/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace AZ { namespace Render { //! This class provides general features and configuration for the diffuse global illumination environment, //! which consists of DiffuseProbeGrids and the diffuse Global IBL cubemap. class DiffuseGlobalIlluminationFeatureProcessor final : public DiffuseGlobalIlluminationFeatureProcessorInterface { public: AZ_RTTI(AZ::Render::DiffuseGlobalIlluminationFeatureProcessor, "{14F7DF46-AA2C-49EF-8A2C-0A7CB7390BB7}", DiffuseGlobalIlluminationFeatureProcessorInterface); static void Reflect(AZ::ReflectContext* context); DiffuseGlobalIlluminationFeatureProcessor() = default; virtual ~DiffuseGlobalIlluminationFeatureProcessor() = default; void Activate() override; void Deactivate() override; // DiffuseGlobalIlluminationFeatureProcessorInterface overrides void SetQualityLevel(DiffuseGlobalIlluminationQualityLevel qualityLevel) override; private: AZ_DISABLE_COPY_MOVE(DiffuseGlobalIlluminationFeatureProcessor); // RPI::SceneNotificationBus::Handler overrides void OnRenderPipelinePassesChanged(RPI::RenderPipeline* renderPipeline) override; void OnRenderPipelineAdded(RPI::RenderPipelinePtr pipeline) override; void UpdatePasses(); DiffuseGlobalIlluminationQualityLevel m_qualityLevel = DiffuseGlobalIlluminationQualityLevel::Low; }; } // namespace Render } // namespace AZ