>
#include <GridMate/Carrier/DefaultSimulator.h>
#include <GridMate/Replica/Interpolators.h>
#include <GridMate/Replica/Replica.h>
#include <GridMate/Replica/ReplicaMgr.h>
#include <GridMate/Serialize/CompressionMarshal.h>
#define GM_REPLICA_TEST_SESSION_CHANNEL 1
using namespace GridMate;
#if defined(max)
#undef max
#endif
#if defined(min)
#undef min
#endif
namespace UnitTest {
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class InterpolatorTest
: public GridMateMPTestFixture
{
public:
float m_zigVals[1000];
static const int k_actualSampleStart = 100;
static const int k_offsetBetweenSamples = 10;
//-----------------------------------------------------------------------------
InterpolatorTest()
{
for (int a = 0; a < 100; ++a)
{
m_zigVals[a ] = static_cast< float >(rand() % 200 - 100);
m_zigVals[a + 200] = static_cast< float >(rand() % 200 - 100);
m_zigVals[a + 400] = static_cast< float >(rand() % 200 - 100);
m_zigVals[a + 600] = static_cast< float >(rand() % 200 - 100);
m_zigVals[a + 800] = static_cast< float >(rand() % 200 - 100);
}
for (int a = 100; a < 200; ++a)
{
m_zigVals[a] = 10.f;
}
for (int a = 300; a < 400; ++a)
{
m_zigVals[a] = static_cast< float >((a - 300) * (a - 300));
}
for (int a = 500; a < 600; ++a)
{
m_zigVals[a] = static_cast< float >(a - 500) * 0.7f - 20.f;
}
for (int a = 700; a < 800; ++a)
{
m_zigVals[a] = AZ::Sqrt(static_cast< float >(a));
}
for (int a = 900; a < 1000; ++a)
{
m_zigVals[a] = static_cast< float >(a - 900) * -5.f + 100.f;
}
}
//-----------------------------------------------------------------------------
template< typename T >
void AddSamplesConstant(T& interpolator, int numSamples, const float k_constant)
{
for (int a = 0; a < numSamples; ++a)
{
interpolator.AddSample(k_constant, k_actualSampleStart + a * k_offsetBetweenSamples);
}
}
//-----------------------------------------------------------------------------
template< typename T >
void AddSamplesLinear(T& interpolator, int numSamples, float slope, float yIntercept)
{
for (int a = 0; a < numSamples; ++a)
{
interpolator.AddSample(slope * static_cast< float >(a) + yIntercept, k_actualSampleStart + a * k_offsetBetweenSamples);
}
}
//-----------------------------------------------------------------------------
template< typename T >
void AddSamplesZigZag(T& interpolator, int numSamples)
{
for (int a = 0; a < numSamples; ++a)
{
interpolator.AddSample(m_zigVals[a % AZ_ARRAY_SIZE(m_zigVals)], k_actualSampleStart + a * k_offsetBetweenSamples);
}
}
void run()
{
//////////////////////////////////////////
// testing point sample
EpsilonThrottle< float > epsilon;
epsilon.SetThreshold(0.001f);
float check = -1.f;
(void)check;
// ensure interpolator returns correct value when it only has one sample
{
const int k_time = 0;
const int k_sample = 1337;
PointSample< int > interpolator;
interpolator.AddSample(k_sample, k_time);
AZ_TEST_ASSERT(interpolator.GetInterpolatedValue(k_time) == k_sample);
AZ_TEST_ASSERT(interpolator.GetLastValue() == k_sample);
AZ_TEST_ASSERT(interpolator.GetSampleCount() == 1);
SampleInfo< int > info = interpolator.GetSampleInfo(0);
AZ_TEST_ASSERT(info.m_t == k_time);
AZ_TEST_ASSERT(info.m_v == k_sample);
}
// sample set partway full (pattern constant)
{
const int k_sampleArraySize = 100;
const int k_numSamples = k_sampleArraySize;
const float k_constant = 5.f;
PointSample< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
for (int a = -k_offsetBetweenSamples; a < k_offsetBetweenSamples * (k_numSamples + 2); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set partway full (pattern linear)
{
const int k_numSamples = 500;
const int k_sampleArraySize = 800;
const float k_slope = 1.f;
const float k_intercept = 10.f;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to value before any samples
for (int a = k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate after samples
for (int a = 0; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(a / k_offsetBetweenSamples) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to value after last sample
for (int a = k_numSamples * k_offsetBetweenSamples; a < (k_numSamples + 2) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set partway full (pattern zigzag)
{
const int k_numSamples = 400;
const int k_sampleArraySize = 800;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[0]);
// interpolate to before earliest remaining sample record
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate from existing samples
for (int a = 0; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower];
epsilon.SetBaseline(target);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
// interpolate after last known sample
for (int a = k_offsetBetweenSamples * k_numSamples; a < k_offsetBetweenSamples * (1 + k_numSamples); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern constant)
{
const int k_numSamples = 860;
const int k_sampleArraySize = k_numSamples;
const float k_constant = 5.f;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
for (int a = -k_offsetBetweenSamples; a < (k_numSamples + 2) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern linear)
{
const int k_sampleArraySize = 600;
const int k_numSamples = k_sampleArraySize;
const float k_slope = 1.f;
const float k_intercept = 10.f;
PointSample< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to value before any samples
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate after samples
for (int a = 0; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(a / k_offsetBetweenSamples) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to value after last sample
for (int a = k_numSamples * k_offsetBetweenSamples; a < (k_numSamples + 2) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern zigzag)
{
const int k_sampleArraySize = 1200;
const int k_numSamples = k_sampleArraySize;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[0]);
// interpolate to before earliest remaining sample record
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate from existing samples
for (int a = 0; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower];
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
// interpolate after last known sample
for (int a = k_offsetBetweenSamples * k_numSamples; a < k_offsetBetweenSamples * (1 + k_numSamples); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern constant)
{
const int k_sampleArraySize = 80;
const int k_numSamples = 120;
const float k_constant = 5.f;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
for (int a = -k_offsetBetweenSamples; a < (k_numSamples + 2) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern linear)
{
const int k_numSamples = 1200;
const int k_sampleArraySize = 80;
const float k_slope = 1.f;
const float k_intercept = 10.f;
PointSample< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
// interpolate to value before any samples
for (int a = -k_offsetBetweenSamples + (k_numSamples - k_sampleArraySize) * k_offsetBetweenSamples; a < (k_numSamples - k_sampleArraySize) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_intercept + k_slope * static_cast< float >(k_numSamples - k_sampleArraySize));
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate after samples
for (int a = (k_numSamples - k_sampleArraySize) * k_offsetBetweenSamples; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(a / k_offsetBetweenSamples) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to value after last sample
for (int a = k_numSamples * k_offsetBetweenSamples; a < (k_numSamples + 2) * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - 1) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern zig-zag)
{
const int k_numSamples = 1500;
const int k_sampleArraySize = 1000;
PointSample< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesZigZag(interpolator, k_numSamples);
// interpolate to before earliest remaining sample record
for (int a = -k_offsetBetweenSamples + k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a < k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - k_sampleArraySize) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate from existing samples
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower];
epsilon.SetBaseline(target);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
// interpolate after last known sample
for (int a = k_offsetBetweenSamples * k_numSamples; a < k_offsetBetweenSamples * (1 + k_numSamples); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// test Break
{
PointSample< float > interpolator;
interpolator.Break();
}
// sample set max size 1
{
PointSample< float, 1 > interpolator;
// with empty set (uncomment to make sure asserts fire)
//check = interpolator.GetLastValue();
//check = interpolator.GetInterpolatedValue( 210 );
// with populated set
interpolator.AddSample(1.f, 100);
check = interpolator.GetInterpolatedValue(90);
epsilon.SetBaseline(1.f);
AZ_TEST_ASSERT(epsilon.WithinThreshold(1.f));
check = interpolator.GetInterpolatedValue(100);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(110);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced
interpolator.AddSample(10.f, 200);
epsilon.SetBaseline(10.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced at the same time stamp
interpolator.AddSample(20.f, 200);
epsilon.SetBaseline(20.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
// end testing point-sampling
//////////////////////////////////////////
//////////////////////////////////////////
// testing linear interpolation
// ensure interpolator returns correct value when it only has one sample
{
const int k_time = 0;
const int k_sample = 1337;
LinearInterp< int > interpolator;
interpolator.AddSample(k_sample, k_time);
AZ_TEST_ASSERT(interpolator.GetInterpolatedValue(k_time) == k_sample);
AZ_TEST_ASSERT(interpolator.GetLastValue() == k_sample);
AZ_TEST_ASSERT(interpolator.GetSampleCount() == 1);
SampleInfo< int > info = interpolator.GetSampleInfo(0);
AZ_TEST_ASSERT(info.m_t == k_time);
AZ_TEST_ASSERT(info.m_v == k_sample);
}
// sample set partway full (pattern constant)
{
const int k_numSamples = 50;
const int k_sampleArraySize = 100;
const float k_constant = 10.f;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 40] : where there are samples to interpolate
// (40, 50]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set partway full (pattern linear)
{
const float k_slope = 0.5f;
const float k_intercept = 5.f;
const int k_numSamples = 600;
const int k_sampleArraySize = 800;
LinearInterp< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
float target = k_slope * static_cast< float >(k_numSamples - 1) + k_intercept;
epsilon.SetBaseline(target);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1) + 1; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set partway full (pattern zigzag)
{
const int k_numSamples = 400;
const int k_sampleArraySize = 500;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[0]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower] + static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower]) * static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples)) / static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern constant)
{
const int k_numSamples = 500;
const int k_sampleArraySize = k_numSamples;
const float k_constant = 10.f;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 40] : where there are samples to interpolate
// (40, 50]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern linear)
{
const int k_numSamples = 850;
const int k_sampleArraySize = k_numSamples;
const float k_slope = 0.5f;
const float k_intercept = 5.f;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
float target = k_slope * static_cast< float >(k_numSamples - 1) + k_intercept;
epsilon.SetBaseline(target);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1) + 1; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
AZ_TracePrintf("GridMate", "this pointer: 0x%p\n", this);
// sample set full (pattern zig-zag)
{
const int k_numSamples = 100;
const int k_sampleArraySize = k_numSamples;
LinearInterp< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[0]);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern constant)
{
const int k_sampleArraySize = 80;
const int k_numSamples = 100;
const float k_constant = 10.f;
LinearInterp< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 40] : where there are samples to interpolate
// (40, 50]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_numSamples * k_offsetBetweenSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern linear)
{
const int k_numSamples = 140;
const int k_sampleArraySize = 90;
const float k_slope = 0.5f;
const float k_intercept = 5.f;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
// interpolate to before samples start
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize - 1); a < k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - k_sampleArraySize) + k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
float target = k_slope * static_cast< float >(k_numSamples - 1) + k_intercept;
epsilon.SetBaseline(target);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1) + 1; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern zigzag)
{
const int k_numSamples = 250;
const int k_sampleArraySize = 100;
LinearInterp< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
// interpolate to before samples start
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize - 1); a < k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - k_sampleArraySize) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower] + static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower]) * static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples)) / static_cast< float >(k_offsetBetweenSamples);
epsilon.SetBaseline(target);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// test Break
{
const int k_numSamples = 20;
const int k_sampleArraySize = k_numSamples;
const int k_break = 10;
const float k_intercept = 0.f;
const float k_slope = 1.f;
LinearInterp< float, k_sampleArraySize > interpolator;
for (int a = 0; a < k_numSamples; ++a)
{
if (a == k_break)
{
interpolator.Break();
}
interpolator.AddSample(k_slope * static_cast< float >(a) + k_intercept, k_actualSampleStart + a * k_offsetBetweenSamples);
}
epsilon.SetBaseline(k_intercept);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target;
if (a / k_offsetBetweenSamples + 1 == k_break)
{
target = k_slope * static_cast< float >(a / k_offsetBetweenSamples) + k_intercept;
}
else
{
target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
}
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
float target = k_slope * static_cast< float >(k_numSamples - 1) + k_intercept;
epsilon.SetBaseline(target);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1) + 1; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set max size 1
{
LinearInterp< float, 1 > interpolator;
// with empty set (uncomment to make sure asserts fire)
//interpolator.GetLastValue();
//interpolator.GetInterpolatedValue( 210 );
// with populated set
interpolator.AddSample(1.f, 100);
epsilon.SetBaseline(1.f);
check = interpolator.GetInterpolatedValue(90);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(100);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(110);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced
interpolator.AddSample(10.f, 200);
epsilon.SetBaseline(10.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced at the same time stamp
interpolator.AddSample(20.f, 200);
epsilon.SetBaseline(20.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
// end testing linear interpolation
//////////////////////////////////////////
//////////////////////////////////////////
// testing linear interpolation and extrapolation
{
// ensure interpolator returns correct value when it only has one sample
{
const int k_time = 0;
const int k_sample = 1337;
LinearInterpExtrap< int > interpolator;
interpolator.AddSample(k_sample, k_time);
AZ_TEST_ASSERT(interpolator.GetInterpolatedValue(k_time) == k_sample);
AZ_TEST_ASSERT(interpolator.GetLastValue() == k_sample);
AZ_TEST_ASSERT(interpolator.GetSampleCount() == 1);
SampleInfo< int > info = interpolator.GetSampleInfo(0);
AZ_TEST_ASSERT(info.m_t == k_time);
AZ_TEST_ASSERT(info.m_v == k_sample);
}
// sample set partway full (pattern constant)
{
const int k_numSamples = 35;
const int k_sampleArraySize = 80;
const float k_constant = 15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 70] : where there are samples to interpolate
// (70, 80]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set partway full (pattern linear)
{
const int k_numSamples = 600;
const int k_sampleArraySize = 800;
const float k_slope = 3.f;
const float k_intercept = -15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) * 1.f / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples) + 1; a < k_offsetBetweenSamples * (k_numSamples + 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
}
// sample set partway full (pattern zig-zag)
{
const int k_numSamples = 750;
const int k_sampleArraySize = 1000;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[0]);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
int idxUpper = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxLower = (idxUpper - 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(k_offsetBetweenSamples + a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern constant)
{
const int k_numSamples = 350;
const int k_sampleArraySize = k_numSamples;
const float k_constant = 15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 70] : where there are samples to interpolate
// (70, 80]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set full (pattern linear)
{
const int k_numSamples = 700;
const int k_sampleArraySize = k_numSamples;
const float k_slope = 3.f;
const float k_intercept = -15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_intercept);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples) + 1; a < k_offsetBetweenSamples * (k_numSamples + 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
}
// sample set full (pattern zigzag)
{
const int k_numSamples = 950;
const int k_sampleArraySize = k_numSamples;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[0]);
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = 0; a <= k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
int idxUpper = (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals);
int idxLower = (idxUpper - 1) % AZ_ARRAY_SIZE(m_zigVals);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(k_offsetBetweenSamples + a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (pattern constant)
{
const int k_numSamples = 150;
const int k_sampleArraySize = 80;
const float k_constant = 15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesConstant(interpolator, k_numSamples, k_constant);
epsilon.SetBaseline(k_constant);
// interpolate to before samples start / where there are samples to interpolate / past last sample
// [-10,0) : before samples start
// [0, 70] : where there are samples to interpolate
// (70, 80]: past last sample
for (int a = -k_offsetBetweenSamples; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// sample set wrapped around (linear)
{
const int k_numSamples = 800;
const int k_sampleArraySize = 600;
const float k_slope = 3.f;
const float k_intercept = -15.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
interpolator.Clear();
AddSamplesLinear(interpolator, k_numSamples, k_slope, k_intercept);
epsilon.SetBaseline(k_slope * static_cast< float >(k_numSamples - k_sampleArraySize) + k_intercept);
// interpolate to before samples start
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize - 1); a < k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a <= k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples) + 1; a < k_offsetBetweenSamples * (k_numSamples + 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
}
// sample set wrapped around (pattern zigzag)
{
const int k_numSamples = 1500;
const int k_sampleArraySize = 1000;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
AddSamplesZigZag(interpolator, k_numSamples);
epsilon.SetBaseline(m_zigVals[ (k_numSamples - k_sampleArraySize) % AZ_ARRAY_SIZE(m_zigVals) ]);
// interpolate to before samples start
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize - 1); a < k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate to where there are samples to interpolate
for (int a = k_offsetBetweenSamples * (k_numSamples - k_sampleArraySize); a < k_offsetBetweenSamples * (k_numSamples - 1); ++a)
{
int idxLower = (a / k_offsetBetweenSamples) % AZ_ARRAY_SIZE(m_zigVals);
int idxUpper = (idxLower + 1) % AZ_ARRAY_SIZE(m_zigVals);
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)target;
(void)check;
}
// interpolate past last sample
int idxUpper = (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals);
int idxLower = (idxUpper - 1) % AZ_ARRAY_SIZE(m_zigVals);
for (int a = k_offsetBetweenSamples * (k_numSamples - 1); a < k_offsetBetweenSamples * k_numSamples; ++a)
{
float target = m_zigVals[idxLower]
+ static_cast< float >(m_zigVals[idxUpper] - m_zigVals[idxLower])
* static_cast< float >(k_offsetBetweenSamples + a - k_offsetBetweenSamples * (a / k_offsetBetweenSamples))
/ static_cast< float >(k_offsetBetweenSamples);
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
epsilon.SetBaseline(m_zigVals[ (k_numSamples - 1) % AZ_ARRAY_SIZE(m_zigVals) ]);
AZ_TEST_ASSERT(epsilon.WithinThreshold(interpolator.GetLastValue()));
}
// test Break
{
const int k_numSamples = 20;
const int k_sampleArraySize = k_numSamples;
const int k_break = 10;
const float k_intercept = 0.f;
const float k_slope = 1.f;
LinearInterpExtrap< float, k_sampleArraySize > interpolator;
for (int a = 0; a < k_numSamples; ++a)
{
if (a == k_break)
{
interpolator.Break();
}
interpolator.AddSample(k_slope * static_cast< float >(a) + k_intercept, k_actualSampleStart + a * k_offsetBetweenSamples);
}
// interpolate to before samples start
for (int a = -k_offsetBetweenSamples; a < 0; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
epsilon.SetBaseline(k_intercept);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate where there are samples to interpolate
for (int a = 0; a < k_offsetBetweenSamples * k_numSamples; ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target;
if (a / k_offsetBetweenSamples + 1 == k_break)
{
target = k_slope * static_cast< float >(a / k_offsetBetweenSamples) + k_intercept;
}
else
{
target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
}
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
// interpolate past last sample
for (int a = k_offsetBetweenSamples * (k_numSamples) + 1; a < k_offsetBetweenSamples * (k_numSamples + 1); ++a)
{
check = interpolator.GetInterpolatedValue(k_actualSampleStart + a);
float target = k_slope * static_cast< float >(a) / static_cast< float >(k_offsetBetweenSamples) + k_intercept;
epsilon.SetBaseline(target);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
(void)check;
}
}
// sample set max size 1
{
LinearInterpExtrap< float, 1 > interpolator;
// with empty set (uncomment to make sure asserts fire)
//interpolator.GetLastValue();
//interpolator.GetInterpolatedValue( 210 );
// with populated set
interpolator.AddSample(1.f, 100);
epsilon.SetBaseline(1.f);
check = interpolator.GetInterpolatedValue(90);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(100);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(110);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced
interpolator.AddSample(10.f, 200);
epsilon.SetBaseline(10.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
// with the only sample replaced at the same time stamp
interpolator.AddSample(20.f, 200);
epsilon.SetBaseline(20.f);
check = interpolator.GetInterpolatedValue(190);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(200);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetInterpolatedValue(210);
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
check = interpolator.GetLastValue();
AZ_TEST_ASSERT(epsilon.WithinThreshold(check));
}
AZ_TracePrintf("GridMate", "this pointer: 0x%p", this);
}
// end testing linear interpolation and extrapolation
//////////////////////////////////////////
}
};
} // namespace UnitTest
GM_TEST_SUITE(ReplicaSuite)
GM_TEST(InterpolatorTest)
GM_TEST_SUITE_END()